Blizzard: Difference between revisions
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[[Epsilon]], [[Zu]], [[Pazuzu]], [[Dorphon]], [[Dorphon Eclair]], [[Girtablulu]], and all bosses cannot be {{frozen|n}}. Characters equipped with a {{Unit|rare|Cure/Freeze}} are also immune to being frozen. | [[Epsilon]], [[Zu]], [[Pazuzu]], [[Dorphon]], [[Dorphon Eclair]], [[Girtablulu]], and all bosses cannot be {{frozen|n}}. Characters equipped with a {{Unit|rare|Cure/Freeze}} are also immune to being frozen. | ||
=List of Blizzard weapons= | ==List of Blizzard weapons== | ||
There are three weapon types that can have specials. Specials on common weapons dropping from [[Monsters]] or [[Item box|Item boxes]] are randomly assigned, but are predetermined on all rare weapons. Specials on [[ES Weapons]] can be added with {{Tool|rare|Photon drop|Photon drops}}. | There are three weapon types that can have specials. Specials on common weapons dropping from [[Monsters]] or [[Item box|Item boxes]] are randomly assigned, but are predetermined on all rare weapons. Specials on [[ES Weapons]] can be added with {{Tool|rare|Photon drop|Photon drops}}. | ||
==Rare weapons== | ===Rare weapons=== | ||
Although {{Gun|rare|Frozen Shooter}} and {{Gun|rare|Snow Queen}} do not follow the rules of [[Weapons#Freezing|freezing specials]], they are still listed here as the strongest weapon option to {{Freeze}} monsters. | Although {{Gun|rare|Frozen Shooter}} and {{Gun|rare|Snow Queen}} do not follow the rules of [[Weapons#Freezing|freezing specials]], they are still listed here as the strongest weapon option to {{Freeze}} monsters. | ||
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==Common weapons== | ===Common weapons=== | ||
The chance of obtaining specials on common weapons depends on area and difficulty. When a common weapon drops in an [[Weapon_attribute_drop_tables#Untekked_and_special_rate_table|untekked state]], there is a chance for it to come with [[Blizzard]] as a special. [[Blizzard]] can also be obtained by [[Tekking#Specials|tekking up]] a common weapon that drops with the [[Freeze (special)|Freeze]] special. Once a weapon drops in an untekked state, the table below lists the overall chance of it coming with the [[Blizzard]] special (including the ability to tekk up from [[Freeze (special)|Freeze]]). | The chance of obtaining specials on common weapons depends on area and difficulty. When a common weapon drops in an [[Weapon_attribute_drop_tables#Untekked_and_special_rate_table|untekked state]], there is a chance for it to come with [[Blizzard]] as a special. [[Blizzard]] can also be obtained by [[Tekking#Specials|tekking up]] a common weapon that drops with the [[Freeze (special)|Freeze]] special. Once a weapon drops in an untekked state, the table below lists the overall chance of it coming with the [[Blizzard]] special (including the ability to tekk up from [[Freeze (special)|Freeze]]). | ||
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==ES weapons== | ===ES weapons=== | ||
[[Blizzard]] can be added to [[ES Weapons]] as a special for 30 {{Tool|rare|Photon drop#Adding specials to ES weapons|Photon drops}}. | [[Blizzard]] can be added to [[ES Weapons]] as a special for 30 {{Tool|rare|Photon drop#Adding specials to ES weapons|Photon drops}}. | ||
{{Template:WeaponSpecials}} | {{Template:WeaponSpecials}} |
Latest revision as of 00:31, 11 December 2024
Blizzard is a freezing weapon special. It is the highest tier of freezing specials (4★). Blizzard weapons have a chance to Freeze their targets.
Damage[edit | edit source]
Blizzard weapon special attacks deal 0.67x the damage of a normal attack. The chance to Freeze monsters depends on Enemy ESP.
Rarity | Special Name | Power |
---|---|---|
4★ | Blizzard | 80% |
Base Freeze Chance = ((Power) - (ESP)) * (1 - Special Reduction) Freeze Chance = min((Base Freeze Chance), (Difficulty Cap)) * (Unit Boost)
- Androids receive a 30% boost to the activation rate of all freezing specials on Ultimate difficulty. This value can be added directly to the values in the Power column (Blizzard has a power of 110%).
Special Reduction
is as follows (See also: List of weapons with reduced specials):Unit Boost
is as follows:Difficulty Cap
is 40%.
Epsilon, Zu, Pazuzu, Dorphon, Dorphon Eclair, Girtablulu, and all bosses cannot be Frozen. Characters equipped with a Cure/Freeze are also immune to being frozen.
List of Blizzard weapons[edit | edit source]
There are three weapon types that can have specials. Specials on common weapons dropping from Monsters or Item boxes are randomly assigned, but are predetermined on all rare weapons. Specials on ES Weapons can be added with Photon drops.
Rare weapons[edit | edit source]
Although Frozen Shooter and Snow Queen do not follow the rules of freezing specials, they are still listed here as the strongest weapon option to Freeze monsters.
Weapon Name | Rarity | ATP | ATA | Grind | Total ATP | Special | Req. | Classes | Notes | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HUmr | HUnl | HUct | HUcl | RAmr | RAml | RAct | RAcl | FOmr | FOml | FOnm | FOnl | |||||||||
Zero Divide | 10★ | 200-300 | 29 | 99 | 398-498 | Blizzard (Reduced) |
490 ATP | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | +30 DFP |
Meteor Cudgel | 10★ | 300-560 | 42 | 15 | 330-590 | Blizzard | 750 ATP | ○ | ○ | ○ | ○ | × | × | × | × | × | × | × | × | |
Shouren | 10★ | 820-870 | 56 | 0 | 820-870 | Blizzard | 850 ATP | ○ | ○ | ○ | ○ | × | × | × | × | × | × | × | × | +5 MST, +30 DFP; turns into Jizai if used with Guren |
Yamato | 10★ | 380-390 | 40 | 60 | 500-510 | Blizzard | 470 ATP | ○ | ○ | ○ | ○ | × | × | × | × | × | × | × | × | |
Sacred Duster | 10★ | 660-730 | 67 | 25 | 710-780 | Blizzard | 800 ATP | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | × | × | × | × | Built-in +20% attack speed |
Frozen Shooter | 10★ | 240-250 | 60 | 9 | 258-268 | See Notes | 162 ATA | × | × | × | × | ○ | ○ | ○ | ○ | × | × | × | × | Special inflicts freeze on hit, has heavy accuracy and power and infinite vertical range; freezes user every two minutes; Turns into Snow Queen if used with a Photon Booster |
Snow Queen | 11★ | 330-350 | 60 | 18 | 366-386 | See Notes | 162 ATA | × | × | × | × | ○ | ○ | ○ | ○ | × | × | × | × | Cannot combo; bullets pierce; special inflicts freeze on hit, has heavy accuracy and power and infinite vertical range; freezes user every two minutes |
Rage de Glace | 10★ | 175-185 | 40 | 9 | 193-203 | Blizzard | 190 ATA | × | × | × | × | ○ | ○ | ○ | ○ | × | × | × | × | Increased range (+15) |
Guilty Light | 10★ | 240-250 | 38 | 18 | 276-286 | Blizzard | 120 ATA | × | × | × | × | ○ | ○ | ○ | ○ | × | × | × | × |
Common weapons[edit | edit source]
The chance of obtaining specials on common weapons depends on area and difficulty. When a common weapon drops in an untekked state, there is a chance for it to come with Blizzard as a special. Blizzard can also be obtained by tekking up a common weapon that drops with the Freeze special. Once a weapon drops in an untekked state, the table below lists the overall chance of it coming with the Blizzard special (including the ability to tekk up from Freeze).
Area | Normal | Hard | Very Hard | Ultimate | ||
---|---|---|---|---|---|---|
Forest 1 | Temple Alpha | - | 0% | 0% | 0% | 4.55% |
Forest 2 | Temple Beta | - | 0% | 0% | 3.03% | 4.55% |
Caves 1 | Spaceship Alpha | Crater East | 0% | 0% | 3.03% | 4.55% |
Caves 2 | Spaceship Beta | Crater West | 0% | 3.03% | 3.03% | 4.55% |
Caves 3 | Jungle North | Crater South | 0% | 0% | 4.55% | 4.55% |
Mines 1 | Jungle East | Crater North | 0% | 3.03% | 4.55% | 4.55% |
Mines 2 | Mountain | Crater Interior | 0% | 3.03% | 4.55% | 4.55% |
Ruins 1 | Seaside & CCA | Sub Desert 1 | 0% | 3.03% | 4.55% | 4.55% |
Ruins 2 | Seabed Upper | Sub Desert 2 | 0% | 3.03% | 4.55% | 4.55% |
Ruins 3 | Seabed Lower & Tower | Sub Desert 3 | 0% | 3.03% | 4.55% | 4.55% |
ES weapons[edit | edit source]
Blizzard can be added to ES Weapons as a special for 30 Photon drops.
Weapon Specials | |||
---|---|---|---|
Elemental damage |
Fire | Heat • Fire • Flame • Burning | |
Lightning | Shock • Thunder • Storm • Tempest | ||
Status effects |
Freeze | Ice • Frost • Freeze • Blizzard | |
Paralysis | Bind • Hold • Seize • Arrest | ||
Confuse | Panic • Riot • Havoc • Chaos | ||
Instant kill | Dim • Shadow • Dark • Hell | ||
HP drain | Draw • Drain • Fill • Gush | ||
TP drain | Heart • Mind • Soul • Geist | ||
EXP steal | Master's • Lord's • King's | ||
HP cut | Devil's • Demon's | ||
Sacrificial | Charge • Spirit • Berserk | ||
Other | Divine Punishment (Guide) |