Units: Difference between revisions
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{{Unit|Units}} are items that can be equipped onto | {{Unit|Units}} are items that can be equipped onto [[frames]] that have at least one slot. Frames can have up to four slots, meaning four units can be equipped at a time. Units are important from the start of the game to the very end, providing minor (but useful) stat boosts at low-level play to major buffs at high-level play, such as increased attack speed and higher [[Weapons#Special attacks|special]] activation rates. | ||
==List of | ==List of units== | ||
===Single-stat units=== | ===Single-stat units=== | ||
====HP | ====HP units==== | ||
{{UnitTableHead|HP}} | {{UnitTableHead|HP}} | ||
{{UnitTableRow|Digger/HP|2|10}} | {{UnitTableRow|Digger/HP|2|10}} | ||
Line 10: | Line 10: | ||
{{UnitTableRow|Heavenly/HP|11|100}} | {{UnitTableRow|Heavenly/HP|11|100}} | ||
|} | |} | ||
====TP | ====TP units==== | ||
{{UnitTableHead|TP}} | {{UnitTableHead|TP}} | ||
{{UnitTableRow|Magician/TP|2|10}} | {{UnitTableRow|Magician/TP|2|10}} | ||
Line 18: | Line 18: | ||
{{UnitTableRow|Heavenly/TP|11|100}} | {{UnitTableRow|Heavenly/TP|11|100}} | ||
|} | |} | ||
====ATP | ====ATP units==== | ||
{{UnitTableHead|ATP}} | {{UnitTableHead|ATP}} | ||
{{UnitTableRow|Knight/Power|2|5}} | {{UnitTableRow|Knight/Power|2|5}} | ||
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{{UnitTableRow|Heavenly/Power|11|55}} | {{UnitTableRow|Heavenly/Power|11|55}} | ||
|} | |} | ||
====DFP | ====DFP units==== | ||
{{UnitTableHead|DFP}} | {{UnitTableHead|DFP}} | ||
{{UnitTableRow|Warrior/Body|2|10}} | {{UnitTableRow|Warrior/Body|2|10}} | ||
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{{UnitTableRow|Heavenly/Body|11|55}} | {{UnitTableRow|Heavenly/Body|11|55}} | ||
|} | |} | ||
====MST | ====MST units==== | ||
{{UnitTableHead|MST}} | {{UnitTableHead|MST}} | ||
{{UnitTableRow|Priest/Mind|2|5|class=110011001111}} | {{UnitTableRow|Priest/Mind|2|5|class=110011001111}} | ||
Line 42: | Line 42: | ||
{{UnitTableRow|Heavenly/Mind|11|45|class=110011001111}} | {{UnitTableRow|Heavenly/Mind|11|45|class=110011001111}} | ||
|} | |} | ||
====ATA | ====ATA units==== | ||
{{UnitTableHead|ATA}} | {{UnitTableHead|ATA}} | ||
{{UnitTableRow|Marksman/Arm|2|3}} | {{UnitTableRow|Marksman/Arm|2|3}} | ||
Line 50: | Line 50: | ||
{{UnitTableRow|Heavenly/Arms|11|25}} | {{UnitTableRow|Heavenly/Arms|11|25}} | ||
|} | |} | ||
====EVP | ====EVP units==== | ||
{{UnitTableHead|EVP}} | {{UnitTableHead|EVP}} | ||
{{UnitTableRow|Thief/Legs|2|10}} | {{UnitTableRow|Thief/Legs|2|10}} | ||
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{{UnitTableRow|Heavenly/Legs|11|55}} | {{UnitTableRow|Heavenly/Legs|11|55}} | ||
|} | |} | ||
====LCK | ====LCK units==== | ||
{{UnitTableHead|LCK}} | {{UnitTableHead|LCK}} | ||
{{UnitTableRow|Angel/Luck|8|5}} | {{UnitTableRow|Angel/Luck|8|5}} | ||
Line 64: | Line 64: | ||
{{UnitTableRow|Heavenly/Luck|11|40}} | {{UnitTableRow|Heavenly/Luck|11|40}} | ||
|} | |} | ||
===Ability | ===Ability units=== | ||
Ability | Ability units add to all stats, with an ATA boost of 10 times less than the other stats. | ||
{{UnitTableHead|All}} | {{UnitTableHead|All}} | ||
{{UnitTableRow|Master/Ability|8|5}} | {{UnitTableRow|Master/Ability|8|5}} | ||
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|} | |} | ||
===Single-resist units=== | ===Single-resist units=== | ||
====EFR | ====EFR units==== | ||
{{UnitTableHead|EFR}} | {{UnitTableHead|EFR}} | ||
{{UnitTableRow|Resist/Fire|2|5}} | {{UnitTableRow|Resist/Fire|2|5}} | ||
Line 80: | Line 80: | ||
{{UnitTableRow|Resist/Burning|5|15}} | {{UnitTableRow|Resist/Burning|5|15}} | ||
|} | |} | ||
====EIC | ====EIC units==== | ||
{{UnitTableHead|EIC}} | {{UnitTableHead|EIC}} | ||
{{UnitTableRow|Resist/Cold|2|5}} | {{UnitTableRow|Resist/Cold|2|5}} | ||
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{{UnitTableRow|Resist/Blizzard|5|15}} | {{UnitTableRow|Resist/Blizzard|5|15}} | ||
|} | |} | ||
====ETH | ====ETH units==== | ||
{{UnitTableHead|ETH}} | {{UnitTableHead|ETH}} | ||
{{UnitTableRow|Resist/Shock|2|5}} | {{UnitTableRow|Resist/Shock|2|5}} | ||
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{{UnitTableRow|Resist/Storm|5|15}} | {{UnitTableRow|Resist/Storm|5|15}} | ||
|} | |} | ||
====EDK | ====EDK units==== | ||
{{UnitTableHead|EDK}} | {{UnitTableHead|EDK}} | ||
{{UnitTableRow|Resist/Dark|3|5}} | {{UnitTableRow|Resist/Dark|3|5}} | ||
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{{UnitTableRow|Resist/Devil|5|15}} | {{UnitTableRow|Resist/Devil|5|15}} | ||
|} | |} | ||
====ELT | ====ELT units==== | ||
{{UnitTableHead|ELT}} | {{UnitTableHead|ELT}} | ||
{{UnitTableRow|Resist/Light|3|5}} | {{UnitTableRow|Resist/Light|3|5}} | ||
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{{UnitTableRow|Resist/Holy|6|15}} | {{UnitTableRow|Resist/Holy|6|15}} | ||
|} | |} | ||
===Resistance | ===Resistance units=== | ||
These | These units provide resistance to all the elemental resistance stats. | ||
{{UnitTableHead|All}} | {{UnitTableHead|All}} | ||
{{UnitTableRow|All/Resist|7|3}} | {{UnitTableRow|All/Resist|7|3}} | ||
Line 112: | Line 112: | ||
{{UnitTableRow|Heavenly/Resist|11|12}} | {{UnitTableRow|Heavenly/Resist|11|12}} | ||
|} | |} | ||
===HP | ===HP restoration units=== | ||
{{UnitTableHead|1 HP per...}} | {{UnitTableHead|1 HP per...}} | ||
{{UnitTableRow|HP/Restorate|4|14 seconds}} | {{UnitTableRow|HP/Restorate|4|14 seconds}} | ||
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{{UnitTableRow|HP/Resurrection|11|5 seconds}} | {{UnitTableRow|HP/Resurrection|11|5 seconds}} | ||
|} | |} | ||
===TP | ===TP restoration units=== | ||
{{UnitTableHead|1 TP per...}} | {{UnitTableHead|1 TP per...}} | ||
{{UnitTableRow|TP/Restorate|4|15 seconds|class=110011001111}} | {{UnitTableRow|TP/Restorate|4|15 seconds|class=110011001111}} | ||
Line 126: | Line 126: | ||
{{UnitTableRow|TP/Resurrection|11|9 seconds|class=110011001111}} | {{UnitTableRow|TP/Resurrection|11|9 seconds|class=110011001111}} | ||
|} | |} | ||
===PB | ===PB generation units=== | ||
{{UnitTableHead|1 PB per...}} | {{UnitTableHead|1 PB per...}} | ||
{{UnitTableRow|PB/Amplifier|4|40 seconds}} | {{UnitTableRow|PB/Amplifier|4|40 seconds}} | ||
Line 133: | Line 133: | ||
{{UnitTableRow|PB/Increase|11|18 seconds}} | {{UnitTableRow|PB/Increase|11|18 seconds}} | ||
|} | |} | ||
===Attack | ===Attack speed units=== | ||
Attack | Attack speed units will increase the speed at which physical attacks are made. These units '''do not stack with each other''', or with any other weapon or unit providing Attack Speed bonus. Only the highest attack speed bonus will have any effect. | ||
{{UnitTableHead|Speed}} | {{UnitTableHead|Speed}} | ||
{{UnitTableRow|General/Battle|6|+5%}} | {{UnitTableRow|General/Battle|6|+5%}} | ||
Line 142: | Line 142: | ||
|} | |} | ||
===Technique | ===Technique units=== | ||
Technique units will increase the level of all the user's techniques. Note that technique levels cannot be increased higher than the character's [[Techniques#Technique levels|maximum technique level]]. | Technique units will increase the level of all the user's techniques. Note that technique levels cannot be increased higher than the character's [[Techniques#Technique levels|maximum technique level]]. | ||
{{UnitTableHead|Level<br>Increase}} | {{UnitTableHead|Level<br>Increase}} | ||
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|} | |} | ||
===Cure | ===Cure units=== | ||
Cure units will make the user invulnerable to specific status effects. | Cure units will make the user invulnerable to specific status effects. | ||
{{UnitTableHead|Status}} | {{UnitTableHead|Status}} | ||
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{{UnitTableRow|Cure/Slow|9|Slow}} | {{UnitTableRow|Cure/Slow|9|Slow}} | ||
|} | |} | ||
===Miscellaneous | ===Miscellaneous units=== | ||
{{UnitTableHead|Effect}} | {{UnitTableHead|Effect}} | ||
{{UnitTableRow|Friend Ring|10|Increases DFP by half of the amount of guild cards held}} | {{UnitTableRow|Friend Ring|10|Increases DFP by half of the amount of guild cards held}} | ||
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{{UnitTableRow|V801|11|Decreases technique charge time and cast time|class=110011001111}} | {{UnitTableRow|V801|11|Decreases technique charge time and cast time|class=110011001111}} | ||
|} | |} | ||
{{Items}} | {{Items}} | ||
[[Category:Items]] | [[Category:Items]] |
Latest revision as of 11:57, 6 January 2025
Units are items that can be equipped onto frames that have at least one slot. Frames can have up to four slots, meaning four units can be equipped at a time. Units are important from the start of the game to the very end, providing minor (but useful) stat boosts at low-level play to major buffs at high-level play, such as increased attack speed and higher special activation rates.
List of units[edit | edit source]
Single-stat units[edit | edit source]
HP units[edit | edit source]
Unit Name | Rarity | HP | Classes | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HUmr | HUnl | HUct | HUcl | RAmr | RAml | RAct | RAcl | FOmr | FOml | FOnm | FOnl | |||
Digger/HP | 2★ | 10 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
General/HP | 4★ | 20 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Dragon/HP | 6★ | 40 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
God/HP | 11★ | 80 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Heavenly/HP | 11★ | 100 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
TP units[edit | edit source]
Unit Name | Rarity | TP | Classes | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HUmr | HUnl | HUct | HUcl | RAmr | RAml | RAct | RAcl | FOmr | FOml | FOnm | FOnl | |||
Magician/TP | 2★ | 10 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
General/TP | 4★ | 20 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Angel/TP | 6★ | 30 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
God/TP | 11★ | 80 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Heavenly/TP | 11★ | 100 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
ATP units[edit | edit source]
Unit Name | Rarity | ATP | Classes | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HUmr | HUnl | HUct | HUcl | RAmr | RAml | RAct | RAcl | FOmr | FOml | FOnm | FOnl | |||
Knight/Power | 2★ | 5 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
General/Power | 3★ | 10 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Ogre/Power | 5★ | 15 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
God/Power | 11★ | 50 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Heavenly/Power | 11★ | 55 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
DFP units[edit | edit source]
Unit Name | Rarity | DFP | Classes | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HUmr | HUnl | HUct | HUcl | RAmr | RAml | RAct | RAcl | FOmr | FOml | FOnm | FOnl | |||
Warrior/Body | 2★ | 10 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
General/Body | 3★ | 20 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Metal/Body | 5★ | 30 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
God/Body | 11★ | 50 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Heavenly/Body | 11★ | 55 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
MST units[edit | edit source]
Unit Name | Rarity | MST | Classes | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HUmr | HUnl | HUct | HUcl | RAmr | RAml | RAct | RAcl | FOmr | FOml | FOnm | FOnl | |||
Priest/Mind | 2★ | 5 | ○ | ○ | × | × | ○ | ○ | × | × | ○ | ○ | ○ | ○ |
General/Mind | 3★ | 10 | ○ | ○ | × | × | ○ | ○ | × | × | ○ | ○ | ○ | ○ |
Angel/Mind | 5★ | 15 | ○ | ○ | × | × | ○ | ○ | × | × | ○ | ○ | ○ | ○ |
God/Mind | 11★ | 40 | ○ | ○ | × | × | ○ | ○ | × | × | ○ | ○ | ○ | ○ |
Heavenly/Mind | 11★ | 45 | ○ | ○ | × | × | ○ | ○ | × | × | ○ | ○ | ○ | ○ |
ATA units[edit | edit source]
Unit Name | Rarity | ATA | Classes | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HUmr | HUnl | HUct | HUcl | RAmr | RAml | RAct | RAcl | FOmr | FOml | FOnm | FOnl | |||
Marksman/Arm | 2★ | 3 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
General/Arm | 3★ | 5 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Elf/Arm | 5★ | 7 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
God/Arm | 11★ | 15 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Heavenly/Arms | 11★ | 25 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
EVP units[edit | edit source]
Unit Name | Rarity | EVP | Classes | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HUmr | HUnl | HUct | HUcl | RAmr | RAml | RAct | RAcl | FOmr | FOml | FOnm | FOnl | |||
Thief/Legs | 2★ | 10 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
General/Legs | 3★ | 20 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Elf/Legs | 5★ | 30 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
God/Legs | 11★ | 50 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Heavenly/Legs | 11★ | 55 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
LCK units[edit | edit source]
Unit Name | Rarity | LCK | Classes | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HUmr | HUnl | HUct | HUcl | RAmr | RAml | RAct | RAcl | FOmr | FOml | FOnm | FOnl | |||
Angel/Luck | 8★ | 5 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
God/Luck | 11★ | 30 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Heavenly/Luck | 11★ | 40 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Ability units[edit | edit source]
Ability units add to all stats, with an ATA boost of 10 times less than the other stats.
Unit Name | Rarity | All | Classes | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HUmr | HUnl | HUct | HUcl | RAmr | RAml | RAct | RAcl | FOmr | FOml | FOnm | FOnl | |||
Master/Ability | 8★ | 5 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Hero/Ability | 10★ | 10 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
God/Ability | 11★ | 20 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Heavenly/Ability | 11★ | 25 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Centurion/Ability | 11★ | 30 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Single-resist units[edit | edit source]
EFR units[edit | edit source]
Unit Name | Rarity | EFR | Classes | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HUmr | HUnl | HUct | HUcl | RAmr | RAml | RAct | RAcl | FOmr | FOml | FOnm | FOnl | |||
Resist/Fire | 2★ | 5 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Resist/Flame | 3★ | 10 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Resist/Burning | 5★ | 15 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
EIC units[edit | edit source]
Unit Name | Rarity | EIC | Classes | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HUmr | HUnl | HUct | HUcl | RAmr | RAml | RAct | RAcl | FOmr | FOml | FOnm | FOnl | |||
Resist/Cold | 2★ | 5 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Resist/Freeze | 3★ | 10 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Resist/Blizzard | 5★ | 15 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
ETH units[edit | edit source]
Unit Name | Rarity | ETH | Classes | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HUmr | HUnl | HUct | HUcl | RAmr | RAml | RAct | RAcl | FOmr | FOml | FOnm | FOnl | |||
Resist/Shock | 2★ | 5 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Resist/Thunder | 3★ | 10 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Resist/Storm | 5★ | 15 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
EDK units[edit | edit source]
Unit Name | Rarity | EDK | Classes | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HUmr | HUnl | HUct | HUcl | RAmr | RAml | RAct | RAcl | FOmr | FOml | FOnm | FOnl | |||
Resist/Dark | 3★ | 5 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Resist/Evil | 4★ | 10 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Resist/Devil | 5★ | 15 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
ELT units[edit | edit source]
Unit Name | Rarity | ELT | Classes | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HUmr | HUnl | HUct | HUcl | RAmr | RAml | RAct | RAcl | FOmr | FOml | FOnm | FOnl | |||
Resist/Light | 3★ | 5 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Resist/Saint | 4★ | 10 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Resist/Holy | 6★ | 15 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Resistance units[edit | edit source]
These units provide resistance to all the elemental resistance stats.
Unit Name | Rarity | All | Classes | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HUmr | HUnl | HUct | HUcl | RAmr | RAml | RAct | RAcl | FOmr | FOml | FOnm | FOnl | |||
All/Resist | 7★ | 3 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Super/Resist | 8★ | 6 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Perfect/Resist | 11★ | 9 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Heavenly/Resist | 11★ | 12 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
HP restoration units[edit | edit source]
Unit Name | Rarity | 1 HP per... | Classes | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HUmr | HUnl | HUct | HUcl | RAmr | RAml | RAct | RAcl | FOmr | FOml | FOnm | FOnl | |||
HP/Restorate | 4★ | 14 seconds | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
HP/Generate | 6★ | 11 seconds | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
HP/Revival | 9★ | 8 seconds | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
HP/Resurrection | 11★ | 5 seconds | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
TP restoration units[edit | edit source]
Unit Name | Rarity | 1 TP per... | Classes | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HUmr | HUnl | HUct | HUcl | RAmr | RAml | RAct | RAcl | FOmr | FOml | FOnm | FOnl | |||
TP/Restorate | 4★ | 15 seconds | ○ | ○ | × | × | ○ | ○ | × | × | ○ | ○ | ○ | ○ |
TP/Generate | 6★ | 13 seconds | ○ | ○ | × | × | ○ | ○ | × | × | ○ | ○ | ○ | ○ |
TP/Revival | 9★ | 11 seconds | ○ | ○ | × | × | ○ | ○ | × | × | ○ | ○ | ○ | ○ |
TP/Resurrection | 11★ | 9 seconds | ○ | ○ | × | × | ○ | ○ | × | × | ○ | ○ | ○ | ○ |
PB generation units[edit | edit source]
Unit Name | Rarity | 1 PB per... | Classes | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HUmr | HUnl | HUct | HUcl | RAmr | RAml | RAct | RAcl | FOmr | FOml | FOnm | FOnl | |||
PB/Amplifier | 4★ | 40 seconds | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
PB/Generate | 6★ | 35 seconds | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
PB/Create | 9★ | 23 seconds | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
PB/Increase | 11★ | 18 seconds | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Attack speed units[edit | edit source]
Attack speed units will increase the speed at which physical attacks are made. These units do not stack with each other, or with any other weapon or unit providing Attack Speed bonus. Only the highest attack speed bonus will have any effect.
Unit Name | Rarity | Speed | Classes | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HUmr | HUnl | HUct | HUcl | RAmr | RAml | RAct | RAcl | FOmr | FOml | FOnm | FOnl | |||
General/Battle | 6★ | +5% | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Devil/Battle | 9★ | +10% | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
God/Battle | 11★ | +20% | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Heavenly/Battle | 11★ | +40% | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Technique units[edit | edit source]
Technique units will increase the level of all the user's techniques. Note that technique levels cannot be increased higher than the character's maximum technique level.
Unit Name | Rarity | Level Increase |
Classes | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HUmr | HUnl | HUct | HUcl | RAmr | RAml | RAct | RAcl | FOmr | FOml | FOnm | FOnl | |||
Wizard/Technique | 6★ | 1 | ○ | ○ | × | × | ○ | ○ | × | × | ○ | ○ | ○ | ○ |
Devil/Technique | 9★ | 2 | ○ | ○ | × | × | ○ | ○ | × | × | ○ | ○ | ○ | ○ |
God/Technique | 11★ | 3 | ○ | ○ | × | × | ○ | ○ | × | × | ○ | ○ | ○ | ○ |
Heavenly/Technique | 11★ | 4 | ○ | ○ | × | × | ○ | ○ | × | × | ○ | ○ | ○ | ○ |
Cure units[edit | edit source]
Cure units will make the user invulnerable to specific status effects.
Unit Name | Rarity | Status | Classes | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HUmr | HUnl | HUct | HUcl | RAmr | RAml | RAct | RAcl | FOmr | FOml | FOnm | FOnl | |||
Cure/Confuse | 9★ | Confuse | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Cure/Freeze | 9★ | Freeze | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Cure/Paralysis | 9★ | Paralysis | ○ | ○ | × | × | ○ | ○ | × | × | ○ | ○ | ○ | ○ |
Cure/Poison | 9★ | Poison | ○ | ○ | × | × | ○ | ○ | × | × | ○ | ○ | ○ | ○ |
Cure/Shock | 9★ | Shock | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Cure/Slow | 9★ | Slow | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Miscellaneous units[edit | edit source]
Unit Name | Rarity | Effect | Classes | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HUmr | HUnl | HUct | HUcl | RAmr | RAml | RAct | RAcl | FOmr | FOml | FOnm | FOnl | |||
Friend Ring | 10★ | Increases DFP by half of the amount of guild cards held | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Yasakani Magatama | 10★ | +30 ATA when equipped with Kusanagi | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | × | × | × | × |
Adept | 11★ | +10 ability, +20 ATA, +6 resistances and -25% TP costs | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Divine Protection | 11★ | +100% LCK and +20 EDK/ELT depending on beat time | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Limiter | 11★ | −30 ability, -10 ATA and -10 resistances; Unseals into Adept |
○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Proof of Sword-Saint | 11★ | +30 ATA, +60 EVP, and -20 DFP when equipped with specific weapons | ○ | ○ | ○ | ○ | × | × | × | × | × | × | × | × |
Smartlink | 11★ | Removes ranged weapon accuracy penalty for Hunters and Forces | ○ | ○ | ○ | ○ | × | × | × | × | ○ | ○ | ○ | ○ |
Swordsman Lore | 11★ | Unseals into Proof of Sword Saint | ○ | ○ | ○ | ○ | × | × | × | × | × | × | × | × |
V101 | 11★ | +15 ability, +40% attack speed | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
V501 | 11★ | +50% success rate to Confuse, Freeze, and Paralysis specials; +50 success rate to Instant Kill specials |
○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
V502 | 11★ | +50% success rate to Confuse, Freeze, and Paralysis specials; +100% success rate to Instant Kills specials |
○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
V801 | 11★ | Decreases technique charge time and cast time | ○ | ○ | × | × | ○ | ○ | × | × | ○ | ○ | ○ | ○ |
Items | ||
---|---|---|
Weapons |
Melee | Sabers • Swords • Daggers • Partisans • Slicers • Double Sabers • Claws • Katanas • Twin Swords • Fists |
Ranged | Handguns • Rifles • Mechguns • Shots • Launchers | |
Technique | Canes • Rods • Wands • Cards | |
Other | ES weapons • TypeM weapons | |
Guards | Frames • Barriers • Units • Mags | |
Other | Item box • Meseta • Technique disks • Tools • Traps |