Geist: Difference between revisions

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(→‎Trivia: removed trivia section; german etymology not relevant to pso's usage)
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|-
|-
|Forest 1
|Forest 1
|Temple Alpha
|VR Temple Alpha
| -
| -
|0%
|0%
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|-
|-
|Forest 2
|Forest 2
|Temple Beta
|VR Temple Beta
| -
| -
|0%
|0%
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|4.55%
|4.55%
|-
|-
|Caves 1
|Cave 1
|Spaceship Alpha
|VR Spaceship Alpha
|Crater East
|Crater East
|0%
|0%
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|4.55%
|4.55%
|-
|-
|Caves 2
|Cave 2
|Spaceship Beta
|VR Spaceship Beta
|Crater West
|Crater West
|0%
|0%
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|4.55%
|4.55%
|-
|-
|Caves 3
|Cave 3
|Jungle North
|Jungle Area North
|Crater South
|Crater South
|0%
|0%
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|4.55%
|4.55%
|-
|-
|Mines 1
|Mine 1
|Jungle East
|Jungle Area East
|Crater North
|Crater North
|0%
|0%
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|4.55%
|4.55%
|-
|-
|Mines 2
|Mine 2
|Mountain
|Mountain Area
|Crater Interior
|Crater Interior
|0%
|0%
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|-
|-
|Ruins 1
|Ruins 1
|Seaside & CCA
|Seaside Area<br>Central Control Area
|Sub Desert 1
|Subterranean Desert 1
|0%
|0%
|3.03%
|3.03%
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|-
|-
|Ruins 2
|Ruins 2
|Seabed Upper
|Seabed Upper Levels
|Sub Desert 2
|Subterranean Desert 2
|0%
|0%
|3.03%
|3.03%
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|-
|-
|Ruins 3
|Ruins 3
|Seabed Lower & Tower
|Seabed Lower Levels<br>Control Tower
|Sub Desert 3
|Subterranean Desert 3
|0%
|0%
|3.03%
|3.03%

Revision as of 23:55, 27 January 2025

Geist is a TP drain weapon special. It is the highest tier of TP drain specials (4★). Geist weapons siphon TP from their targets.

Damage

Geist weapon special attacks deal 0.67x the damage of a normal attack.

Rarity Special Name Power
4★ Geist 6%

TP drain specials cannot drain more than a certain amount of TP from their targets, depending on the difficulty level (denoted by Difficulty Cap in the formula below). The formula min means that the lesser of two values (separated by ",") will be chosen.

Base TP Drain = min((Power) * (Player Max TP), (Difficulty Cap))
TP Drained = (Base TP Drain) * (1 - Special Reduction)

List of Geist weapons

There are three weapon types that can have specials. Specials on common weapons dropping from Monsters or Item boxes are randomly assigned, but are predetermined on all rare weapons. Specials on ES Weapons can be added with Tool icon.pngPhoton drops.

Rare weapons

Weapon Name Rarity ATP ATA Grind Total ATP Special Req. Classes Notes
HUmr HUnl HUct HUcl RAmr RAml RAct RAcl FOmr FOml FOnm FOnl

Sword icon.pngChameleon Scythe 9★ 80-180 30 0 80-180 Geist 412 ATP
Gun icon.pngRage d'Ame 10★ 175-185 40 +9 193-203 Geist 190 ATA × × × × × × × × Increased range (+15)
Cane icon.pngSorcerer's Cane 10★ 360 53 0 360 Geist 756 MST × × × × × × × × +20% Gifoie, Gibarta, Gizonde boost;
TP costs reduced by 10%
Cane icon.pngDancing Hitogata 12★ 350-354 50 0 350-354 Geist 900 MST × × × × × × × × 5 Hitogatas will orbit the player which
fire off in their faced direction each attack

Common weapons

The chance of obtaining specials on common weapons depends on area and difficulty. When a common weapon drops in an untekked state, there is a chance for it to come with Geist as a special. Geist can also be obtained by tekking up a common weapon that drops with the Soul special. Once a weapon drops in an untekked state, the table below lists the overall chance of it coming with the Geist special (including the ability to tekk up from Soul).

Geist drop chance
Area Normal Hard Very Hard Ultimate
Forest 1 VR Temple Alpha - 0% 0% 0% 4.55%
Forest 2 VR Temple Beta - 0% 0% 3.03% 4.55%
Cave 1 VR Spaceship Alpha Crater East 0% 0% 3.03% 4.55%
Cave 2 VR Spaceship Beta Crater West 0% 3.03% 3.03% 4.55%
Cave 3 Jungle Area North Crater South 0% 0% 4.55% 4.55%
Mine 1 Jungle Area East Crater North 0% 3.03% 4.55% 4.55%
Mine 2 Mountain Area Crater Interior 0% 3.03% 4.55% 4.55%
Ruins 1 Seaside Area
Central Control Area
Subterranean Desert 1 0% 3.03% 4.55% 4.55%
Ruins 2 Seabed Upper Levels Subterranean Desert 2 0% 3.03% 4.55% 4.55%
Ruins 3 Seabed Lower Levels
Control Tower
Subterranean Desert 3 0% 3.03% 4.55% 4.55%

ES weapons

Geist can be added to ES Weapons as a special for 40 Tool icon.pngPhoton drops.