ES weapons

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ES Saber

ES weapons (often referred to as "S-Rank weapons" or simply "S-Ranks") are a special category of weapon which encompasses all weapon types in addition to a few extras (such as Gun icon.pngES Needle, based on Gun icon.pngSpread Needle). For ES weapons of basic weapon types, they have the visual of a basic weapon with a brown photon. Unlike regular weapons, they have the following unique properties:

  • Cannot have any attributes
  • May be given a custom 8-character name (A-Z only, entered at the time the weapon is received)
  • Can have a custom special applied, which will not be reduced regardless of weapon type

ES weapons are obtained upon a character's completion of Challenge Mode with an S-Rank rating, with the choice of ES weapon types offered depending on the episode cleared.

List of ES Weapons

Episode 1

Weapon Name Rarity ATP ATA Grind Total ATP Special Req. Classes Notes
HUmr HUnl HUct HUcl RAmr RAml RAct RAcl FOmr FOml FOnm FOnl

Blade 12★ 10 35 200 800 ATP {{{7}}} {{{8}}} × × × × × × × ×
Cane 12★ 10 40 120 800 MST {{{7}}} {{{8}}} × × × × × × × × +5 EVP
Claw 12★ 180 55 250 800 ATP {{{7}}} {{{8}}} ×
Gun 12★ 10 45 200 180 ATA {{{7}}} {{{8}}} × ×
Mechgun 12★ 10 20 50 180 ATA {{{7}}} {{{8}}} × ×
Partisan 12★ 10 40 200 800 ATP {{{7}}} {{{8}}} × × × × × × × ×
Rifle 12★ 10 60 220 180 ATA {{{7}}} {{{8}}} × × × × × × × ×
Rod 12★ 10 50 180 800 MST {{{7}}} {{{8}}} × × × × × × × × +35 DFP
Saber 12★ 150 50 250 800 ATP {{{7}}} {{{8}}} ×
Shot 12★ 10 40 125 180 ATA {{{7}}} {{{8}}} × × × × × × × ×
Slicer 12★ 10 35 140 800 ATP {{{7}}} {{{8}}} ×
Sword 12★ 200 35 250 800 ATP {{{7}}} {{{8}}} × × × × × × × ×
Twin 12★ 50 40 250 800 ATP {{{7}}} {{{8}}} ×
Wand 12★ 10 40 100 800 MST {{{7}}} {{{8}}} × × × × × × × × +35 MST

Episode 2

Weapon Name Rarity ATP ATA Grind Total ATP Special Req. Classes Notes
HUmr HUnl HUct HUcl RAmr RAml RAct RAcl FOmr FOml FOnm FOnl

Axe 12★ 200 50 250 800 ATP {{{7}}} {{{8}}} × Based off Victor Axe
Bazooka 12★ 10 40 250 180 ATA {{{7}}} {{{8}}} × × × × × × × × Based off Inferno Bazooka
Cards 12★ 10 45 150 800 MST {{{7}}} {{{8}}} × × × × × × × ×
Harisen 12★ 150 50 250 800 ATP {{{7}}} {{{8}}} × Based off Harisen Battle Fan
Hammer 12★ 150 50 250 800 ATP {{{7}}} {{{8}}} × Based off Toy Hammer
J-Cutter 12★ 25 35 150 800 ATP {{{7}}} {{{8}}} × Based off Flight Cutter
Katana 12★ 170 50 250 800 ATP {{{7}}} {{{8}}} × × × × × × × ×
Knuckle 12★ 250 65 250 800 ATP {{{7}}} See Notes {{{8}}} × Built in 20% battle speed;
Cannot have D-Rank specials
Launcher 12★ 10 40 180 180 ATA {{{7}}} {{{8}}} × × × × × × × × Damage doesn't diminish; +5 EVP
Moon 12★ 10 40 120 800 MST {{{7}}} {{{8}}} × × × × × × × × Based off Summit Moon; +35 MST
Needle 12★ 10 40 70 180 ATA {{{7}}} {{{8}}} × × × × × × × × Based off Spread Needle
Psychogun 12★ 10 20 50 180 ATA {{{7}}} See Notes {{{8}}} × × × × × × × × Based off Twin Psychogun, including
special; D-Rank specials only
Punch 12★ 10 40 250 180 ATA {{{7}}} {{{8}}} × × × × Based off Rocket Punch
Scythe 12★ 10 40 180 800 ATP {{{7}}} {{{8}}} × Based off Soul Eater
Swords 12★ 180 45 250 800 ATP {{{7}}} {{{8}}} × × × × × × × ×
Windmill 12★ 10 40 120 800 MST {{{7}}} See Notes {{{8}}} × × × × × × Based off Windmill, including special;
S-Rank and D-Rank specials only; +35 MST

Additional information

  • Unless otherwise stated, each weapon can have any of the specials from Paganini.
  • ES weapons cannot be equipped by android classes if they have a Spirit, Geist, or TP Recovery special added.
  • Despite having a rarity of 12 stars, ES weapons are only worth 5 Team Points individually when donated.

Adding specials

Global flag
ET Paganini (ES SPECIAL)
Type
:
Unlockable
Flag (Hex)
:
2
Flag (Dec)
:
2
Bitmask (Hex)
:
00000020
Bitmask (Dec)
:
32

If the player brings Paganini the data from the top of the Control Tower during Quest icon.pngThe East Tower, the "Modify ES Weapon" option will be available in Paganini's exchange in Quest icon.pngGallon's Shop for the character that completes this sidequest (which can be completed on any difficulty). Quest icon.pngThe East Tower

The "Modify ES Weapon" option allows the player to trade Tool icon.pngPhoton Drops in exchange for adding a special attack to their ES weapon, with the available specials depending on the number of Photon Drops in the player's inventory and the ES Weapon in question.

Note that unlike Paganini's exchange, adding specials to ES weapons will only consume the indicated number of Photon Drops for the special added, rather than all Photon Drops carried in the inventory.

Special Rank Specials Offered Photon Drops
D-Rank HP Revival*, TP Revival* 20
C-Rank Blizzard, Burning, Tempest 30
B-Rank Berserk, Chaos, Geist, Gush, King's, Spirit 40
A-Rank Arrest, Demon's, Hell 50
S-Rank Jellen.pngJellen (Lv. 21), Zalure.pngZalure (Lv. 21) 60
* Note: HP Revival and TP Revival refer to passive recovery over time, similar to the Unit icon.pngHP/Revival and Unit icon.pngTP/Revival units.

The following restrictions apply to adding specials to ES Weapons:

  • Sword icon.pngES Knuckle cannot receive HP Revival or TP Revival
  • Gun icon.pngES Psychogun can only receive HP Revival or TP Revival
  • Cane icon.pngES Windmill can only receive HP Revival, TP Revival, Jellen, or Zalure

To unlock this option, follow these steps:

  • Start the quest Quest icon.pngThe East Tower
  • Talk to Hopkins in the lab (he is down the ramp from the shops to the left in the corner - the same place you would find him in Quest icon.pngGallon's Shop to access Paganini)
  • Kill Epsilon on the top floor of the Control Tower, then interact with the terminal (you will receive a Quest Board item)
    • Upon killing Epsilon, player teleporters (via Tool icon.pngTelepipe or Ryuker.pngRyuker) can no longer be created, and any that are active will be turned off. The gate in the Lab leading to the Central Control Area will also become locked. If you use the provided teleporter before interacting with the terminal, you will be forced to redo the quest to complete the sidequest
  • Return to the lab and talk to Hopkins before ending the quest

Note: Paganini will no longer be accessible in this quest for that character once you have done this, and Hopkins will only state that, "My father is working on a huge project right now.", which can serve as an alternative method of checking completion.

Usage

ES Weapons are especially useful since specials added to them are unreduced regardless of weapon type. This gives them a much higher success rate or special power at inflicting special effects to multiple targets, or repeatedly inflict special effects to a single target, compared to most other weapons. They also fill in the weapon catalog, such as having a Needle-type weapon with specials other than Seize, or having a Partisan-type weapon with Hell.

Since the specials Berserk, Spirit and Charge are never reduced, non-rare counterparts, if they exist, are typical more powerful if they come with high hit% attribute. Certain rare weapons with unreduced specials will also be more powerful than the ES weapon of the same type and with the same special effect.

Trivia

  • According to Paganini, ES Weapons were developed by the Principal.
  • Using the data from East Tower, Paganini discovered a method to add Special Effect to ES Weapons with a certain amount of Photon Drops.
  • ES Weapons cannot have attributes since the data for attribute were used to store the custom name.