Bind
Bind is a paralysis weapon special. It is the lowest tier of paralysis specials (1★). Bind weapons have a chance to  Paralyze their targets.
Paralyze their targets.
Damage
Bind weapon special attacks deal 0.67x the damage of a normal attack. The chance to  Paralyze monsters depends on Enemy ESP.
Paralyze monsters depends on Enemy ESP.
| Rarity | Special Name | Power | 
|---|---|---|
| 1★ | Bind | 32% | 
Base Paralysis Chance = ((Power) - (Enemy ESP)) * (1 - Special Reduction) * (Unit Boost)
- Androids receive a 30% boost to the activation rate of all paralysis specials on Ultimate difficulty. This value can be added directly to the values in the Power column above (Bind has a power of 62%).
- Special Reductionis as follows (See also: List of weapons with reduced specials):
- Unit Boostis as follows:
Bosses, Machine-type enemies, Zu and Pazuzu cannot be  Paralyzed. Androids, as well as non-androids equipped with a
Paralyzed. Androids, as well as non-androids equipped with a  Sacred Cloth or
Sacred Cloth or  Cure/Paralysis, are also immune to being paralyzed.
Cure/Paralysis, are also immune to being paralyzed.
List of Bind weapons
There are three weapon types that can have specials. Specials on common weapons dropping from Monsters or Item boxes are randomly assigned, but are predetermined on all rare weapons. Specials on ES Weapons can be added with  Photon drops.
Photon drops.
Rare weapons
There are no rare weapons with Bind as a special attack.
Common weapons
The chance of obtaining specials on common weapons depends on area and difficulty. When a common weapon drops in an untekked state, there is a chance for it to come with Bind as a special. Bind can also be obtained by tekking down a common weapon that drops with the Hold special. Once a weapon drops in an untekked state, the table below lists the overall chance of it coming with the Bind special (including the ability to tekk down from Hold).
| Area | Normal | Hard | Very Hard | Ultimate | ||
|---|---|---|---|---|---|---|
| Forest 1 | VR Temple Alpha | - | 0% | 11.25% | 11.25% | 5.63% | 
| Forest 2 | VR Temple Beta | - | 0% | 11.25% | 7.5% | 5.63% | 
| Cave 1 | VR Spaceship Alpha | Crater East | 12.5% | 11.25% | 7.5% | 5.63% | 
| Cave 2 | VR Spaceship Beta | Crater West | 12.5% | 7.5% | 7.5% | 5.63% | 
| Cave 3 | Jungle Area North | Crater South | 12.5% | 11.25% | 5.63% | 5.63% | 
| Mine 1 | Jungle Area East | Crater North | 12.5% | 7.5% | 5.63% | 5.63% | 
| Mine 2 | Mountain Area | Crater Interior | 12.5% | 7.5% | 5.63% | 5.63% | 
| Ruins 1 | Seaside Area Central Control Area | Subterranean Desert 1 | 11.25% | 7.5% | 5.63% | 5.63% | 
| Ruins 2 | Seabed Upper Levels | Subterranean Desert 2 | 11.25% | 7.5% | 5.63% | 5.63% | 
| Ruins 3 | Seabed Lower Levels Control Tower | Subterranean Desert 3 | 11.25% | 7.5% | 5.63% | 5.63% | 
ES weapons
Bind cannot be added to ES Weapons as a special.
| Weapon Specials | |||
|---|---|---|---|
| Elemental damage | Fire | Heat • Fire • Flame • Burning | |
| Lightning | Shock • Thunder • Storm • Tempest | ||
| Status effects | Freeze | Ice • Frost • Freeze • Blizzard | |
| Paralysis | Bind • Hold • Seize • Arrest | ||
| Confuse | Panic • Riot • Havoc • Chaos | ||
| Instant kill | Dim • Shadow • Dark • Hell | ||
| HP drain | Draw • Drain • Fill • Gush | ||
| TP drain | Heart • Mind • Soul • Geist | ||
| EXP steal | Master's • Lord's • King's | ||
| HP cut | Devil's • Demon's | ||
| Sacrificial | Charge • Spirit • Berserk | ||
| Other | Divine Punishment (Guide) | ||

