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{{Zonde}} is a [[Techniques#Simple techniques|simple attack]] [[technique]] that deals lightning damage. It strikes a single enemy with a bolt of lightning. The bolt strikes instantly from directly above the enemy and cannot "miss" its target due to travel time. This makes {{Zonde|n}} the most accurate simple technique.
{{Zonde}} is a [[Techniques#Simple techniques|simple attack]] [[technique]] that deals lightning damage. It strikes a single enemy with a bolt of lightning. The bolt strikes instantly from directly above the enemy and cannot miss its target due to travel time. This makes {{Zonde|n}} the most accurate simple technique.  


{{Zonde|n}} is the only simple attack technique that can inflict a [[Status effects|status ailment]] on enemies. {{Zonde|n}}, {{Gizonde}}, and {{Razonde}} can all inflict {{Shock}}.
{{Zonde|n}} will not have any effect without a target; the casting animation will occur and TP will be consumed, but the technique will not be cast.
 
{{Zonde|n}} is capable of inflicting {{Shock}} on enemies, making it the only simple attack technique able to inflict a [[Status effects|status ailment]].


==Damage formula==
==Damage formula==

Revision as of 18:23, 9 March 2024

Disk icon.pngZonde
ゾンデ
Zonde
Type
:
Simple
Special
:
Shock.pngShock
Targets
:
1
HUmrHUnlHUctHUcl
15 20 ××
RAmrRAmlRActRAcl
15 20 ××
FOmrFOmlFOnmFOnl
30 30 30 30
A lightning technique.
Strikes a single enemy from above.

Zonde.pngZonde is a simple attack technique that deals lightning damage. It strikes a single enemy with a bolt of lightning. The bolt strikes instantly from directly above the enemy and cannot miss its target due to travel time. This makes Zonde.pngZonde the most accurate simple technique.

Zonde.pngZonde will not have any effect without a target; the casting animation will occur and TP will be consumed, but the technique will not be cast.

Zonde.pngZonde is capable of inflicting Shock.pngShock on enemies, making it the only simple attack technique able to inflict a status ailment.

Damage formula

All techniques that deal damage can have that damage calculated with this formula:

  • Damage = round(((TechPower + MST) * 0.2 * (1 + Boosts) * (100 - Resistance) / 100), 1)

Technique boosts

Classes

Class Technique(s) Boost
FOnewearl Foie.pngBarta.pngZonde.png +30% damage
Megid.png Pierces
Resta.pngAnti.png +100% range

Equipment

The following items, when equipped, will increase Zonde.pngZonde's damage.

Level progression

Zonde.pngZonde's statistics improve when its level increases, but the MST required to learn it and TP required to cast it increase as well.

Availability

Level 30

Section ID Difficulty Area Drop Rate
All Ultimate Mine 2 1/500,000
Mountain Area 1/500,000
Crater Interior 1/500,000