Tempest: Difference between revisions

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=List of Tempest weapons=
=List of Tempest weapons=
 
There are three weapon types that can have specials. Specials on common weapons dropping from [[Monsters]] or [[Item box|Item boxes]] are randomly assigned, but are predetermined on all rare weapons. Specials on [[ES Weapons]] can be added with {{Tool|rare|Photon drop|Photon drops}}.
All common weapons can drop with [[Tempest]] as a special attack, except for drops in Normal difficulty; Hard difficulty; and [[Forest]], [[Cave 1]], [[Cave 2]], [[VR Spaceship]], [[Crater|Crater East]], [[Crater|Crater West]] on Very Hard difficulty. Common weapons dropping with the [[Tempest]] special can be [[Tekking#Specials|tekked down]] one special tier to gain the [[Storm]] special. [[Tempest]] can be added to [[ES Weapons]] as a special for 30 {{Tool|rare|Photon drop#Adding specials to ES weapons|Photon drops}}.


==Rare weapons==
==Rare weapons==
{| class="wikitable sortable" style="text-align:center;"
{| class="wikitable sortable" style="text-align:center;"
{{WeaponTableHead}}
{{WeaponTableHead}}
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{{WeaponTableRowRanged|Rage de Foudre|10|175-185|40|9|193-203|190 ATA|special=Tempest|notes=Increased range (+15)|class=000011110000}}
{{WeaponTableRowRanged|Rage de Foudre|10|175-185|40|9|193-203|190 ATA|special=Tempest|notes=Increased range (+15)|class=000011110000}}
|}
|}
==Common weapons==
The chance of obtaining specials on common weapons depends on area and difficulty. When a common weapon drops in an [[Weapon_attribute_drop_tables#Untekked_and_special_rate_table|untekked state]], there is a chance for it to come with [[Tempest]] as a special. [[Tempest]] can also be obtained by [[Tekking#Specials|tekking up]] a common weapon that drops with the [[Storm]] special. Once a weapon drops in an untekked state, the table below lists the overall chance of it coming with the [[Tempest]] special (including the ability to tekk up from [[Storm]]).
{| class="wikitable" style="text-align:center;"
|+ style=white-space:nowrap | Tempest drop chance
!colspan="3"|Area
!Normal
!Hard
!Very Hard
!Ultimate
|-
|Forest 1
|Temple Alpha
| -
|0%
|0%
|0%
|4.55%
|-
|Forest 2
|Temple Beta
| -
|0%
|0%
|3.03%
|4.55%
|-
|Caves 1
|Spaceship Alpha
|Crater East
|0%
|0%
|3.03%
|4.55%
|-
|Caves 2
|Spaceship Beta
|Crater West
|0%
|3.03%
|3.03%
|4.55%
|-
|Caves 3
|Jungle North
|Crater South
|0%
|0%
|4.55%
|4.55%
|-
|Mines 1
|Jungle East
|Crater North
|0%
|3.03%
|4.55%
|4.55%
|-
|Mines 2
|Mountain
|Crater Interior
|0%
|3.03%
|4.55%
|4.55%
|-
|Ruins 1
|Seaside & CCA
|Sub Desert 1
|0%
|3.03%
|4.55%
|4.55%
|-
|Ruins 2
|Seabed Upper
|Sub Desert 2
|0%
|3.03%
|4.55%
|4.55%
|-
|Ruins 3
|Seabed Lower & Tower
|Sub Desert 3
|0%
|3.03%
|4.55%
|4.55%
|-
|}
==ES weapons==
[[Tempest]] can be added to [[ES Weapons]] as a special for 30 {{Tool|rare|Photon drop#Adding specials to ES weapons|Photon drops}}.
{{Template:WeaponSpecials}}

Latest revision as of 18:17, 3 August 2024

Tempest is a lightning damage weapon special. It is the highest tier of lightning damage specials (4★). Machine-type monsters, with the exception of Epsilon, Vol Opt, and Vol Opt ver. 2, have a chance to be Shock.pngShocked by lightning damage specials.

Damage[edit | edit source]

Damage inflicted by Tempest depends on the Player level and Enemy ETH.

Rarity Special Name Power
4★ Tempest (Lv. - 1) +100
Damage = (Power) * (100 - (Enemy ETH)) * 0.01
Shock Chance = (Difficulty Modifier) * (Unit Boost)
  • Unit Boost is as follows:
    • 1.5 if either Unit icon.pngV501 or Unit icon.pngV502 are equipped
      • These do not stack with each other
    • 1 if neither are equipped
  • Difficulty Modifier is as follows:
    • 6.67% for Normal, Hard, and Very Hard
    • 2.5% for Ultimate

List of Tempest weapons[edit | edit source]

There are three weapon types that can have specials. Specials on common weapons dropping from Monsters or Item boxes are randomly assigned, but are predetermined on all rare weapons. Specials on ES Weapons can be added with Tool icon.pngPhoton drops.

Rare weapons[edit | edit source]

Weapon Name Rarity ATP ATA Grind Total ATP Special Req. Classes Notes
HUmr HUnl HUct HUcl RAmr RAml RAct RAcl FOmr FOml FOnm FOnl

Sword icon.pngPartisan of Lightning 10★ 370-410 40 60 490-530 Tempest 600 ATP × × × × × × × ×
Sword icon.pngRika's Claw 10★ 600-680 64 35 670-750 Tempest 890 ATP × × × × +10 DFP, MST, EVP and LCK;
+20% to Gifoie.pngGifoie, Gibarta.pngGibarta, Gizonde.pngGizonde
Gun icon.pngAnti Android Rifle 10★ 330-350 60 9 348-368 Tempest 163 ATA × × × × × × × ×
Gun icon.pngRage de Foudre 10★ 175-185 40 9 193-203 Tempest 190 ATA × × × × × × × × Increased range (+15)

Common weapons[edit | edit source]

The chance of obtaining specials on common weapons depends on area and difficulty. When a common weapon drops in an untekked state, there is a chance for it to come with Tempest as a special. Tempest can also be obtained by tekking up a common weapon that drops with the Storm special. Once a weapon drops in an untekked state, the table below lists the overall chance of it coming with the Tempest special (including the ability to tekk up from Storm).

Tempest drop chance
Area Normal Hard Very Hard Ultimate
Forest 1 Temple Alpha - 0% 0% 0% 4.55%
Forest 2 Temple Beta - 0% 0% 3.03% 4.55%
Caves 1 Spaceship Alpha Crater East 0% 0% 3.03% 4.55%
Caves 2 Spaceship Beta Crater West 0% 3.03% 3.03% 4.55%
Caves 3 Jungle North Crater South 0% 0% 4.55% 4.55%
Mines 1 Jungle East Crater North 0% 3.03% 4.55% 4.55%
Mines 2 Mountain Crater Interior 0% 3.03% 4.55% 4.55%
Ruins 1 Seaside & CCA Sub Desert 1 0% 3.03% 4.55% 4.55%
Ruins 2 Seabed Upper Sub Desert 2 0% 3.03% 4.55% 4.55%
Ruins 3 Seabed Lower & Tower Sub Desert 3 0% 3.03% 4.55% 4.55%

ES weapons[edit | edit source]

Tempest can be added to ES Weapons as a special for 30 Tool icon.pngPhoton drops.