Mechguns: Difference between revisions
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(Added ES Punch, changed how ES Weapons are expressed in the table (experimental).) |
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* '''Vertical Angle:''' 36° | * '''Vertical Angle:''' 36° | ||
==List of Mechguns== | ==List of Mechguns== | ||
{| class="wikitable" style="text-align:center;" | {| class="wikitable sortable" style="text-align:center;" | ||
{{WeaponTableHead}} | {{WeaponTableHead}} | ||
{{ | {{WeaponTableSort}} | ||
{{ | {{WeaponTableRowRanged|Mechgun|1|2-4|0|9|20-22|79 ATA}} | ||
{{ | {{WeaponTableRowRanged|Assault|2|5-8|3|9|23-26|87 ATA}} | ||
{{ | {{WeaponTableRowRanged|Repeater|3|5-12|6|9|23-30|97 ATA}} | ||
{{ | {{WeaponTableRowRanged|Gatling|4|5-16|9|9|23-34|109 ATA}} | ||
{{ | {{WeaponTableRowRanged|Vulcan|5|5-20|12|9|23-38|117 ATA}} | ||
{{ | {{WeaponTableRowRanged|Samba Maracas|9|5-10|10|0|5-10|100 ATA|special=Havoc}} | ||
{{ | {{WeaponTableRowRanged|Rocket Punch|9|50-300|10|50|150-400|100 ATA|special=Burning|notes=Cannot combo|class=111111110000}} | ||
{{ | {{WeaponTableRowRanged|M&A60 Vise|9|15-25|15|9|33-43|120 ATA|special=Berserk|notes=+5 LCK}} | ||
| | {{WeaponTableRowRanged|H&S25 Justice|9|15-30|18|9|33-38|122 ATA|special=[[Freeze (special)|Freeze]]<br>{{Note|Activation Rate reduced by 2/3|(Reduced)}}}} | ||
{{ | {{WeaponTableRowRanged|L&K14 Combat|9|15-30|18|20|55-70|124 ATA|special=[[Seize]]<br>{{Note|Activation Rate reduced by 2/3|(Reduced)}}|notes=+10 LCK}} | ||
{{ | {{WeaponTableRowRanged|Twin Psychogun|10|35-40|23|0|35-40|100 ATA|special=See Notes|class=110011000000|notes=Piercing single shot}} | ||
{{ | {{WeaponTableRowRanged|Red Mechgun|10|50|25|30|110|155 ATA|special=Havoc|class=000011110000}} | ||
{{ | {{WeaponTableRowRanged|Yasminkov 9000M|10|40-80|27|10|60-100|168 ATA|notes=Increased range (+125);<br>+30 ATA, +20% attack speed if equipped with {{Shield|rare|Gratia}}|class=000011110000}} | ||
{{ | {{WeaponTableRowRanged|Rage de Foudre|10|175-185|40|9|193-203|190 ATA|special=Tempest|notes=Increased range (+15)|class=000011110000}} | ||
{{ | {{WeaponTableRowRanged|Rage de Glace|10|175-185|40|9|193-203|190 ATA|special=Blizzard|notes=Increased range (+15)|class=000011110000}} | ||
{{ | {{WeaponTableRowRanged|Rage d'Ame|10|175-185|40|9|193-203|190 ATA|special=Geist|notes=Increased range (+15)|class=000011110000}} | ||
{{ | {{WeaponTableRowRanged|Rage de Feu|10|175-185|40|9|193-203|190 ATA|special=Burning|notes=Increased range (+15)|class=000011110000}} | ||
{{ | {{WeaponTableRowRanged|Guld Milla|12|180-200|30|9|198-218|190 ATA|special=Gush|notes=Increased range (+35)|class=000011110000}} | ||
{{WeaponTableRowRanged|Mille Marteaux|12|200-220|45|12|224-244|190 ATA|special=See Notes|notes=Increased range (+15); +10 MST;<br>special is [[Divine Punishment]]|class=000011110000}} | |||
{{WeaponTableRowRanged|Dual Bird|12|200-210|22|21|242-252|210 ATA|special=King's|notes=Increased range (+35); +10 MST|class=000111110000}} | |||
{{ | {{WeaponTableRowRanged|TypeME/Mechgun|12|10|20|30|70|90 ATA|notes=[[TypeM weapons|TypeM weapon]]}} | ||
{{ | {{WeaponTableRowRanged|ES Mechgun|12|10|20|50|110|180 ATA|special=[[ES Weapons|Varies]]|notes=Obtained from [[Challenge Mode]]|class=111111110011|ES}} | ||
{{ | {{WeaponTableRowRanged|ES Psychogun|12|10|20|50|110|180 ATA|special=[[ES Weapons|Varies]]|notes=Based off {{Gun|rare|Twin Psychogun}}<br>(including special); [[ES weapons#Adding specials|D-Rank specials]] only|class=110011000000|ES}} | ||
{{ | {{WeaponTableRowRanged|ES Punch|12|10|40|250|260|180 ATA|special=[[ES Weapons|Varies]]|notes=Cannot combo;<br>based off {{Gun|rare|Rocket Punch}}|class=111111110000|ES}} | ||
|} | |} | ||
==Availability== | |||
In Normal difficulty, mechgun-type weapons will ''not'' drop: | |||
* for any section ID before [[Mine 1]] in Episode 1, | |||
* for any section ID other than Purplenum before [[Jungle Area East]] in Episode 2, | |||
* for Purplenum before [[VR Spaceship Beta]] in Episode 2, | |||
* for any section ID other than Purplenum before [[Crater (Northern Route)]] in Episode 4; Purplenum finds mechgun-type weapons in every area in Episode 4. | |||
Otherwise, any common weapon drop has a chance to be a mechgun-type weapon based on the party's section ID: | |||
{{CommonRateTable|6|7|1|7|13|7|7|7|7|10}} | |||
{{Items}} | {{Items}} | ||
[[Category:Weapons]] | |||
[[Category:Mechguns]] | [[Category:Mechguns]] | ||
Latest revision as of 17:58, 7 September 2024
Mechguns are a multi-hit, single target ranged weapon type. They fire a burst of 3 shots per attack, making them incredibly powerful at higher levels when the player has a lot of ATP.
Their drawback is their short range and long recovery after attacking, leaving the user vulnerable if they do not play carefully.
Basic Mechgun Information[edit | edit source]
- Number of targets: 1
- Number of hits: 3-3-3
- Horizontal Distance: 85
- Vertical Distance: 30
- Horizontal Angle: 10°
- Vertical Angle: 36°
List of Mechguns[edit | edit source]
Weapon Name | Rarity | ATP | ATA | Grind | Total ATP | Special | Req. | Classes | Notes | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HUmr | HUnl | HUct | HUcl | RAmr | RAml | RAct | RAcl | FOmr | FOml | FOnm | FOnl | |||||||||
Mechgun | 1★ | 2-4 | 0 | 9 | 20-22 | 79 ATA | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ||
Assault | 2★ | 5-8 | 3 | 9 | 23-26 | 87 ATA | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ||
Repeater | 3★ | 5-12 | 6 | 9 | 23-30 | 97 ATA | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ||
Gatling | 4★ | 5-16 | 9 | 9 | 23-34 | 109 ATA | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ||
Vulcan | 5★ | 5-20 | 12 | 9 | 23-38 | 117 ATA | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ||
Samba Maracas | 9★ | 5-10 | 10 | 0 | 5-10 | Havoc | 100 ATA | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | |
Rocket Punch | 9★ | 50-300 | 10 | 50 | 150-400 | Burning | 100 ATA | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | × | × | × | × | Cannot combo |
M&A60 Vise | 9★ | 15-25 | 15 | 9 | 33-43 | Berserk | 120 ATA | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | +5 LCK |
H&S25 Justice | 9★ | 15-30 | 18 | 9 | 33-38 | Freeze (Reduced) |
122 ATA | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | |
L&K14 Combat | 9★ | 15-30 | 18 | 20 | 55-70 | Seize (Reduced) |
124 ATA | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | +10 LCK |
Twin Psychogun | 10★ | 35-40 | 23 | 0 | 35-40 | See Notes | 100 ATA | ○ | ○ | × | × | ○ | ○ | × | × | × | × | × | × | Piercing single shot |
Red Mechgun | 10★ | 50 | 25 | 30 | 110 | Havoc | 155 ATA | × | × | × | × | ○ | ○ | ○ | ○ | × | × | × | × | |
Yasminkov 9000M | 10★ | 40-80 | 27 | 10 | 60-100 | 168 ATA | × | × | × | × | ○ | ○ | ○ | ○ | × | × | × | × | Increased range (+125); +30 ATA, +20% attack speed if equipped with Gratia | |
Rage de Foudre | 10★ | 175-185 | 40 | 9 | 193-203 | Tempest | 190 ATA | × | × | × | × | ○ | ○ | ○ | ○ | × | × | × | × | Increased range (+15) |
Rage de Glace | 10★ | 175-185 | 40 | 9 | 193-203 | Blizzard | 190 ATA | × | × | × | × | ○ | ○ | ○ | ○ | × | × | × | × | Increased range (+15) |
Rage d'Ame | 10★ | 175-185 | 40 | 9 | 193-203 | Geist | 190 ATA | × | × | × | × | ○ | ○ | ○ | ○ | × | × | × | × | Increased range (+15) |
Rage de Feu | 10★ | 175-185 | 40 | 9 | 193-203 | Burning | 190 ATA | × | × | × | × | ○ | ○ | ○ | ○ | × | × | × | × | Increased range (+15) |
Guld Milla | 12★ | 180-200 | 30 | 9 | 198-218 | Gush | 190 ATA | × | × | × | × | ○ | ○ | ○ | ○ | × | × | × | × | Increased range (+35) |
Mille Marteaux | 12★ | 200-220 | 45 | 12 | 224-244 | See Notes | 190 ATA | × | × | × | × | ○ | ○ | ○ | ○ | × | × | × | × | Increased range (+15); +10 MST; special is Divine Punishment |
Dual Bird | 12★ | 200-210 | 22 | 21 | 242-252 | King's | 210 ATA | × | × | × | ○ | ○ | ○ | ○ | ○ | × | × | × | × | Increased range (+35); +10 MST |
TypeME/Mechgun | 12★ | 10 | 20 | 30 | 70 | 90 ATA | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | TypeM weapon | |
ES Mechgun | 12★ | 10 | 20 | 50 | 110 | Varies | 180 ATA | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | × | × | ○ | ○ | Obtained from Challenge Mode |
ES Psychogun | 12★ | 10 | 20 | 50 | 110 | Varies | 180 ATA | ○ | ○ | × | × | ○ | ○ | × | × | × | × | × | × | Based off Twin Psychogun (including special); D-Rank specials only |
ES Punch | 12★ | 10 | 40 | 250 | 260 | Varies | 180 ATA | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | × | × | × | × | Cannot combo; based off Rocket Punch |
Availability[edit | edit source]
In Normal difficulty, mechgun-type weapons will not drop:
- for any section ID before Mine 1 in Episode 1,
- for any section ID other than Purplenum before Jungle Area East in Episode 2,
- for Purplenum before VR Spaceship Beta in Episode 2,
- for any section ID other than Purplenum before Crater (Northern Route) in Episode 4; Purplenum finds mechgun-type weapons in every area in Episode 4.
Otherwise, any common weapon drop has a chance to be a mechgun-type weapon based on the party's section ID:
Section ID | Mechgun Rate |
---|---|
6% | |
7% | |
1% | |
7% | |
13% | |
7% | |
7% | |
7% | |
7% | |
10% |
Items | ||
---|---|---|
Weapons |
Melee | Sabers • Swords • Daggers • Partisans • Slicers • Double Sabers • Claws • Katanas • Twin Swords • Fists |
Ranged | Handguns • Rifles • Mechguns • Shots • Launchers | |
Technique | Canes • Rods • Wands • Cards | |
Other | ES weapons • TypeM weapons | |
Guards | Frames • Barriers • Units • Mags | |
Other | Item box • Meseta • Technique disks • Tools • Traps |