Heart: Difference between revisions

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#REDIRECT [[Weapon hearts]]
: ''This page is about the special attack. For the items which change the look of Mags, see [[Mag cells]]. For the items which change the look of weapons, see [[Weapon hearts]].''
 
[[Heart]] is a TP drain [[Special attacks|weapon special]]. It is the lowest tier of [[Weapons#TP drain|TP drain]] specials (1★). [[Heart]] weapons siphon [[Stats#TP|TP]] from their targets.
 
=Damage=
[[Heart]] weapon special attacks deal {{Note|2/3|0.67x}} the damage of a normal [[Attack#Special_attack|attack]].
 
{| class="wikitable" style="text-align:center;"
!Rarity||Special Name||Power
|-
|1★||Heart||3%
|-
|}
 
TP drain specials cannot drain more than a certain amount of TP from their targets, depending on the difficulty level (denoted by <code>Difficulty Cap</code> in the formula below). The formula <code>min</code> means that the lesser of two values (separated by ",") will be chosen.
 
<pre>
Base TP Drain = min((Power) * (Player Max TP), (Difficulty Cap))
TP Drained = (Base TP Drain) * (1 - Special Reduction)
</pre>
 
* <code>Difficulty Cap</code> is as follows:
** 25 for Normal
** 50 for Hard
** 75 for Very Hard
** 100 for Ultimate
* <code>Special Reduction</code> is as follows (''See also: [[List of weapons with reduced specials]]''):
**0.5 for [[Swords]], [[Daggers]], [[Partisans]]
**0.67 for [[Slicers]], [[Mechguns]], [[Shots]]
**0 for unreduced weapons
 
=List of Heart weapons=
There are three weapon types that can have specials. Specials on common weapons dropping from [[Monsters]] or [[Item box|Item boxes]] are randomly assigned, but are predetermined on all rare weapons. Specials on [[ES Weapons]] can be added with {{Tool|rare|Photon drop|Photon drops}}.
 
==Rare weapons==
{| class="wikitable sortable" style="text-align:center;"
{{WeaponTableHead}}
{{WeaponTableSort}}
{{WeaponTableRowMelee|Vivienne|11|575-590|49|50|675-690|580 ATP|special=Heart|notes=&#43;20% attack speed if equipped with {{Frame|rare|Sweetheart}}|class=010101010101}}
{{WeaponTableRowTechnique|Lollipop|9|150-200|32|12|174-224|222 ATP|special=Heart|notes=&#43;33 MST, +12 LCK}}
|}
 
==Common weapons==
The chance of obtaining specials on common weapons depends on area and difficulty. When a common weapon drops in an [[Weapon_attribute_drop_tables#Untekked_and_special_rate_table|untekked state]], there is a chance for it to come with [[Heart]] as a special. [[Heart]] can also be obtained by [[Tekking#Specials|tekking down]] a common weapon that drops with the [[Mind]] special.  Once a weapon drops in an untekked state, the table below lists the overall chance of it coming with the [[Heart]] special (including the ability to tekk down from [[Mind]]).
 
{| class="wikitable" style="text-align:center;"
|+ style=white-space:nowrap | Heart drop chance
!colspan="3"|Area
!Normal
!Hard
!Very Hard
!Ultimate
|-
|Forest 1
|Temple Alpha
| -
|0%
|11.25%
|11.25%
|5.63%
|-
|Forest 2
|Temple Beta
| -
|0%
|11.25%
|7.5%
|5.63%
|-
|Caves 1
|Spaceship Alpha
|Crater East
|12.5%
|11.25%
|7.5%
|5.63%
|-
|Caves 2
|Spaceship Beta
|Crater West
|12.5%
|7.5%
|7.5%
|5.63%
|-
|Caves 3
|Jungle North
|Crater South
|12.5%
|11.25%
|5.63%
|5.63%
|-
|Mines 1
|Jungle East
|Crater North
|12.5%
|7.5%
|5.63%
|5.63%
|-
|Mines 2
|Mountain
|Crater Interior
|12.5%
|7.5%
|5.63%
|5.63%
|-
|Ruins 1
|Seaside & CCA
|Sub Desert 1
|11.25%
|7.5%
|5.63%
|5.63%
|-
|Ruins 2
|Seabed Upper
|Sub Desert 2
|11.25%
|7.5%
|5.63%
|5.63%
|-
|Ruins 3
|Seabed Lower & Tower
|Sub Desert 3
|11.25%
|7.5%
|5.63%
|5.63%
|-
|}
 
==ES weapons==
[[Heart]] can not be added to [[ES Weapons]] as a special; instead, [[Geist]] is offered as the only TP drain special.
 
{{Template:WeaponSpecials}}

Latest revision as of 10:04, 19 October 2024

This page is about the special attack. For the items which change the look of Mags, see Mag cells. For the items which change the look of weapons, see Weapon hearts.

Heart is a TP drain weapon special. It is the lowest tier of TP drain specials (1★). Heart weapons siphon TP from their targets.

Damage[edit | edit source]

Heart weapon special attacks deal 0.67x the damage of a normal attack.

Rarity Special Name Power
1★ Heart 3%

TP drain specials cannot drain more than a certain amount of TP from their targets, depending on the difficulty level (denoted by Difficulty Cap in the formula below). The formula min means that the lesser of two values (separated by ",") will be chosen.

Base TP Drain = min((Power) * (Player Max TP), (Difficulty Cap))
TP Drained = (Base TP Drain) * (1 - Special Reduction)

List of Heart weapons[edit | edit source]

There are three weapon types that can have specials. Specials on common weapons dropping from Monsters or Item boxes are randomly assigned, but are predetermined on all rare weapons. Specials on ES Weapons can be added with Tool icon.pngPhoton drops.

Rare weapons[edit | edit source]

Weapon Name Rarity ATP ATA Grind Total ATP Special Req. Classes Notes
HUmr HUnl HUct HUcl RAmr RAml RAct RAcl FOmr FOml FOnm FOnl

Sword icon.pngVivienne 11★ 575-590 49 50 675-690 Heart 580 ATP × × × × × × +20% attack speed if equipped with Frame icon.pngSweetheart
Cane icon.pngLollipop 9★ 150-200 32 12 174-224 Heart 222 ATP +33 MST, +12 LCK

Common weapons[edit | edit source]

The chance of obtaining specials on common weapons depends on area and difficulty. When a common weapon drops in an untekked state, there is a chance for it to come with Heart as a special. Heart can also be obtained by tekking down a common weapon that drops with the Mind special. Once a weapon drops in an untekked state, the table below lists the overall chance of it coming with the Heart special (including the ability to tekk down from Mind).

Heart drop chance
Area Normal Hard Very Hard Ultimate
Forest 1 Temple Alpha - 0% 11.25% 11.25% 5.63%
Forest 2 Temple Beta - 0% 11.25% 7.5% 5.63%
Caves 1 Spaceship Alpha Crater East 12.5% 11.25% 7.5% 5.63%
Caves 2 Spaceship Beta Crater West 12.5% 7.5% 7.5% 5.63%
Caves 3 Jungle North Crater South 12.5% 11.25% 5.63% 5.63%
Mines 1 Jungle East Crater North 12.5% 7.5% 5.63% 5.63%
Mines 2 Mountain Crater Interior 12.5% 7.5% 5.63% 5.63%
Ruins 1 Seaside & CCA Sub Desert 1 11.25% 7.5% 5.63% 5.63%
Ruins 2 Seabed Upper Sub Desert 2 11.25% 7.5% 5.63% 5.63%
Ruins 3 Seabed Lower & Tower Sub Desert 3 11.25% 7.5% 5.63% 5.63%

ES weapons[edit | edit source]

Heart can not be added to ES Weapons as a special; instead, Geist is offered as the only TP drain special.