Sinow Beat: Difference between revisions

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{{Enemy|name=Sinow Beat}}
{{Enemy|name=Sinow Beat}}
==Location / Hunting==
The following quests are recommended for hunting this enemy:
* [Retrieval] [[Lost SOUL BLADE]]: Clear Mine 1 (46) / Clear Quest (70)
* [Event] [[Maximum Attack E: Mines]]: Clear Quest (21)
* [Extermination] [[Scarlet Realm 3|Scarlet Realm #3]]: Clear Quest (62)+(3) Solo / (65)+(3) Multi
* [Solo Only] [[Knight of Coral]]: East - 2 rooms (10) / West - 4 rooms (7) / Clear Mine (17)
* [Retrieval] [[Forsaken Friends]]: Clear 2 rooms (6) / Clear Mine (25)
* [Extermination] [[Endless Nightmare 3|Endless Nightmare #3]]: Dark Room (5) / Clear Quest (49)
* [VR] [[Towards the Future]]: Clear to Sinow Room (12)


==Mechanics==
Sinow Beats are very dangerous enemies and should be approached with caution. Typically spawning on the ceiling of a room, they drop down when a player character is near. At long distance, they will leap to their target with a strong right cross attack.
Once in melee range, they will launch two double-punch attacks and leap back. The second hit of each attack has a 1/6 chance to inflict confusion if the hit will damage the player or cause knockback due to a defense block. This is considerably more rare than 1/6 because players in this range are often hit by the first attack which pushes the player out of range or grants invulnerability frames, causing the second attack to not connect.
After leaping back, they will cross their arms and form multiple copies of themselves. These copies do no damage and disappear if dealt damage, but they do have clipping and can easily surround the player. Additionally, striking the real one (its shoulder lights will be red instead of yellow) will cause the copies to disappear instantly.
[[Category:Enemies]]
[[Category:Enemies]]
[[Category:Mine Enemies]]
[[Category:Mine Enemies]]
==Rare drops==
{{EnemyDropTable|Sinow Beat}}
{{Episode1Enemies}}

Latest revision as of 15:37, 21 October 2024

Sinow Beat
シノワビート
Sinow Beat.png
Attribute:
Machine
Location: Mine

HPXPSet DropWeakness
35425Sword icon.pngFoie
ATPDFPMSTATAEVPLCK
26250010012710
EFREICETHEDKELTESP
157030287020

HPXPSet DropWeakness
22020Sword icon.pngFoieZonde
ATPDFPMSTATAEVPLCK
21050010010010
EFREICETHEDKELTESP
0500287015

Sinow Beat
シノワビート
Sinow Beat.png
Attribute:
Machine
Location: Mine

HPXPSet DropWeakness
78170Sword icon.pngFoie
ATPDFPMSTATAEVPLCK
603192016024620
EFREICETHEDKELTESP
368060487035

HPXPSet DropWeakness
56264Sword icon.pngFoie
ATPDFPMSTATAEVPLCK
512152016013720
EFREICETHEDKELTESP
58050487030

Sinow Beat
シノワビート
Sinow Beat.png
Attribute:
Machine
Location: Mine

HPXPSet DropWeakness
1410137Sword icon.pngFoie
ATPDFPMSTATAEVPLCK
999341023541435
EFREICETHEDKELTESP
459060637550

HPXPSet DropWeakness
738120Sword icon.pngFoie
ATPDFPMSTATAEVPLCK
801254025520235
EFREICETHEDKELTESP
109060637545

Sinow Blue
シノワブルー
Sinow Blue.png
Attribute:
Machine
Location: Mine

HPXPSet DropWeakness
3338350Sword icon.pngFoie
ATPDFPMSTATAEVPLCK
2320726028075833
EFREICETHEDKELTESP
5590100889055

HPXPSet DropWeakness
2225320Sword icon.pngFoie
ATPDFPMSTATAEVPLCK
2120574027553230
EFREICETHEDKELTESP
3090100889045

Location / Hunting[edit | edit source]

The following quests are recommended for hunting this enemy:

Mechanics[edit | edit source]

Sinow Beats are very dangerous enemies and should be approached with caution. Typically spawning on the ceiling of a room, they drop down when a player character is near. At long distance, they will leap to their target with a strong right cross attack.

Once in melee range, they will launch two double-punch attacks and leap back. The second hit of each attack has a 1/6 chance to inflict confusion if the hit will damage the player or cause knockback due to a defense block. This is considerably more rare than 1/6 because players in this range are often hit by the first attack which pushes the player out of range or grants invulnerability frames, causing the second attack to not connect.

After leaping back, they will cross their arms and form multiple copies of themselves. These copies do no damage and disappear if dealt damage, but they do have clipping and can easily surround the player. Additionally, striking the real one (its shoulder lights will be red instead of yellow) will cause the copies to disappear instantly.

Rare drops[edit | edit source]

Viridia Greenill Skyly Bluefull Purplenum Pinkal Redria Oran Yellowboze Whitill
Normal
Monogrinder Scape Doll Monogrinder Monogrinder Evade Material Monogrinder Monogrinder Monogrinder Monogrinder Monogrinder
1/745 1/8511 1/745 1/745 1/745 1/745 1/745 1/745 1/745 1/745
Hard
Varista Custom Ray ver.OO Kaladbolg DB's Saber Varista Mace of Adaman DB's Saber Varista DB's Saber Varista
1/256 1/256 1/256 1/256 1/256 1/256 1/256 1/256 1/256 1/256
Very Hard
S-beat's Arms S-beat's Arms S-beat's Arms S-beat's Arms Bloody Art S-beat's Arms S-beat's Arms S-beat's Arms S-beat's Arms Trigrinder
1/107 1/107 1/107 1/107 1/107 1/107 1/107 1/107 1/107 1/107
Ultimate
Cure/Confuse Kasami Bracer Luminous Field Magic Rock "Moola" Magic Rock "Moola" Cure/Slow Kasami Bracer V101 Maser Beam Heaven Punisher
1/853 1/853 1/1707 1/525 1/525 1/853 1/853 1/3034 1/2731 1/174763