Burning: Difference between revisions

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[[Burning]] is a fire damage [[Special attacks|weapon special]]. It is the highest tier of [[Weapons#Fire damage|fire damage]] specials (4★).
[[Burning]] is a fire damage [[Special attacks|weapon special]]. It is the highest tier of [[Weapons#Fire damage|fire damage]] specials (4★).


=Damage=  
==Damage==
 
Damage inflicted by [[Burning]] depends on the Player level and [[Monsters|Enemy]] [[EFR]].
Damage inflicted by [[Burning]] depends on the Player level and [[Monsters|Enemy]] [[EFR]].


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</pre>


=List of Burning weapons=
==List of Burning weapons==
There are three weapon types that can have specials. Specials on common weapons dropping from [[Monsters]] or [[Item box|Item boxes]] are randomly assigned, but are predetermined on all rare weapons. Specials on [[ES Weapons]] can be added with {{Tool|rare|Photon drop|Photon drops}}.
There are three weapon types that can have specials. Specials on common weapons dropping from [[Monsters]] or [[Item box|Item boxes]] are randomly assigned, but are predetermined on all rare weapons. Specials on [[ES Weapons]] can be added with {{Tool|rare|Photon drop|Photon drops}}.


==Rare weapons==
===Rare weapons===
{| class="wikitable sortable" style="text-align:center;"
{| class="wikitable sortable" style="text-align:center;"
{{WeaponTableHead}}
{{WeaponTableHead}}
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|}
|}


==Common weapons==
===Common weapons===
The chance of obtaining specials on common weapons depends on area and difficulty. When a common weapon drops in an [[Weapon_attribute_drop_tables#Untekked_and_special_rate_table|untekked state]], there is a chance for it to come with [[Burning]] as a special. [[Burning]] can also be obtained by [[Tekking#Specials|tekking up]] a common weapon that drops with the [[Flame]] special. Once a weapon drops in an untekked state, the table below lists the overall chance of it coming with the [[Burning]] special (including the ability to tekk up from [[Flame]]).
The chance of obtaining specials on common weapons depends on area and difficulty. When a common weapon drops in an [[Weapon_attribute_drop_tables#Untekked_and_special_rate_table|untekked state]], there is a chance for it to come with [[Burning]] as a special. [[Burning]] can also be obtained by [[Tekking#Specials|tekking up]] a common weapon that drops with the [[Flame]] special. Once a weapon drops in an untekked state, the table below lists the overall chance of it coming with the [[Burning]] special (including the ability to tekk up from [[Flame]]).


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|-
|-
|Forest 1
|Forest 1
|Temple Alpha
|VR Temple Alpha
| -
| -
|0%
|0%
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|-
|-
|Forest 2
|Forest 2
|Temple Beta
|VR Temple Beta
| -
| -
|0%
|0%
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|4.55%
|4.55%
|-
|-
|Caves 1
|Cave 1
|Spaceship Alpha
|VR Spaceship Alpha
|Crater East
|Crater East
|0%
|0%
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|4.55%
|4.55%
|-
|-
|Caves 2
|Cave 2
|Spaceship Beta
|VR Spaceship Beta
|Crater West
|Crater West
|0%
|0%
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|4.55%
|4.55%
|-
|-
|Caves 3
|Cave 3
|Jungle North
|Jungle Area North
|Crater South
|Crater South
|0%
|0%
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|4.55%
|4.55%
|-
|-
|Mines 1
|Mine 1
|Jungle East
|Jungle Area East
|Crater North
|Crater North
|0%
|0%
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|4.55%
|4.55%
|-
|-
|Mines 2
|Mine 2
|Mountain
|Mountain Area
|Crater Interior
|Crater Interior
|0%
|0%
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|-
|-
|Ruins 1
|Ruins 1
|Seaside & CCA
|Seaside Area<br>Central Control Area
|Sub Desert 1
|Subterranean Desert 1
|0%
|0%
|3.03%
|3.03%
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|-
|-
|Ruins 2
|Ruins 2
|Seabed Upper
|Seabed Upper Levels
|Sub Desert 2
|Subterranean Desert 2
|0%
|0%
|3.03%
|3.03%
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|-
|-
|Ruins 3
|Ruins 3
|Seabed Lower & Tower
|Seabed Lower Levels<br>Control Tower
|Sub Desert 3
|Subterranean Desert 3
|0%
|0%
|3.03%
|3.03%
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|}
|}


==ES weapons==
===ES weapons===
[[Burning]] can be added to [[ES Weapons]] as a special for 30 {{Tool|rare|Photon drop#Adding specials to ES weapons|Photon drops}}.
[[Burning]] can be added to [[ES Weapons]] as a special for 30 {{Tool|rare|Photon drop#Adding specials to ES weapons|Photon drops}}.
{{Template:WeaponSpecials}}

Latest revision as of 18:07, 26 February 2025

Burning is a fire damage weapon special. It is the highest tier of fire damage specials (4★).

Damage

Damage inflicted by Burning depends on the Player level and Enemy EFR.

Rarity Special Name Power
4★ Burning (Lv. - 1) +100
Damage = (Power) * (100 - (Enemy EFR)) * 0.01

List of Burning weapons

There are three weapon types that can have specials. Specials on common weapons dropping from Monsters or Item boxes are randomly assigned, but are predetermined on all rare weapons. Specials on ES Weapons can be added with Tool icon.pngPhoton drops.

Rare weapons

Weapon Name Rarity ATP ATA Grind Total ATP Special Req. Classes Notes
HUmr HUnl HUct HUcl RAmr RAml RAct RAcl FOmr FOml FOnm FOnl

Sword icon.pngAkiko's Wok 9★ 210-250 40 0 210-250 Burning 412 ATP
Sword icon.pngDragon Slayer 9★ 345-352 30 +34 413-420 Burning 480 ATP × × × × × × × × −15 EVP
Sword icon.pngPhoenix Claw 10★ 540-570 57 +15 570-600 Burning 508 ATP +50 EVP;
acts as a Tool icon.pngScape Doll upon death
Sword icon.pngGuren 10★ 790-840 64 0 790-840 Burning 850 ATP × × × × × × × × +5 MST, +30 EVP;
turns into Sword icon.pngJizai if used with Sword icon.pngShouren
Sword icon.pngAsuka 10★ 560-570 50 +30 620-630 Burning 650 ATP × × × × × × × ×
Gun icon.pngRuby Bullet 10★ 350 60 0 350 Burning 160 ATA × × × × × × × × +10 DFP
Gun icon.pngRocket Punch 9★ 50-300 10 +50 50-300 Burning 100 ATA × × × × Cannot combo
Gun icon.pngRage de Feu 10★ 175-185 40 +9 193-203 Burning 190 ATA × × × × × × × × Increased range (+15)
Gun icon.pngL&K38 Combat 10★ 150-250 40 +25 200-300 Burning 145 ATA −30 EVP; cannot combo; increased range (+40);
Can hit up to 1 target; fires 5 shots per attack
Gun icon.pngRed Scorpio 10★ 280-300 42 +50 380-400 Burning 150 ATA × × × × × × × ×

Common weapons

The chance of obtaining specials on common weapons depends on area and difficulty. When a common weapon drops in an untekked state, there is a chance for it to come with Burning as a special. Burning can also be obtained by tekking up a common weapon that drops with the Flame special. Once a weapon drops in an untekked state, the table below lists the overall chance of it coming with the Burning special (including the ability to tekk up from Flame).

Burning drop chance
Area Normal Hard Very Hard Ultimate
Forest 1 VR Temple Alpha - 0% 0% 0% 4.55%
Forest 2 VR Temple Beta - 0% 0% 3.03% 4.55%
Cave 1 VR Spaceship Alpha Crater East 0% 0% 3.03% 4.55%
Cave 2 VR Spaceship Beta Crater West 0% 3.03% 3.03% 4.55%
Cave 3 Jungle Area North Crater South 0% 0% 4.55% 4.55%
Mine 1 Jungle Area East Crater North 0% 3.03% 4.55% 4.55%
Mine 2 Mountain Area Crater Interior 0% 3.03% 4.55% 4.55%
Ruins 1 Seaside Area
Central Control Area
Subterranean Desert 1 0% 3.03% 4.55% 4.55%
Ruins 2 Seabed Upper Levels Subterranean Desert 2 0% 3.03% 4.55% 4.55%
Ruins 3 Seabed Lower Levels
Control Tower
Subterranean Desert 3 0% 3.03% 4.55% 4.55%

ES weapons

Burning can be added to ES Weapons as a special for 30 Tool icon.pngPhoton drops.