Tempest: Difference between revisions

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[[Tempest]] is a lightning damage [[Special attacks|weapon special]]. It is the highest tier of [[Weapons#Lightning damage|lightning damage]] specials (4★). {{Machine}}-type monsters, with the exception of [[Epsilon]], [[Vol Opt]], and [[Vol Opt ver. 2]], have a chance to be {{Shocked}} by lightning damage specials.
[[Tempest]] is a lightning damage [[Special attacks|weapon special]]. It is the highest tier of [[Weapons#Lightning damage|lightning damage]] specials (4★). {{Machine}}-type monsters, with the exception of [[Epsilon]], [[Vol Opt]], and [[Vol Opt ver. 2]], have a chance to be {{Shocked}} by lightning damage specials.


=Damage=  
==Damage==
 
Damage inflicted by [[Tempest]] depends on the Player level and [[Monsters|Enemy]] [[ETH]].
Damage inflicted by [[Tempest]] depends on the Player level and [[Monsters|Enemy]] [[ETH]].


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|-
|-
|Forest 1
|Forest 1
|Temple Alpha
|VR Temple Alpha
| -
| -
|0%
|0%
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|-
|-
|Forest 2
|Forest 2
|Temple Beta
|VR Temple Beta
| -
| -
|0%
|0%
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|4.55%
|4.55%
|-
|-
|Caves 1
|Cave 1
|Spaceship Alpha
|VR Spaceship Alpha
|Crater East
|Crater East
|0%
|0%
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|4.55%
|4.55%
|-
|-
|Caves 2
|Cave 2
|Spaceship Beta
|VR Spaceship Beta
|Crater West
|Crater West
|0%
|0%
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|4.55%
|4.55%
|-
|-
|Caves 3
|Cave 3
|Jungle North
|Jungle Area North
|Crater South
|Crater South
|0%
|0%
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|4.55%
|4.55%
|-
|-
|Mines 1
|Mine 1
|Jungle East
|Jungle Area East
|Crater North
|Crater North
|0%
|0%
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|4.55%
|4.55%
|-
|-
|Mines 2
|Mine 2
|Mountain
|Mountain Area
|Crater Interior
|Crater Interior
|0%
|0%
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|-
|-
|Ruins 1
|Ruins 1
|Seaside & CCA
|Seaside Area<br>Central Control Area
|Sub Desert 1
|Subterranean Desert 1
|0%
|0%
|3.03%
|3.03%
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|-
|-
|Ruins 2
|Ruins 2
|Seabed Upper
|Seabed Upper Levels
|Sub Desert 2
|Subterranean Desert 2
|0%
|0%
|3.03%
|3.03%
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|-
|-
|Ruins 3
|Ruins 3
|Seabed Lower & Tower
|Seabed Lower Levels<br>Control Tower
|Sub Desert 3
|Subterranean Desert 3
|0%
|0%
|3.03%
|3.03%
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|}
|}


==ES weapons==
===ES weapons===
[[Tempest]] can be added to [[ES Weapons]] as a special for 30 {{Tool|rare|Photon drop#Adding specials to ES weapons|Photon drops}}.
[[Tempest]] can be added to [[ES Weapons]] as a special for 30 {{Tool|rare|Photon drop#Adding specials to ES weapons|Photon drops}}.


{{Template:WeaponSpecials}}
{{Template:WeaponSpecials}}

Latest revision as of 18:09, 26 February 2025

Tempest is a lightning damage weapon special. It is the highest tier of lightning damage specials (4★). Machine-type monsters, with the exception of Epsilon, Vol Opt, and Vol Opt ver. 2, have a chance to be Shock.pngShocked by lightning damage specials.

Damage

Damage inflicted by Tempest depends on the Player level and Enemy ETH.

Rarity Special Name Power
4★ Tempest (Lv. - 1) +100
Damage = (Power) * (100 - (Enemy ETH)) * 0.01
Shock Chance = (Difficulty Modifier) * (Unit Boost)
  • Unit Boost is as follows:
    • 1.5 if either Unit icon.pngV501 or Unit icon.pngV502 are equipped
      • These do not stack with each other
    • 1 if neither are equipped
  • Difficulty Modifier is as follows:
    • 6.67% for Normal, Hard, and Very Hard
    • 2.5% for Ultimate

List of Tempest weapons

There are three weapon types that can have specials. Specials on common weapons dropping from Monsters or Item boxes are randomly assigned, but are predetermined on all rare weapons. Specials on ES Weapons can be added with Tool icon.pngPhoton drops.

Rare weapons

Weapon Name Rarity ATP ATA Grind Total ATP Special Req. Classes Notes
HUmr HUnl HUct HUcl RAmr RAml RAct RAcl FOmr FOml FOnm FOnl

Sword icon.pngPartisan of Lightning 10★ 370-410 40 +60 490-530 Tempest 600 ATP × × × × × × × ×
Sword icon.pngRika's Claw 10★ 600-680 64 +35 670-750 Tempest 890 ATP × × × × +10 DFP, MST, EVP and LCK;
+20% to Gifoie.pngGifoie, Gibarta.pngGibarta, Gizonde.pngGizonde
Gun icon.pngAnti Android Rifle 10★ 330-350 60 +9 348-368 Tempest 163 ATA × × × × × × × ×
Gun icon.pngRage de Foudre 10★ 175-185 40 +9 193-203 Tempest 190 ATA × × × × × × × × Increased range (+15)

Common weapons

The chance of obtaining specials on common weapons depends on area and difficulty. When a common weapon drops in an untekked state, there is a chance for it to come with Tempest as a special. Tempest can also be obtained by tekking up a common weapon that drops with the Storm special. Once a weapon drops in an untekked state, the table below lists the overall chance of it coming with the Tempest special (including the ability to tekk up from Storm).

Tempest drop chance
Area Normal Hard Very Hard Ultimate
Forest 1 VR Temple Alpha - 0% 0% 0% 4.55%
Forest 2 VR Temple Beta - 0% 0% 3.03% 4.55%
Cave 1 VR Spaceship Alpha Crater East 0% 0% 3.03% 4.55%
Cave 2 VR Spaceship Beta Crater West 0% 3.03% 3.03% 4.55%
Cave 3 Jungle Area North Crater South 0% 0% 4.55% 4.55%
Mine 1 Jungle Area East Crater North 0% 3.03% 4.55% 4.55%
Mine 2 Mountain Area Crater Interior 0% 3.03% 4.55% 4.55%
Ruins 1 Seaside Area
Central Control Area
Subterranean Desert 1 0% 3.03% 4.55% 4.55%
Ruins 2 Seabed Upper Levels Subterranean Desert 2 0% 3.03% 4.55% 4.55%
Ruins 3 Seabed Lower Levels
Control Tower
Subterranean Desert 3 0% 3.03% 4.55% 4.55%

ES weapons

Tempest can be added to ES Weapons as a special for 30 Tool icon.pngPhoton drops.