Tempest: Difference between revisions
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[[Tempest]] is a lightning damage [[Special attacks|weapon special]]. It is the highest tier of [[Weapons#Lightning damage|lightning damage]] specials (4★). {{Machine}}-type monsters, with the exception of [[Epsilon]], [[Vol Opt]], and [[Vol Opt ver. 2]], have a chance to be {{Shocked}} by lightning damage specials. | [[Tempest]] is a lightning damage [[Special attacks|weapon special]]. It is the highest tier of [[Weapons#Lightning damage|lightning damage]] specials (4★). {{Machine}}-type monsters, with the exception of [[Epsilon]], [[Vol Opt]], and [[Vol Opt ver. 2]], have a chance to be {{Shocked}} by lightning damage specials. | ||
=Damage= | ==Damage== | ||
Damage inflicted by [[Tempest]] depends on the Player level and [[Monsters|Enemy]] [[ETH]]. | Damage inflicted by [[Tempest]] depends on the Player level and [[Monsters|Enemy]] [[ETH]]. | ||
Line 50: | Line 49: | ||
|- | |- | ||
|Forest 1 | |Forest 1 | ||
|Temple Alpha | |VR Temple Alpha | ||
| - | | - | ||
|0% | |0% | ||
Line 58: | Line 57: | ||
|- | |- | ||
|Forest 2 | |Forest 2 | ||
|Temple Beta | |VR Temple Beta | ||
| - | | - | ||
|0% | |0% | ||
Line 65: | Line 64: | ||
|4.55% | |4.55% | ||
|- | |- | ||
| | |Cave 1 | ||
|Spaceship Alpha | |VR Spaceship Alpha | ||
|Crater East | |Crater East | ||
|0% | |0% | ||
Line 73: | Line 72: | ||
|4.55% | |4.55% | ||
|- | |- | ||
| | |Cave 2 | ||
|Spaceship Beta | |VR Spaceship Beta | ||
|Crater West | |Crater West | ||
|0% | |0% | ||
Line 81: | Line 80: | ||
|4.55% | |4.55% | ||
|- | |- | ||
| | |Cave 3 | ||
|Jungle North | |Jungle Area North | ||
|Crater South | |Crater South | ||
|0% | |0% | ||
Line 89: | Line 88: | ||
|4.55% | |4.55% | ||
|- | |- | ||
| | |Mine 1 | ||
|Jungle East | |Jungle Area East | ||
|Crater North | |Crater North | ||
|0% | |0% | ||
Line 97: | Line 96: | ||
|4.55% | |4.55% | ||
|- | |- | ||
| | |Mine 2 | ||
|Mountain | |Mountain Area | ||
|Crater Interior | |Crater Interior | ||
|0% | |0% | ||
Line 106: | Line 105: | ||
|- | |- | ||
|Ruins 1 | |Ruins 1 | ||
|Seaside | |Seaside Area<br>Central Control Area | ||
| | |Subterranean Desert 1 | ||
|0% | |0% | ||
|3.03% | |3.03% | ||
Line 114: | Line 113: | ||
|- | |- | ||
|Ruins 2 | |Ruins 2 | ||
|Seabed Upper | |Seabed Upper Levels | ||
| | |Subterranean Desert 2 | ||
|0% | |0% | ||
|3.03% | |3.03% | ||
Line 122: | Line 121: | ||
|- | |- | ||
|Ruins 3 | |Ruins 3 | ||
|Seabed Lower | |Seabed Lower Levels<br>Control Tower | ||
| | |Subterranean Desert 3 | ||
|0% | |0% | ||
|3.03% | |3.03% | ||
Line 131: | Line 130: | ||
|} | |} | ||
==ES weapons== | ===ES weapons=== | ||
[[Tempest]] can be added to [[ES Weapons]] as a special for 30 {{Tool|rare|Photon drop#Adding specials to ES weapons|Photon drops}}. | [[Tempest]] can be added to [[ES Weapons]] as a special for 30 {{Tool|rare|Photon drop#Adding specials to ES weapons|Photon drops}}. | ||
{{Template:WeaponSpecials}} | {{Template:WeaponSpecials}} |
Latest revision as of 18:09, 26 February 2025
Tempest is a lightning damage weapon special. It is the highest tier of lightning damage specials (4★). Machine-type monsters, with the exception of Epsilon, Vol Opt, and Vol Opt ver. 2, have a chance to be Shocked by lightning damage specials.
Damage
Damage inflicted by Tempest depends on the Player level and Enemy ETH.
Rarity | Special Name | Power |
---|---|---|
4★ | Tempest | (Lv. - 1) +100 |
Damage = (Power) * (100 - (Enemy ETH)) * 0.01 Shock Chance = (Difficulty Modifier) * (Unit Boost)
Unit Boost
is as follows:Difficulty Modifier
is as follows:- 6.67% for Normal, Hard, and Very Hard
- 2.5% for Ultimate
List of Tempest weapons
There are three weapon types that can have specials. Specials on common weapons dropping from Monsters or Item boxes are randomly assigned, but are predetermined on all rare weapons. Specials on ES Weapons can be added with Photon drops.
Rare weapons
Weapon Name | Rarity | ATP | ATA | Grind | Total ATP | Special | Req. | Classes | Notes | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HUmr | HUnl | HUct | HUcl | RAmr | RAml | RAct | RAcl | FOmr | FOml | FOnm | FOnl | |||||||||
![]() |
10★ | 370-410 | 40 | +60 | 490-530 | Tempest | 600 ATP | ○ | ○ | ○ | ○ | × | × | × | × | × | × | × | × | |
![]() |
10★ | 600-680 | 64 | +35 | 670-750 | Tempest | 890 ATP | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | × | × | × | × | +10 DFP, MST, EVP and LCK; +20% to ![]() ![]() ![]() |
![]() |
10★ | 330-350 | 60 | +9 | 348-368 | Tempest | 163 ATA | × | × | × | × | ○ | ○ | ○ | ○ | × | × | × | × | |
![]() |
10★ | 175-185 | 40 | +9 | 193-203 | Tempest | 190 ATA | × | × | × | × | ○ | ○ | ○ | ○ | × | × | × | × | Increased range (+15) |
Common weapons
The chance of obtaining specials on common weapons depends on area and difficulty. When a common weapon drops in an untekked state, there is a chance for it to come with Tempest as a special. Tempest can also be obtained by tekking up a common weapon that drops with the Storm special. Once a weapon drops in an untekked state, the table below lists the overall chance of it coming with the Tempest special (including the ability to tekk up from Storm).
Area | Normal | Hard | Very Hard | Ultimate | ||
---|---|---|---|---|---|---|
Forest 1 | VR Temple Alpha | - | 0% | 0% | 0% | 4.55% |
Forest 2 | VR Temple Beta | - | 0% | 0% | 3.03% | 4.55% |
Cave 1 | VR Spaceship Alpha | Crater East | 0% | 0% | 3.03% | 4.55% |
Cave 2 | VR Spaceship Beta | Crater West | 0% | 3.03% | 3.03% | 4.55% |
Cave 3 | Jungle Area North | Crater South | 0% | 0% | 4.55% | 4.55% |
Mine 1 | Jungle Area East | Crater North | 0% | 3.03% | 4.55% | 4.55% |
Mine 2 | Mountain Area | Crater Interior | 0% | 3.03% | 4.55% | 4.55% |
Ruins 1 | Seaside Area Central Control Area |
Subterranean Desert 1 | 0% | 3.03% | 4.55% | 4.55% |
Ruins 2 | Seabed Upper Levels | Subterranean Desert 2 | 0% | 3.03% | 4.55% | 4.55% |
Ruins 3 | Seabed Lower Levels Control Tower |
Subterranean Desert 3 | 0% | 3.03% | 4.55% | 4.55% |
ES weapons
Tempest can be added to ES Weapons as a special for 30 Photon drops.
Weapon Specials | |||
---|---|---|---|
Elemental damage |
Fire | Heat • Fire • Flame • Burning | |
Lightning | Shock • Thunder • Storm • Tempest | ||
Status effects |
Freeze | Ice • Frost • Freeze • Blizzard | |
Paralysis | Bind • Hold • Seize • Arrest | ||
Confuse | Panic • Riot • Havoc • Chaos | ||
Instant kill | Dim • Shadow • Dark • Hell | ||
HP drain | Draw • Drain • Fill • Gush | ||
TP drain | Heart • Mind • Soul • Geist | ||
EXP steal | Master's • Lord's • King's | ||
HP cut | Devil's • Demon's | ||
Sacrificial | Charge • Spirit • Berserk | ||
Other | Divine Punishment (Guide) |