Fragments of a Memory: Difference between revisions
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|episode=1 | |episode=1 | ||
|category=Retrieval | |category=Retrieval | ||
|desc= | |desc=Pioneer 1 may have left message capsules in the Underground Ruins on Ragol. I want you to look for them. | ||
|info=The search for message capsules left in the Ruins. | |info=The search for message capsules left in the Ruins. | ||
|author=Sonic Team | |author=Sonic Team | ||
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|reward=Normal: 8000<br/>Hard: 8000<br/>Very Hard: 8000<br/>Ultimate: 8000}} | |reward=Normal: 8000<br/>Hard: 8000<br/>Very Hard: 8000<br/>Ultimate: 8000}} | ||
==Quest Details== | ==Quest Details== | ||
Ruins | ===Ruins 1=== | ||
At the mid-way point of Ruins 1 is a room with three warps. Each warp will take the player to one of six locations that will be randomized every time the quest is played. With only three warps and six possible locations, the other three warp locations, when unused, will be replaced by a room with 5 [[Item box|boxes]] (for two rooms), and a room with a [[Healing ring]] (for the last one). This limits the amount of boxes available in Ruins 1 to a maximum of 10 (reflected in the table below). | |||
* Normal: 15 Minutes | ===Ruins 2=== | ||
* Hard: 14 Minutes | After activating a door switch near the end of Ruins 2, the player is required to find four more switches in the rest of the area before a timer (depending on the difficulty) has elapsed. | ||
* Very Hard: 13 Minutes | |||
* Ultimate: 12 Minutes | * Normal: 15 Minutes | ||
* Hard: 14 Minutes | |||
* Very Hard: 13 Minutes | |||
* Ultimate: 12 Minutes | |||
=== Ruins 3 === | |||
After progressing through the first room, the player is informed that they must now avoid being caught by 'ghosts' 10 times. These 'ghosts' are four purple orbs which periodically appear around the character, then move towards the character whenever they're moving, attacking or using a technique. If they make contact, the player is sent back to the hallway just after the first room. They disappear after a short time, giving the player time to move and fight before their next appearance. Telepipes and Ryuker cannot be used in this area. | |||
==Enemy Counts== | ==Enemy Counts== | ||
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|8 | |8 | ||
|} | |} | ||
{| class="wikitable questTable" style="display:inline-table;vertical-align:top;" | {| class="wikitable questTable" style="display:inline-table;vertical-align:top;" | ||
! colspan="2" |Total | ! colspan="2" |Total | ||
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|[[Chaos Bringer]] | |[[Chaos Bringer]] | ||
|16 | |16 | ||
|} | |} | ||
{| class="wikitable questTable" style="display:inline-table;vertical-align:top;" | {| class="wikitable questTable" style="display:inline-table;vertical-align:top;" | ||
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|- | |- | ||
|[[Box]] | |[[Box]] | ||
|10 ( | |10 (25) | ||
|- | |- | ||
! colspan="2" |[[Ruins|Ruins 2]] | ! colspan="2" |[[Ruins|Ruins 2]] |
Latest revision as of 02:38, 12 April 2025
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Episode 1 | |||||||||||||||||
Category: | ![]() |
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Info: | The search for message capsules left in the Ruins. | ||||||||||||||||
Reward: | Normal: 8000 Hard: 8000 Very Hard: 8000 Ultimate: 8000 |
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Author: | Sonic Team | ||||||||||||||||
Languages: | English, Japanese | ||||||||||||||||
Total XP | |||||||||||||||||
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- Pioneer 1 may have left message capsules in the Underground Ruins on Ragol. I want you to look for them.
- - Quest description
Quest Details
Ruins 1
At the mid-way point of Ruins 1 is a room with three warps. Each warp will take the player to one of six locations that will be randomized every time the quest is played. With only three warps and six possible locations, the other three warp locations, when unused, will be replaced by a room with 5 boxes (for two rooms), and a room with a Healing ring (for the last one). This limits the amount of boxes available in Ruins 1 to a maximum of 10 (reflected in the table below).
Ruins 2
After activating a door switch near the end of Ruins 2, the player is required to find four more switches in the rest of the area before a timer (depending on the difficulty) has elapsed.
- Normal: 15 Minutes
- Hard: 14 Minutes
- Very Hard: 13 Minutes
- Ultimate: 12 Minutes
Ruins 3
After progressing through the first room, the player is informed that they must now avoid being caught by 'ghosts' 10 times. These 'ghosts' are four purple orbs which periodically appear around the character, then move towards the character whenever they're moving, attacking or using a technique. If they make contact, the player is sent back to the hallway just after the first room. They disappear after a short time, giving the player time to move and fight before their next appearance. Telepipes and Ryuker cannot be used in this area.
Enemy Counts
Ruins 1 | |
---|---|
Enemy | Count |
Dimenian | 74 |
Claw | 57 |
Bulclaw | 32 |
Delsaber | 41 |
Dark Belra | 21 |
Chaos Sorcerer | 38 |
Ruins 2 | |
---|---|
Enemy | Count |
La Dimenian | 93 |
Claw | 110 |
Bulclaw | 28 |
Delsaber | 40 |
Dark Gunner | 42 |
Chaos Bringer | 8 |
Ruins 3 | |
---|---|
Enemy | Count |
So Dimenian | 58 |
Claw | 70 |
Bulclaw | 26 |
Dark Belra | 17 |
Dark Gunner | 35 |
Chaos Sorcerer | 30 |
Chaos Bringer | 8 |
Total | |
---|---|
Enemy | Count |
Dimenian | 74 |
La Dimenian | 93 |
So Dimenian | 58 |
Claw | 237 |
Bulclaw | 86 |
Delsaber | 81 |
Dark Belra | 38 |
Dark Gunner | 77 |
Chaos Sorcerer | 68 |
Chaos Bringer | 16 |
Boxes | |
---|---|
Box Type | Count |
Ruins 1 | |
Box | 10 (25) |
Ruins 2 | |
Box | 18 |
Ruins 3 | |
Box | 32 |
???? | |
Box (Armor) | 5 |
Box (Meseta) | 7 |
Box (Weapon) | 12 |