Tempest: Difference between revisions
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==ES weapons== | ==ES weapons== | ||
[[Tempest]] can be added to [[ES Weapons]] as a special for 30 {{Tool|rare|Photon drop#Adding specials to ES weapons|Photon drops}}. | [[Tempest]] can be added to [[ES Weapons]] as a special for 30 {{Tool|rare|Photon drop#Adding specials to ES weapons|Photon drops}}. | ||
{{Template:WeaponSpecials}} |
Latest revision as of 18:17, 3 August 2024
Tempest is a lightning damage weapon special. It is the highest tier of lightning damage specials (4★). Machine-type monsters, with the exception of Epsilon, Vol Opt, and Vol Opt ver. 2, have a chance to be Shocked by lightning damage specials.
Damage[edit | edit source]
Damage inflicted by Tempest depends on the Player level and Enemy ETH.
Rarity | Special Name | Power |
---|---|---|
4★ | Tempest | (Lv. - 1) +100 |
Damage = (Power) * (100 - (Enemy ETH)) * 0.01 Shock Chance = (Difficulty Modifier) * (Unit Boost)
Unit Boost
is as follows:Difficulty Modifier
is as follows:- 6.67% for Normal, Hard, and Very Hard
- 2.5% for Ultimate
List of Tempest weapons[edit | edit source]
There are three weapon types that can have specials. Specials on common weapons dropping from Monsters or Item boxes are randomly assigned, but are predetermined on all rare weapons. Specials on ES Weapons can be added with Photon drops.
Rare weapons[edit | edit source]
Weapon Name | Rarity | ATP | ATA | Grind | Total ATP | Special | Req. | Classes | Notes | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HUmr | HUnl | HUct | HUcl | RAmr | RAml | RAct | RAcl | FOmr | FOml | FOnm | FOnl | |||||||||
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10★ | 370-410 | 40 | 60 | 490-530 | Tempest | 600 ATP | ○ | ○ | ○ | ○ | × | × | × | × | × | × | × | × | |
![]() |
10★ | 600-680 | 64 | 35 | 670-750 | Tempest | 890 ATP | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | × | × | × | × | +10 DFP, MST, EVP and LCK; +20% to ![]() ![]() ![]() |
![]() |
10★ | 330-350 | 60 | 9 | 348-368 | Tempest | 163 ATA | × | × | × | × | ○ | ○ | ○ | ○ | × | × | × | × | |
![]() |
10★ | 175-185 | 40 | 9 | 193-203 | Tempest | 190 ATA | × | × | × | × | ○ | ○ | ○ | ○ | × | × | × | × | Increased range (+15) |
Common weapons[edit | edit source]
The chance of obtaining specials on common weapons depends on area and difficulty. When a common weapon drops in an untekked state, there is a chance for it to come with Tempest as a special. Tempest can also be obtained by tekking up a common weapon that drops with the Storm special. Once a weapon drops in an untekked state, the table below lists the overall chance of it coming with the Tempest special (including the ability to tekk up from Storm).
Area | Normal | Hard | Very Hard | Ultimate | ||
---|---|---|---|---|---|---|
Forest 1 | Temple Alpha | - | 0% | 0% | 0% | 4.55% |
Forest 2 | Temple Beta | - | 0% | 0% | 3.03% | 4.55% |
Caves 1 | Spaceship Alpha | Crater East | 0% | 0% | 3.03% | 4.55% |
Caves 2 | Spaceship Beta | Crater West | 0% | 3.03% | 3.03% | 4.55% |
Caves 3 | Jungle North | Crater South | 0% | 0% | 4.55% | 4.55% |
Mines 1 | Jungle East | Crater North | 0% | 3.03% | 4.55% | 4.55% |
Mines 2 | Mountain | Crater Interior | 0% | 3.03% | 4.55% | 4.55% |
Ruins 1 | Seaside & CCA | Sub Desert 1 | 0% | 3.03% | 4.55% | 4.55% |
Ruins 2 | Seabed Upper | Sub Desert 2 | 0% | 3.03% | 4.55% | 4.55% |
Ruins 3 | Seabed Lower & Tower | Sub Desert 3 | 0% | 3.03% | 4.55% | 4.55% |
ES weapons[edit | edit source]
Tempest can be added to ES Weapons as a special for 30 Photon drops.
Weapon Specials | |||
---|---|---|---|
Elemental damage |
Fire | Heat • Fire • Flame • Burning | |
Lightning | Shock • Thunder • Storm • Tempest | ||
Status effects |
Freeze | Ice • Frost • Freeze • Blizzard | |
Paralysis | Bind • Hold • Seize • Arrest | ||
Confuse | Panic • Riot • Havoc • Chaos | ||
Instant kill | Dim • Shadow • Dark • Hell | ||
HP drain | Draw • Drain • Fill • Gush | ||
TP drain | Heart • Mind • Soul • Geist | ||
EXP steal | Master's • Lord's • King's | ||
HP cut | Devil's • Demon's | ||
Sacrificial | Charge • Spirit • Berserk | ||
Other | Divine Punishment |