The Restless Lion
The Restless Lion | |||||||||||||||||
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Episode 4 | |||||||||||||||||
Category: | Side Story | ||||||||||||||||
Client: | Principal Tyrell | ||||||||||||||||
Info: | Infiltrate the secret base in the subterranean desert. | ||||||||||||||||
Author: | Sonic Team | ||||||||||||||||
Languages: | English, Japanese | ||||||||||||||||
Total XP | |||||||||||||||||
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- Infiltrate Leo Grahart's secret base.
- - Quest description
The Restless Lion is an episode 4 quest that is unique for featuring multiple enemy NPCs wielding various common weapons, and, when defeated, give the player the option to take the weapons they held.
In Ultimate difficulty, these weapons will have 50% in two enemy damage attributes, and 0%, 30% or 50% in the hit attribute, with a 2.97% chance for the hit attribute to be 50%. This makes Restless Lion a popular method of obtaining both common weapons with high-tier specials, or a Calibur with high enemy attribute percents (which is a good base Calibur for making Dark Flow), along with 50% hit.
If the first attack that connects with an NPC is capable of inflicting the Freeze status (such as Gibarta or Rabarta), the freeze will be guaranteed. Using Excalibur on frozen NPCs hits them twice, making them easy to defeat with this method.
NPC Weapons[edit | edit source]
Each enemy Hunter in Restless Lion has a predetermined common weapon type the use, which can be picked up on their death. The weapon's tier and attributes depend on difficulty level and RNG.
Hunter and Ranger weapons drop at Blue Photon (1 star) version, while Force weapons drop at Green Photon (0 star) version. All weapons dropped will have 2 enemy type attributes at 10% each, and the following hit attribute:
Chance | Value |
---|---|
70.3% | 0% |
26.73% | 5% |
2.97% | 10% |
The weapon will have one of the following specials:
Chance | Special |
---|---|
29.7% | None |
23.4% | Burning |
23.4% | Tempest |
23.4% | Blizzard |
Hunter and Ranger weapons drop at Purple Photon (2 star) version, while Force weapons drop at Blue Photon (1 star) version. All weapons dropped will have 2 enemy type attributes at 20% each, and the following hit attribute:
Chance | Value |
---|---|
70.3% | 0% |
26.73% | 10% |
2.97% | 20% |
The weapon will have one of the following specials:
Chance | Special |
---|---|
25.74% | None |
16.5% | Burning |
16.5% | Tempest |
16.5% | Blizzard |
4.95% | Berserk |
4.95% | Spirit |
4.95% | King's |
4.95% | Chaos |
4.95% | Gush |
Hunter and Ranger weapons drop at Red Photon (3 star) version, while Force weapons drop at Purple Photon (2 star) version. All weapons dropped will have 2 enemy type attributes at 30% each, and the following hit attribute:
Chance | Value |
---|---|
70.3% | 0% |
26.73% | 20% |
2.97% | 30% |
The weapon will have one of the following specials:
Chance | Special |
---|---|
9.9% | Burning |
9.9% | Tempest |
9.9% | Blizzard |
9.9% | Berserk |
9.9% | Spirit |
9.9% | King's |
9.9% | Chaos |
9.9% | Gush |
6.93% | Arrest |
6.93% | Hell |
6.93% | Demon's |
Hunter and Ranger weapons drop at Yellow Photon (4 star) version, while Force weapons drop at Red Photon (3 star) version. All weapons dropped will have 2 enemy type attributes at 50% each, and the following hit attribute:
Chance | Value |
---|---|
70.3% | 0% |
26.73% | 30% |
2.97% | 50% |
The weapon will have one of the following specials:
Chance | Special |
---|---|
8.25% | Burning |
8.25% | Tempest |
8.25% | Blizzard |
7.92% | Berserk |
7.92% | Spirit |
7.92% | King's |
7.92% | Chaos |
7.92% | Gush |
9.9% | Arrest |
9.9% | Hell |
9.9% | Demon's |
5.94% | Charge |
Map[edit | edit source]
Enemy Counts[edit | edit source]
Subterranean Desert 1 | |
---|---|
Enemy | Count |
Goran | 13 |
Pyro Goran | 10 |
Goran Detonator | 1 |
Satellite Lizard | 16 |
Yowie | 13 |
Sand Rappy | 8 |
Zu | 3 |
Merissa A | 14 |
Boxes | |
---|---|
Box Type | Count |
Subterranean Desert 1 | |
Box | 21 |