Anti

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Revision as of 02:46, 8 March 2024 by Sundark (talk | contribs)
Disk icon.pngAnti
アンティ
Anti
Type
:
Recovery
HUmrHUnlHUctHUcl
5 7 ××
RAmrRAmlRActRAcl
5 7 ××
FOmrFOmlFOnmFOnl
7 7 7 7
Status restoration technique.
Helps nearby teammates at higher levels.

Anti.pngAnti is a healing technique that removes status ailments. It cures additional ailments based on its level; unlike other healing and support techniques, Anti.pngAnti only has 7 levels, with each level curing additional ailments.

From level 2 onward, it can also cure other players.

At level 7, Anti.pngAnti is as effective as a Tool icon.pngSol Atomizer, capable of removing any status ailment. Unlike a Tool icon.pngSol Atomizer, however Anti.pngAnti cannot be used while Shock.pngShocked or Paralysis.pngParalyzed.

Technique boosts

Classes

Class Technique(s) Boost
FOmarl Grants.png +50% damage
Resta.pngAnti.pngShifta.pngDeband.png +100% range
FOnewearl Foie.pngBarta.pngZonde.png +30% damage
Megid.png Pierces
Resta.pngAnti.png +100% range

Equipment

The following items, when equipped, will increase Anti.pngAnti's range.

Level progression

Anti.pngAnti's level progression is unique. Each level of Anti directly corresponds to another status ailment that the technique will cure.

The specific ailments per level are shown below. Each level of Anti.pngAnti will also cure all ailments curable by previous levels.

Availability

Level 30

Section ID Difficulty Area Drop Rate
All Ultimate Cave 3, Mine, Ruins 1/500,000
Central Control Area (All), Seabed, Control Tower 1/500,000
Crater (North, South, Interior), Subterranean Desert 1/500,000