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[[File:Sword.png|200px|thumb|right|A basic sword]]
[[File:Sword.png|200px|thumb|right|A basic sword]]
'''Swords''' are the most basic multi-target melee weapon. They attack slowly and have low ATA, but make up for this with large amounts of ATP and the ability to hit up to 10 targets at once.
'''Swords''' are the most basic multi-target melee weapon. They attack slowly and have low ATA, but make up for this with large amounts of ATP and the ability to hit up to 10 targets at once.
<h3>Basic Sword Information</h3>
===Basic Sword Information===
* '''Number of targets:''' 10
* '''Number of targets:''' 10
* '''Number of hits:''' 1-1-1
* '''Number of hits:''' 1-1-1
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* '''Horizontal Angle:''' 45­­°
* '''Horizontal Angle:''' 45­­°
* '''Vertical Angle:''' 26°
* '''Vertical Angle:''' 26°
<h2>List of Swords</h2>
==List of Swords==
{| class="wikitable" style="text-align:center;"
{| class="wikitable sortable" style="text-align:center;"
{{WeaponTableHead}}
{{WeaponTableHead}}
{{WeaponTypeRow|Sword|1|25-60|15|46|82 ATP|notes=&minus;5 EVP|class=111100000000}}
{{WeaponTableSort}}
{{WeaponTypeRow|Gigush|2|55-100|18|32|169 ATP|notes=&minus;5 EVP|class=111100000000}}
{{WeaponTableRowMelee|Sword|1|25-60|15|46|117-152|82 ATP|notes=&minus;5 EVP|class=111100000000}}
{{WeaponTypeRow|Breaker|3|100-150|20|18|258 ATP|notes=&minus;10 EVP|class=111100000000}}
{{WeaponTableRowMelee|Gigush|2|55-100|18|32|119-164|169 ATP|notes=&minus;5 EVP|class=111100000000}}
{{WeaponTypeRow|Claymore|4|150-200|23|16|316 ATP|notes=&minus;10 EVP|class=111100000000}}
{{WeaponTableRowMelee|Breaker|3|100-150|20|18|136-186|258 ATP|notes=&minus;10 EVP|class=111100000000}}
{{WeaponTypeRow|Calibur|5|210-255|25|10|371 ATP|notes=&minus;10 EVP|class=111100000000}}
{{WeaponTableRowMelee|Claymore|4|150-200|23|16|182-232|316 ATP|notes=&minus;10 EVP|class=111100000000}}
{{WeaponTypeRow|Akiko's Cleaver|9|1-200|1|0|0 ATP}}
{{WeaponTableRowMelee|Calibur|5|210-255|25|10|230-275|371 ATP|notes=&minus;10 EVP|class=111100000000}}
{{WeaponTypeRow|Hammer|9|120-185|35|0|129 ATP|special=Dark}}
{{WeaponTableRowMelee|Akiko's Cleaver|9|1-200|1|0|1-200|0 ATP}}
{{WeaponTypeRow|Daisy Chain|9|350-410|32|0|400 ATP|special=Chaos|class=111100000000}}
{{WeaponTableRowMelee|Hammer|9|120-185|35|0|120-185|129 ATP|special=Dark}}
{{WeaponTypeRow|Crazy Tune|9|200-255|30|0|412 ATP|special=Chaos}}
{{WeaponTableRowMelee|Daisy Chain|9|350-410|32|0|350-410|400 ATP|special=Chaos|class=111100000000}}
{{WeaponTypeRow|Huge Battle Fan|9|10-255|30|0|412 ATP|special=Havoc}}
{{WeaponTableRowMelee|Crazy Tune|9|200-255|30|0|200-255|412 ATP|special=Chaos}}
{{WeaponTypeRow|Flowen's Sword|9|230-300|28|28|430 ATP|notes=&#43;5 LCK; +50% ATP when equipped<br/> with [[Flowen's Frame]] and [[Flowen's Shield]]|class=111100000000}}
{{WeaponTableRowMelee|Huge Battle Fan|9|10-255|30|0|10-255|412 ATP|special=Havoc}}
{{WeaponTypeRow|Last Survivor|9|275-321|30|31|470 ATP|notes=&#43;20 HP|special=Fill|class=111100000000}}
{{WeaponTableRowMelee|Flowen's Sword|9|230-300|28|28|286-356|430 ATP|notes=&#43;5 LCK;<br>Set effect (see page)|class=111100000000}}
{{WeaponTypeRow|Dragon Slayer|9|345-352|30|34|480 ATP|notes=&minus;15 EVP|special=Burning|class=111100000000}}
{{WeaponTableRowMelee|Last Survivor|9|275-321|30|31|337-383|470 ATP|notes=&#43;20 HP|special=Fill|class=111100000000}}
{{WeaponTypeRow|Flowen's Sword (3060)|10|135-243|7|12|378 ATP|notes=&#43;5 LCK|class=111100000000}}
{{WeaponTableRowMelee|Dragon Slayer|9|345-352|30|34|413-420|480 ATP|notes=&minus;15 EVP|special=Burning|class=111100000000}}
{{WeaponTypeRow|Flowen's Sword (3064)|10|164-248|13|16|387 ATP|notes=&#43;5 LCK|class=111100000000}}
{{WeaponTableRowMelee|Flowen's Sword (3060)|10|135-243|7|12|159-267|378 ATP|notes=&#43;5 LCK|class=111100000000}}
|-
{{WeaponTableRowMelee|Flowen's Sword (3064)|10|164-248|13|16|196-280|387 ATP|notes=&#43;5 LCK|class=111100000000}}
{{WeaponTableHead}}
{{WeaponTableRowMelee|Flowen's Sword (3067)|10|200-256|5|21|241-298|379 ATP|notes=&#43;5 LCK|class=111100000000}}
{{WeaponTypeRow|Flowen's Sword (3067)|10|200-256|5|21|379 ATP|notes=&#43;5 LCK|class=111100000000}}
{{WeaponTableRowMelee|Flowen's Sword (3073)|10|197-262|15|34|265-330|385 ATP|notes=&#43;5 LCK|class=111100000000}}
{{WeaponTypeRow|Flowen's Sword (3073)|10|197-262|15|34|385 ATP|notes=&#43;5 LCK|class=111100000000}}
{{WeaponTableRowMelee|Flowen's Sword (3077)|10|121-255|12|32|185-319|401 ATP|notes=&#43;5 LCK|class=111100000000}}
{{WeaponTypeRow|Flowen's Sword (3077)|10|121-255|12|32|401 ATP|notes=&#43;5 LCK|class=111100000000}}
{{WeaponTableRowMelee|Flowen's Sword (3079)|10|290-300|25|9|308-318|402 ATP|notes=&#43;5 LCK|class=111100000000}}
{{WeaponTypeRow|Flowen's Sword (3079)|10|290-300|25|9|402 ATP|notes=&#43;5 LCK|class=111100000000}}
{{WeaponTableRowMelee|Flowen's Sword (3082)|10|211-273|17|12|235-297|388 ATP|notes=&#43;5 LCK|class=111100000000}}
{{WeaponTypeRow|Flowen's Sword (3082)|10|211-273|17|12|388 ATP|notes=&#43;5 LCK|class=111100000000}}
{{WeaponTableRowMelee|Flowen's Sword (3083)|10|261-283|19|11|283-305|382 ATP|notes=&#43;5 LCK|class=111100000000}}
{{WeaponTypeRow|Flowen's Sword (3083)|10|261-283|19|11|382 ATP|notes=&#43;5 LCK|class=111100000000}}
{{WeaponTableRowMelee|Flowen's Sword (3084)|10|300-320|34|85|470-490|680 ATP|notes=&#43;5 LCK;<br>real version|class=111100000000|special=Spirit}}
{{WeaponTypeRow|Flowen's Sword (3084)|10|300-320|34|85|680 ATP|notes="Real" Version; &#43;5 LCK|class=111100000000|special=Spirit}}
{{WeaponTableRowMelee|Victor Axe|10|300-420|44|20|340-460|400 ATP|special=Fill|notes=Max of one target}}
{{WeaponTypeRow|Victor Axe|10|300-420|44|20|400 ATP|special=Fill|notes=Can only hit up to 1 target}}
{{WeaponTableRowMelee|Red Sword|10|400-611|37|52|504-715|630 ATP|special=Seize|class=111100000000}}
{{WeaponTypeRow|Red Sword|10|400-611|37|52|630 ATP|special=Seize|class=111100000000}}
{{WeaponTableRowMelee|Chain Sawd|10|500-525|36|15|530-555|700 ATP|special=Gush|notes=&minus;15 EVP|class=1111000000000}}
{{WeaponTypeRow|Chain Sawd|10|500-525|36|15|700 ATP|special=Gush|notes=&minus;15 EVP|class=1111000000000}}
{{WeaponTableRowMelee|Zanba|10|310-438|38|38|386-514|710 ATP|special=Berserk|class=101000000000}}
{{WeaponTypeRow|Zanba|10|310-438|38|38|710 ATP|special=Berserk|class=101000000000}}
{{WeaponTableRowMelee|Sealed J-Sword|11|420-525|35|0|420-525|710 ATP|special=Hell|notes=Has a chance to inflict [[Slow]] every 2 minutes;<br>[[Sealed items|unseals]] into {{Sword|rare|Tsumikiri J-Sword}} after 23,000 kills|class=111100000000}}
{{WeaponTypeRow|Sealed J-Sword|11|420-525|35|0|710 ATP|special=Hell|notes=Randomly inflicts slow; unseals<br/>into [[Tsumikiri J-Sword]] after 23,000 kills|class=111100000000}}
{{WeaponTableRowMelee|Laconium Axe|11|700-750|40|25|750-800|880 ATP|special=Berserk|notes=&minus;30 EVP;<br>max of one target|class=101100000000}}
{{WeaponTypeRow|Laconium Axe|11|700-750|40|25|880 ATP|special=Berserk|notes=&minus;5 EVP|class=101100000000}}
{{WeaponTableRowMelee|Dark Flow|11|756-900|50|0|756-900|971 ATP|special=See Notes|notes=Fires five heavy-attack projectiles;<br/>only usable if current [[HP]] is 12.5% of maximum or less;<br>cannot combo|class=111100000000}}
{{WeaponTypeRow|Dark Flow|11|756-900|50|0|971 ATP|special=See Notes|notes=Fires 5 long range waves with the ability to stack.<br/>Only usable if HP is less than 12.5%; Cannot combo|class=111100000000}}
{{WeaponTableRowMelee|Tsumikiri J-Sword|12|700-756|40|50|800-856|910 ATP|special=See Notes|notes=Consumes PB gauge to fire 360° wave attack;<br/>requires at least 20 PB to initiate|class=111100000000}}
{{WeaponTypeRow|Tsumikiri J-Sword|12|700-756|40|50|910 ATP|special=See Notes|notes=Fires a 360° wave at the cost of all your PB gauge.<br/>Requires at least 20 PB to start combo|class=111100000000}}
{{WeaponTableRowMelee|TypeSW/Sword|12|150|35|125|400|350 ATP|notes=[[TypeM weapons|TypeM weapon]]|class=111100000000}}
|-
{{WeaponTableRowMelee|TypeSW/J-Sword|12|100-150|40|125|350-400|350 ATP|notes=[[TypeM weapons|TypeM weapon]]}}
{{WeaponTableHead}}
{{WeaponTableRowMelee|TypeSW/Slicer|12|100-140|45|125|350-390|350 ATP|notes=[[TypeM weapons|TypeM weapon]]}}
{{WeaponTypeRow|TypeSW/Sword|12|150|35|125|350 ATP|notes=TypeM Weapon|class=111100000000}}
{{WeaponTableRowMelee|ES Sword|12|200|35|250|700|800 ATP|special=Varies|notes=Obtained from [[Challenge Mode]]|class=111100000000|ES}}
{{WeaponTypeRow|TypeSW/J-Sword|12|100-150|40|125|350 ATP|notes=TypeM Weapon}}
{{WeaponTableFoot}}
{{WeaponTypeRow|TypeSW/Slicer|12|100-140|45|125|350 ATP|notes=TypeM Weapon}}
 
{{WeaponTypeRow|ES Sword|12|200|35|250|800 ATP|special=Varies|notes=Obtained from [[Challenge Mode]]|class=111100000000}}
|}
==Frame Data==
==Frame Data==
All frame data is calculated from first input until return to neutral (i.e. the ability to make another input).
All frame data is calculated from first input until return to neutral (i.e. the ability to make another input).
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|}
|}


==Availability==
In Normal difficulty, sword-type weapons will ''not'' drop:
* for any section ID in [[Forest 1]] or [[Forest 2]],
* for any section ID other than Skyly in [[VR Temple Alpha]] or [[VR Temple Beta]].
Otherwise, any common weapon drop has a chance to be a sword-type weapon based on the party's section ID:
{{CommonRateTable|6|1|13|7|3|6|7|8|7|6}}


{{Items}}
{{Items}}
[[Category:Weapons]]
[[Category:Swords]]

Latest revision as of 23:03, 17 August 2024

A basic sword

Swords are the most basic multi-target melee weapon. They attack slowly and have low ATA, but make up for this with large amounts of ATP and the ability to hit up to 10 targets at once.

Basic Sword Information[edit | edit source]

  • Number of targets: 10
  • Number of hits: 1-1-1
  • Horizontal Distance: 25
  • Vertical Distance: 15
  • Horizontal Angle: 45­­°
  • Vertical Angle: 26°

List of Swords[edit | edit source]

Weapon Name Rarity ATP ATA Grind Total ATP Special Req. Classes Notes
HUmr HUnl HUct HUcl RAmr RAml RAct RAcl FOmr FOml FOnm FOnl

Sword icon.pngSword 1★ 25-60 15 46 117-152 82 ATP × × × × × × × × −5 EVP
Sword icon.pngGigush 2★ 55-100 18 32 119-164 169 ATP × × × × × × × × −5 EVP
Sword icon.pngBreaker 3★ 100-150 20 18 136-186 258 ATP × × × × × × × × −10 EVP
Sword icon.pngClaymore 4★ 150-200 23 16 182-232 316 ATP × × × × × × × × −10 EVP
Sword icon.pngCalibur 5★ 210-255 25 10 230-275 371 ATP × × × × × × × × −10 EVP
Sword icon.pngAkiko's Cleaver 9★ 1-200 1 0 1-200 0 ATP
Sword icon.pngHammer 9★ 120-185 35 0 120-185 Dark 129 ATP
Sword icon.pngDaisy Chain 9★ 350-410 32 0 350-410 Chaos 400 ATP × × × × × × × ×
Sword icon.pngCrazy Tune 9★ 200-255 30 0 200-255 Chaos 412 ATP
Sword icon.pngHuge Battle Fan 9★ 10-255 30 0 10-255 Havoc 412 ATP
Sword icon.pngFlowen's Sword 9★ 230-300 28 28 286-356 430 ATP × × × × × × × × +5 LCK;
Set effect (see page)
Sword icon.pngLast Survivor 9★ 275-321 30 31 337-383 Fill 470 ATP × × × × × × × × +20 HP
Sword icon.pngDragon Slayer 9★ 345-352 30 34 413-420 Burning 480 ATP × × × × × × × × −15 EVP
Sword icon.pngFlowen's Sword (3060) 10★ 135-243 7 12 159-267 378 ATP × × × × × × × × +5 LCK
Sword icon.pngFlowen's Sword (3064) 10★ 164-248 13 16 196-280 387 ATP × × × × × × × × +5 LCK
Sword icon.pngFlowen's Sword (3067) 10★ 200-256 5 21 241-298 379 ATP × × × × × × × × +5 LCK
Sword icon.pngFlowen's Sword (3073) 10★ 197-262 15 34 265-330 385 ATP × × × × × × × × +5 LCK
Sword icon.pngFlowen's Sword (3077) 10★ 121-255 12 32 185-319 401 ATP × × × × × × × × +5 LCK
Sword icon.pngFlowen's Sword (3079) 10★ 290-300 25 9 308-318 402 ATP × × × × × × × × +5 LCK
Sword icon.pngFlowen's Sword (3082) 10★ 211-273 17 12 235-297 388 ATP × × × × × × × × +5 LCK
Sword icon.pngFlowen's Sword (3083) 10★ 261-283 19 11 283-305 382 ATP × × × × × × × × +5 LCK
Sword icon.pngFlowen's Sword (3084) 10★ 300-320 34 85 470-490 Spirit 680 ATP × × × × × × × × +5 LCK;
real version
Sword icon.pngVictor Axe 10★ 300-420 44 20 340-460 Fill 400 ATP Max of one target
Sword icon.pngRed Sword 10★ 400-611 37 52 504-715 Seize 630 ATP × × × × × × × ×
Sword icon.pngChain Sawd 10★ 500-525 36 15 530-555 Gush 700 ATP × × × × × × × × −15 EVP
Sword icon.pngZanba 10★ 310-438 38 38 386-514 Berserk 710 ATP × × × × × × × × × ×
Sword icon.pngSealed J-Sword 11★ 420-525 35 0 420-525 Hell 710 ATP × × × × × × × × Has a chance to inflict Slow every 2 minutes;
unseals into Sword icon.pngTsumikiri J-Sword after 23,000 kills
Sword icon.pngLaconium Axe 11★ 700-750 40 25 750-800 Berserk 880 ATP × × × × × × × × × −30 EVP;
max of one target
Sword icon.pngDark Flow 11★ 756-900 50 0 756-900 See Notes 971 ATP × × × × × × × × Fires five heavy-attack projectiles;
only usable if current HP is 12.5% of maximum or less;
cannot combo
Sword icon.pngTsumikiri J-Sword 12★ 700-756 40 50 800-856 See Notes 910 ATP × × × × × × × × Consumes PB gauge to fire 360° wave attack;
requires at least 20 PB to initiate
Sword icon.pngTypeSW/Sword 12★ 150 35 125 400 350 ATP × × × × × × × × TypeM weapon
Sword icon.pngTypeSW/J-Sword 12★ 100-150 40 125 350-400 350 ATP TypeM weapon
Sword icon.pngTypeSW/Slicer 12★ 100-140 45 125 350-390 350 ATP TypeM weapon
Sword icon.pngES Sword 12★ 200 35 250 700 Varies 800 ATP × × × × × × × × Obtained from Challenge Mode
Weapon Name Rarity ATP ATA Grind Total ATP Special Req. HUmr HUnl HUct HUcl RAmr RAml RAct RAcl FOmr FOml FOnm FOnl Notes
Classes

Frame Data[edit | edit source]

All frame data is calculated from first input until return to neutral (i.e. the ability to make another input).

Attack Data[edit | edit source]

NNN combo.

Class Attack Speed
Default +5% +10% +20% +40%
Male 98F 94F 91F 84F 74F
Female 98F 94F 91F 84F 74F
FOmarl 110F 106F 102F 95F 82F

Cast Data[edit | edit source]

Level 1 Foie.

Class V801
No Yes
Male 37F 34F
Female 37F 34F
FOmarl 37F 34F

Availability[edit | edit source]

In Normal difficulty, sword-type weapons will not drop:

Otherwise, any common weapon drop has a chance to be a sword-type weapon based on the party's section ID:

Section ID Sword Rate
Viridia 6%
Greenill 1%
Skyly 13%
Bluefull 7%
Purplenum 3%
Pinkal 6%
Redria 7%
Oran 8%
Yellowboze 7%
Whitill 6%