Class comparison and Reach for the Dream: Difference between pages

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(→‎Level 1: missing black border)
 
 
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==Stat comparison tables==
{{Quest
|title=Reach for the Dream
|episode=2
|category=VR
|desc=Try the new simulator built to improve communication among hunters!
|info=New simulator that attempts to improve communication among hunters!
|client=Nol Rinale
|reward=300 Meseta
|author=Sonic Team
|langs=English, Japanese
|nxpon=577
|hxpon=2585
|vhxpon=5187
|uxpon=15994
|nxpoff=577
|hxpoff=2600
|vhxpoff=5181
|uxpoff=14474
}}
==Answers To All The Rooms==
Note: that that when retyping on what's the screen is not case sensitive or can other stuff typed accident as long is the phase it typed on what is shown.


Legend:
Example: If the screen says "Good Bye."  
* <span style="color:#32CD32">Green</span> text = Best In-Class (Hunter, Ranger, Force)
* <span style="color:#fa5555">Red</span> text = Worst In-Class (Hunter, Ranger, Force)
* <span style="color:#32CD32">'''Bolded green'''</span> text = Highest Overall
* <span style="color:#fa5555">'''Bolded red'''</span> text = Lowest Overall


===Level 1===
Here are the answers that '''will''' take
{|class="wikitable" style="text-align: center;"
* good bye.
!
* GOOD BYE.
!HUmr
* GoOD Bye.
!HUnl
* &nbsp;&nbsp;&nbsp;good bye. &nbsp;&nbsp;&nbsp;(Spacing on each side will still work)   
!HUct
* asdlkasjdl good Bye. (Just have the phrase "Good bye." with other stuff typed will still work)
!style="border-right:solid 1px black;"|HUcl
 
!RAmr
What it '''''will not''''' take
!RAml
* asdfgood bye.sad (asd and sad the game think its part of the word)
!RAct
* good bye (need the period)
!style="border-right:solid 1px black;"|RAcl
* Good &nbsp;&nbsp; Bye. (too many spaces between "good" and bye"
!FOmr
====(Room 1 retype text)====
!FOml
* Can you cast Ryuker?
!FOnm
* Congratulations!
!FOnl
* Good bye.
|-
* Good morning.
!HP
* Hello.
|40
* Is this Okay?
|style="color:#fa5555;"|38
* One moment...
|style="color:#32CD32;"|'''44'''
* See you later.
|style="color:#32CD32; border-right:solid 1px black;"|'''44'''
* Thank you!
|style="color:#fa5555;"|29
* Where are we?
|style="color:#fa5555;"|29
====(Room 2 retype text and clear enemies)====
|style="color:#32CD32;"|33
* ...
|style="border-right:solid 1px black;"|31
* Gasp
|style="color:#32CD32;"|29
* Hey
|style="color:#32CD32;"|29
* Hmph
|style="color:#fa5555;"|'''27'''
* Stay here
|style="color:#fa5555;"|'''27'''
* Uhhh...
|-
* Well
!TP
* What's up?
|style="color:#fa5555;"|29
* Which one?
|style="color:#32CD32;"|40
* Wow!
| -
====(Room 3 retype text and clear enemies)====
|style="border-right:solid 1px black;| -
* Are you OK?
|style="color:#fa5555;"|'''20'''
* Are you sure?
|style="color:#fa5555;"|'''20'''
* It's open!  
| -
* Item?
|style="border-right:solid 1px black;| -
* Leave it to me!
|style="color:#fa5555;"|79
* Let's go!
|style="color:#fa5555;"|79
* OK!
|style="color:#43cc43;"|'''90'''
* Which way?
|87
* Watch out!
|-
====(Room 4 type on what is shown)====
!ATP
* Savage Wolf/Gulgus
|style="color:#43cc43;"|'''45'''
* Barbarous Wolf/Gulgus-gue
|style="color:#fa5555;"|40
* Delsaber
|style="color:#43cc43;"|'''45'''
* Dubchic/Dubchich
|style="border-right:solid 1px black; color:#43cc43;"|'''45'''
* Garanz/Baranz
|style="color:#fa5555;"|23
* Pan Arms
|style="color:#fa5555;"|23
* Hidoom (Yellow)
|style="color:#32CD32;"|30
* Migium (Purple)
|style="border-right:solid 1px black;|25
====(Secret Room 1 Question and Answer)====
|style="color:#32CD32;"|16
* Q. Currency used on Pioneer 2.
|style="color:#32CD32;"|16
* A. Meseta
|style="color:#32CD32;"|16
 
|style="color:#fa5555;"|'''13'''
* Q. Neutralizes poison in the body.
|-
* A. Antidote
!DFP
 
|style="color:#fa5555;"|17
* Q. Reveals traps that are hidden in rooms.
|style="color:#32CD32;"|22
* A. Trap Vision
|18
 
|style="border-right:solid 1px black;|18
* Q. An ice technique. Freezes enemies with ice projectiles.
|style="color:#fa5555;"|13
* A. Gibarta
|style="color:#fa5555;"|13
 
|18
* Q. A lightning technique. Strikes all surrounding enemies.
|style="border-right:solid 1px black; color:#43cc43;"|'''23'''
* A. Razonde
|10
 
|10
* Q. A short Photon sword. Attacks enemies twice.
|style="color:#fa5555;"|'''7'''
* A. Dagger
|style="color:#32CD32;"|13
 
|-
* Q. A superior short sword usable only by masters
!MST
* A. Edge
|style="color:#fa5555;"|29
 
|style="color:#32CD32;"|40
* Q. A rifle with good accuracy and power
| -
* A. Sniper
|style="border-right:solid 1px black;| -
 
|style="color:#fa5555;"|'''20'''
* Q. A shotgun that fires a spread of Photon Bullets
|style="color:#fa5555;"|'''20'''
* A. Shot
| -
 
|style="border-right:solid 1px black;| -
* Q. A magic cane with good power and attributes.
|style="color:#fa5555;"|53
* A. Staff
|style="color:#fa5555;"|53
====(Room 5 retype text and clear enemies)====
|style="color:#43cc43;"|'''60'''
* cough!
|58
* Hee hee hee hee
|-
* I might quit
!ATA
* Nice Force!
|68
* Nice Resta!
|style="color:#fa5555;"|63
* Oh, man!
|64
* Run!
|style="border-right:solid 1px black; color:#32CD32;"|71
* That's a rare find
|style="color:#43cc43;"|'''80'''
* Watch out for traps!
|style="color:#fa5555;"|72
* Withdrawing
|75
====(Room 6 retype text and clear enemies)====
|style="border-right:solid 1px black;|77
* Aaaaaa
|style="color:#32CD32;"|63
* Bingo!
|style="color:#32CD32;"|63
* Booom
|style="color:#fa5555;"|'''61'''
* Gwaaaa
|style="color:#fa5555;"|'''61'''
* Ha ha ha ha
|-
* I'm hungry
!EVP
* I see.
|45
* Morning already?
|style="color:#32CD32;"|'''60'''
* That's enough
|style="color:#fa5555;"|35
* Sorry I'm late. (bugged? [Will not go through])
|style="border-right:solid 1px black; color:#fa5555;"|35
====(Secret Room 2)====
|style="color:#32CD32;"|36
* Answer: Time.
|style="color:#32CD32;"|36
====(Room 7 type the follow without using the letters S.O.N.I.C)====
|style="color:#fa5555;"|'''31'''
* Bullaw (Bulclaw)
|style="border-right:solid 1px black; color:#fa5555;"|'''31'''
* Dark Guer (Dark Gunner)
|style="color:#fa5555;"|35
* Dvty Barrer(Divinity Barrier)
|style="color:#fa5555;"|35
* Gguh (Gigush)
|50
* Gugr (Gungir)
|style="color:#43cc43;"|53
* Luk Materal (Luck Material)
|}
* Perfet Frame (Perfect Frame)
* Rebx (Recobox)
* Rpper (Ripper)
* Yaka (Yaksa)
====(Room 8 retype text and clear enemies)====
* A rare find!
* Can you support me?
* Congratulations!
* Cool!
* It's lighting up
* Talala
* That's the Principal!
* The enemies are dead.
* Can I customize it? (bugged? [Will not go through])
* Sorry I'm late. (bugged? [Will not go through])
====(Secret Room 3 Question and Answer)====
* Q. Increase Evasion Power (EVP) by 2. Attribute will not exceed class limit.
* A. Evade Material
 
* Q. Photon Amplifier that boosts the power of Barta techniques.
* A. Amplifier of Blue
 
* Q. Small shield that evolves when it is equipped with a Shifta / Deband Amplifier
* A. ASSIST BARRIER
 
* Q. An advanced protective screen for the left hand. Boosts defense, lightning resist for all classes.
* A. Plasma Barrier
 
* Q. A superior sword usable only by masters. Also steals 13% of enemy HP with a special attack.
* A. Fill Pallasch
 
* Q. A superior long sword usable only by masters. (Has a high chance of confusing enemies.) ← This part of the question does not show up in-game
* A. Havoc Berdys


===Level 200===
* Q. A superb throwing blade usable only by masters often paralyzes eneimes with a single attack.
{|class="wikitable" style="text-align: center;"
* A. Seize Sawcer
!
!HUmr
!HUnl
!HUct
!style="border-right:solid 1px black;"|HUcl
!RAmr
!RAml
!RAct
!style="border-right:solid 1px black;"|RAcl
!FOmr
!FOml
!FOnm
!FOnl
|-
!HP
|1420
|style="color:#fa5555;"|1308
|style="color:#32CD32;"|1762
|style="border-right:solid 1px black;|1380
|1520
|style="color:#fa5555;"|1315
|style="color:#43cc43;"|'''1964'''
|style="border-right:solid 1px black;|1890
|1175
|style="color:#32CD32;"|1273
|1232
|style="color:#fa5555;"|'''1148'''
|-
!TP
|style="color:#fa5555;"|793
|style="color:#32CD32;"|1084
| -
|style="border-right:solid 1px black;| -
|style="color:#fa5555;"|'''704'''
|style="color:#32CD32;"|931
| -
|style="border-right:solid 1px black;"| -
|1783
|style="color:#fa5555;"|1699
|1945
|style="color:#43cc43;"|'''2098'''
|-
!ATP
|943
|style="color:#fa5555;"|835
|style="color:#43cc43;"|'''1146'''
|style="border-right:solid 1px black;|901
|806
|style="color:#fa5555;"|743
|style="color:#32CD32;"|859
|style="border-right:solid 1px black;|775
|style="color:#32CD32;"|753
|721
|613
|style="color:#fa5555;"|'''483'''
|-
!DFP
|422
|style="color:#32CD32;"|538
|501
|style="border-right:solid 1px black; color:#fa5555;"|399
|style="color:#fa5555;"|359
|426
|505
|style="border-right:solid 1px black; color:#43cc43;"|'''562'''
|style="color:#fa5555;"|'''321'''
|351
|style="color:#32CD32;"|408
|334
|-
!MST
|style="color:#fa5555;"|594
|style="color:#32CD32;"|885
| -
|style="border-right:solid 1px black;"| -
|style="color:#fa5555;"|'''505'''
|style="color:#32CD32;"|732
| -
|style="border-right:solid 1px black;"| -
|990
|style="color:#fa5555;"|934
|1098
|style="color:#43cc43;"|'''1200'''
|-
!ATA
|174
|style="color:#fa5555;"|147
|158
|style="border-right:solid 1px black; color:#32CD32;"|184
|style="color:#43cc43;"|'''230'''
|216
|style="color:#fa5555;"|199
|style="border-right:solid 1px black;"|208
|138
|style="color:#32CD32;"|144
|style="color:#fa5555;"|'''128'''
|133
|-
!EVP
|682
|666
|style="color:#fa5555;"|585
|style="border-right:solid 1px black; color:#32CD32;"|777
|639
|style="color:#43cc43;"|'''798'''
|style="color:#fa5555;"|626
|style="border-right:solid 1px black;|713
|551
|style="color:#fa5555;"|'''513'''
|531
|style="color:#32CD32;"|735
|}


===Maximum stats===
* Q. A superior battle cane usable only by masters. Also has a chance to paralyze enemies.
{|class="wikitable" style="text-align: center;"
* A. Bind Pillar
!
!HUmr
!HUnl
!HUct
!style="border-right:solid 1px black;"|HUcl
!RAmr
!RAml
!RAct
!style="border-right:solid 1px black;"|RAcl
!FOmr
!FOml
!FOnm
!FOnl
|-
!{{Note|Maximum HP is calculated from level 200 HP, plus 125 HP Materials. There is no cap on maximum HP, so it may still be increased through other sources.|HP}}
|1670
|style="color:#fa5555;"|1558
|style="color:#32CD32;"|2012
|style="border-right:solid 1px black;|1630
|1770
|style="color:#fa5555;"|1565
|style="color:#43cc43;"|'''2214'''
|style="border-right:solid 1px black;|2140
|1425
|style="color:#32CD32;"|1523
|1482
|style="color:#fa5555;"|'''1398'''
|-
!{{Note|Maximum TP is calculated from level 200 TP, maximum MST, plus 125 TP Materials. There is no cap on maximum TP, so it may still be increased through other sources.|TP}}
|style="color:#fa5555;"|1181
|style="color:#32CD32;"|1626
| -
|style="border-right:solid 1px black;"| -
|style="color:#fa5555;"|'''1114'''
|style="color:#32CD32;"|1480
| -
|style="border-right:solid 1px black;"| -
|2558
|style="color:#fa5555;"|2474
|2798
|style="color:#43cc43;"|'''3173'''
|-
!ATP
|1397
|style="color:#fa5555;"|1237
|style="color:#43cc43;"|'''1639'''
|style="border-right:solid 1px black;"|1301
|1260
|style="color:#fa5555;"|1145
|style="color:#32CD32;"|1350
|style="border-right:solid 1px black;"|1175
|style="color:#32CD32;"|1002
|872
|814
|style="color:#fa5555;"|'''583'''
|-
!DFP
|579
|589
|style="color:#32CD32;"|601
|style="border-right:solid 1px black; color:#fa5555;"|525
|style="color:#fa5555;"|515
|577
|606
|style="border-right:solid 1px black; color:#43cc43;"|'''688'''
|470
|style="color:#32CD32;"|498
|463
|style="color:#fa5555;"|'''390'''
|-
!MST
|style="color:#fa5555;"|732
|style="color:#32CD32;"|1177
| -
|style="border-right:solid 1px black;"| -
|style="color:#fa5555;"|'''665'''
|style="color:#32CD32;"|1031
| -
|style="border-right:solid 1px black;"| -
|1340
|style="color:#fa5555;"|1284
|1500
|style="color:#43cc43;"|'''1750'''
|-
!ATA
|200
|199
|style="color:#fa5555;"|191
|style="border-right:solid 1px black; color:#32CD32;"|218
|style="color:#43cc43;"|'''249'''
|241
|style="color:#fa5555;"|224
|style="border-right:solid 1px black;"|231
|style="color:#fa5555;"|'''163'''
|170
|180
|style="color:#32CD32;"|186
|-
!EVP
|756
|811
|style="color:#fa5555;"|660
|style="border-right:solid 1px black; color:#32CD32;"|877
|715
|style="color:#43cc43;"|'''900'''
|style="color:#fa5555;"|699
|style="border-right:solid 1px black;"|787
|651
|style="color:#fa5555;"|'''588'''
|679
|style="color:#32CD32;"|883
|}


Note: while the maximum [[ATP]] values shown in the table above are also displayed ingame in golden font, the real ATP values slightly deviate at random on each attack. This variance is:
* Q. An exceptional cane. Has amazing power. Sacrifice HP to launch a powerful attack.
*5 ATP for all [[Hunter]] classes
* A. Berserk Club
*4 ATP for all [[Ranger]] classes
*2 ATP for all [[Force]] classes
E.g. for [[HUcast]] the maximum ATP is 1639 and the variation 5 ATP, meaning on each attack it varies from 1634-1639 ATP.


===Solo ATP===
* Q. The ultimate weapon?--hard, yet supple and smooth!
The following table displays each class' [[ATP]] with their highest available level of self-{{Shifta}} and maximum ATP.
* A. akiko's frying pan


{| class="wikitable" style="text-align: center;"
==Enemy Counts==
|-
{|class="wikitable questTable" style="display:inline-table;vertical-align:top;"
!colspan="1" |
!colspan=2|[[VR Spaceship Alpha|VR Spaceship Alpha]]
!colspan="4" style="border-right:solid 1px black;"|Hunters
!colspan="4" style="border-right:solid 1px black;"|Rangers
!colspan="4" |Forces
|-
!
!colspan="1" |HUmr
!colspan="1" |HUnl
!colspan="1" |HUct
!colspan="1" style="border-right:solid 1px black;"|HUcl
!colspan="1" |RAmr
!colspan="1" |RAml
!colspan="1" |RAct
!colspan="1" style="border-right:solid 1px black;"|RAcl
!colspan="1" |FOmr
!colspan="1" |FOml
!colspan="1" |FOnm
!colspan="1" |FOnl
|-
!style="white-space: nowrap" |{{Shifta|n}} Lv.
|3
|20
|3
|style="border-right:solid 1px black;"|3
|15
|20
| -
|style="border-right:solid 1px black;"| -
|30
|30
|30
|30
|-
|-
!ATP
!Enemy
|1574
!Count
|1666
|style="color:#43cc43;"|'''1845'''
|style="border-right:solid 1px black; color:#fa5555;"|1464
|style="color:#32CD32;"|1615
|1542
|1350
|style="border-right:solid 1px black; color:#fa5555;"|1175
|style="color:#32CD32;"|1479
|1287
|1202
|style="color:#fa5555;"|'''861'''
|}
: ''Note: [[Hunters]] other than HUnewearl can gain access to {{Shifta}} and {{Deband}} Lv. 3 through the use of {{Sword|rare|S-Red's Blade}}.''
 
==Techniques==
===Maximum levels===
{| class="wikitable" style="text-align:center"
|+
! colspan="2" rowspan="2"|Techniques
! colspan="5" rowspan="1"|Maximum Level
|-
|-
!rowspan="1"|HUmar
|[[Gillchic]]
!rowspan="1"|HUnewearl
|19
!rowspan="1"|RAmar
!rowspan="1"|RAmarl
!rowspan="1"|Forces
|-
|-
! rowspan="4" colspan="1" |[[Techniques#Attack techniques|Attack]]
|[[Dubchic]]
| colspan="1" style="text-align:left" |[[File:Foie.png|16px|link=]][[Techniques#Simple techniques|Simple]]
|6
| rowspan="3" |15
| rowspan="3" |20
| rowspan="3" |15
| rowspan="3" |20
| rowspan="3" |30
|-
|-
| colspan="1" style="text-align:left" |[[File:Gibarta.png|16px|link=]][[Techniques#Normal techniques|Normal]]
|[[Dubwitch]]
|1
|-
|-
| colspan="1" style="text-align:left" |[[File:Razonde.png|16px|link=]][[Techniques#Hard techniques|Hard]]
|[[Savage Wolf]]
|- style="border-bottom: solid 2px #aaa;"
|4
| colspan="1" style="text-align:left" |{{Grants}}<br>{{Megid}}
| colspan="4" rowspan="1" | -
| rowspan="1" |30
|-
|-
! rowspan="3" colspan="1" |[[Techniques#Recovery techniques|Recovery]]
|[[Delsaber]]
| colspan="1" style="text-align:left" |{{Resta}}
|15
|20
|15
|20
|30
|-
| colspan="1" style="text-align:left" |{{Anti}}
|5
|7
|7
|5
|7
|7
|- style="border-bottom: solid 2px #aaa;"
| colspan="1" style="text-align:left" |{{Reverser}}
| colspan="4" | -
|Yes
|-
|-
! rowspan="5" colspan="1" |[[Techniques#Support techniques|Support]]
|[[Pan Arms]]
| colspan="1" style="text-align:left" |{{Shifta}}<br>{{Deband}}
|2
| rowspan="1" | -
| rowspan="1" |20
| rowspan="1" |15
| rowspan="1" |20
| rowspan="1" |30
|-
|-
| colspan="1" style="text-align:left" |{{Jellen}}<br>{{Zalure}}
|[[Garanz]]
| rowspan="1" |15
|3
| rowspan="1" |20
| rowspan="1" | -
| rowspan="1" |20
| rowspan="1" |30
|-
| colspan="1" style="text-align:left" |{{Ryuker}}
| colspan="5" |Yes
|}
|}
 
{|class="wikitable questTable" style="display:inline-table;vertical-align:top;"
===Boosts===
!colspan=2|Boxes
{| class="wikitable" style="text-align:center"
|+
!Class
!Technique(s)
!Boost
|-
! rowspan="2" |[[FOmar]]
|{{TechImg|Gi|24px}} {{TechImg|Grants|24px}}
| +30% damage
|- style="border-bottom: solid 2px #aaa;"
|{{TechImg|Buffs|24px}}
| +100% range
|-
! rowspan="2" |[[FOmarl]]
|{{TechImg|Grants|24px}}
| +50% damage
|- style="border-bottom: solid 2px #aaa;"
|{{TechImg|Buffs&Recovery|24px}}
| +100% range
|-
! rowspan="2" |[[FOnewm]]
|{{TechImg|Gi|24px}}
| rowspan="2" | +30% damage
|- style="border-bottom: solid 2px #aaa;"
|{{TechImg|Ra|24px}}
|-
! rowspan="3" |[[FOnewearl]]
|{{TechImg|Simple|24px}}
| +30% damage
|-
|{{TechImg|Megid|24px}}
|Pierces
|-
|{{TechImg|Healing|24px}}
| +100% range
|}
 
==Trap growth==
All android classes start with two of each {{Trap|Traps#Player traps|Trap}} at level one, and gain more traps based on the formula <code>level/x</code> (where "x" depends on the specific class and kind of trap, indicated in the table below). This means trap count can be calculated for any level with the following formula:
* <code>Trap count = 2 + (level/x)</code>
The maximum amount for all traps is 20.
 
The below table references "x" for each class. The numbers in parentheses indicate what level the class maxes out their trap count.
{|class="wikitable" style="text-align: center;"
!
!HUcast
!HUcaseal
!RAcast
!RAcaseal
|-
!Damage
|'''11''' (198)
|'''9''' (162)
|'''7''' (126)
|'''7''' (126)
 
|-
|-
!Freeze
!Box Type
|'''7''' (126)
!Count
|'''10''' (180)
|'''9''' (162)
|'''11''' (198)
|-
|-
!Confuse
!colspan=2|[[VR Spaceship Alpha|VR Spaceship Alpha]]
|'''7''' (126)
|'''10''' (180)
|'''11''' (198)
|'''9''' (162)
|-
|-
|[[Box|Box]]
|6
|}
|}
{{Classes}}
{{Episode2Quests}}
{{Guides}}
[[Category:Quests]][[Category:Episode 2 Quests]]
[[Category:Guides]]
[[Category:VR Quests]]

Revision as of 03:20, 1 June 2025

Quest icon.pngReach for the Dream
Episode 2
Category: Quest category icon.pngVR
Client: Nol Rinale
Info: New simulator that attempts to improve communication among hunters!
Description: Try the new simulator built to improve communication among hunters!
Reward: 300 Meseta
Author: Sonic Team
Languages: English, Japanese
Total XP

N H VH U
577 2585 5187 15994

N H VH U
577 2600 5181 14474

Answers To All The Rooms

Note: that that when retyping on what's the screen is not case sensitive or can other stuff typed accident as long is the phase it typed on what is shown.

Example: If the screen says "Good Bye."

Here are the answers that will take

  • good bye.
  • GOOD BYE.
  • GoOD Bye.
  •    good bye.    (Spacing on each side will still work)
  • asdlkasjdl good Bye. (Just have the phrase "Good bye." with other stuff typed will still work)

What it will not take

  • asdfgood bye.sad (asd and sad the game think its part of the word)
  • good bye (need the period)
  • Good    Bye. (too many spaces between "good" and bye"

(Room 1 retype text)

  • Can you cast Ryuker?
  • Congratulations!
  • Good bye.
  • Good morning.
  • Hello.
  • Is this Okay?
  • One moment...
  • See you later.
  • Thank you!
  • Where are we?

(Room 2 retype text and clear enemies)

  • ...
  • Gasp
  • Hey
  • Hmph
  • Stay here
  • Uhhh...
  • Well
  • What's up?
  • Which one?
  • Wow!

(Room 3 retype text and clear enemies)

  • Are you OK?
  • Are you sure?
  • It's open!
  • Item?
  • Leave it to me!
  • Let's go!
  • OK!
  • Which way?
  • Watch out!

(Room 4 type on what is shown)

  • Savage Wolf/Gulgus
  • Barbarous Wolf/Gulgus-gue
  • Delsaber
  • Dubchic/Dubchich
  • Garanz/Baranz
  • Pan Arms
  • Hidoom (Yellow)
  • Migium (Purple)

(Secret Room 1 Question and Answer)

  • Q. Currency used on Pioneer 2.
  • A. Meseta
  • Q. Neutralizes poison in the body.
  • A. Antidote
  • Q. Reveals traps that are hidden in rooms.
  • A. Trap Vision
  • Q. An ice technique. Freezes enemies with ice projectiles.
  • A. Gibarta
  • Q. A lightning technique. Strikes all surrounding enemies.
  • A. Razonde
  • Q. A short Photon sword. Attacks enemies twice.
  • A. Dagger
  • Q. A superior short sword usable only by masters
  • A. Edge
  • Q. A rifle with good accuracy and power
  • A. Sniper
  • Q. A shotgun that fires a spread of Photon Bullets
  • A. Shot
  • Q. A magic cane with good power and attributes.
  • A. Staff

(Room 5 retype text and clear enemies)

  • cough!
  • Hee hee hee hee
  • I might quit
  • Nice Force!
  • Nice Resta!
  • Oh, man!
  • Run!
  • That's a rare find
  • Watch out for traps!
  • Withdrawing

(Room 6 retype text and clear enemies)

  • Aaaaaa
  • Bingo!
  • Booom
  • Gwaaaa
  • Ha ha ha ha
  • I'm hungry
  • I see.
  • Morning already?
  • That's enough
  • Sorry I'm late. (bugged? [Will not go through])

(Secret Room 2)

  • Answer: Time.

(Room 7 type the follow without using the letters S.O.N.I.C)

  • Bullaw (Bulclaw)
  • Dark Guer (Dark Gunner)
  • Dvty Barrer(Divinity Barrier)
  • Gguh (Gigush)
  • Gugr (Gungir)
  • Luk Materal (Luck Material)
  • Perfet Frame (Perfect Frame)
  • Rebx (Recobox)
  • Rpper (Ripper)
  • Yaka (Yaksa)

(Room 8 retype text and clear enemies)

  • A rare find!
  • Can you support me?
  • Congratulations!
  • Cool!
  • It's lighting up
  • Talala
  • That's the Principal!
  • The enemies are dead.
  • Can I customize it? (bugged? [Will not go through])
  • Sorry I'm late. (bugged? [Will not go through])

(Secret Room 3 Question and Answer)

  • Q. Increase Evasion Power (EVP) by 2. Attribute will not exceed class limit.
  • A. Evade Material
  • Q. Photon Amplifier that boosts the power of Barta techniques.
  • A. Amplifier of Blue
  • Q. Small shield that evolves when it is equipped with a Shifta / Deband Amplifier
  • A. ASSIST BARRIER
  • Q. An advanced protective screen for the left hand. Boosts defense, lightning resist for all classes.
  • A. Plasma Barrier
  • Q. A superior sword usable only by masters. Also steals 13% of enemy HP with a special attack.
  • A. Fill Pallasch
  • Q. A superior long sword usable only by masters. (Has a high chance of confusing enemies.) ← This part of the question does not show up in-game
  • A. Havoc Berdys
  • Q. A superb throwing blade usable only by masters often paralyzes eneimes with a single attack.
  • A. Seize Sawcer
  • Q. A superior battle cane usable only by masters. Also has a chance to paralyze enemies.
  • A. Bind Pillar
  • Q. An exceptional cane. Has amazing power. Sacrifice HP to launch a powerful attack.
  • A. Berserk Club
  • Q. The ultimate weapon?--hard, yet supple and smooth!
  • A. akiko's frying pan

Enemy Counts

VR Spaceship Alpha
Enemy Count
Gillchic 19
Dubchic 6
Dubwitch 1
Savage Wolf 4
Delsaber 7
Pan Arms 2
Garanz 3
Boxes
Box Type Count
VR Spaceship Alpha
Box 6