Smartlink: Difference between revisions
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|desc = Raises ATA for Hunters and Forces using ranged attacks. | |desc = Raises ATA for Hunters and Forces using ranged attacks. | ||
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{{Unit|rare|Smartlink}} is a rare [[Units|unit]] that removes the accuracy penalty that [[Classes#Hunters|Hunters]] and [[Classes#Forces|Forces]] incur when using ranged attacks (which includes [[Slicers]] and [[Cards]]). | {{Unit|rare|Smartlink}} is a rare [[Units|unit]] that removes the accuracy penalty that [[Classes#Hunters|Hunters]] and [[Classes#Forces|Forces]] incur when using ranged attacks (which includes [[Slicers]] and [[Cards]]). Contrary to its description, it does not increase the [[ATA]] stat. | ||
The ranged accuracy penalty is | This unit is considered a staple for all Hunters and Forces who use any ranged weapon, as without this unit, their chance to hit when using ranged weapons is significantly worse. | ||
==Details== | |||
The ranged accuracy penalty that Hunters and Forces ''without'' this unit are subject to is equal to <code>distance * 0.33</code>. This value is directly subtracted from a character's chance to hit at the very end of the [[Game mechanics#Accuracy|accuracy]] formula, making it one of the most significant factors. For example, if a player's chance to hit is 50%, and the ranged accuracy penalty is calculated at 30%, the final chance to hit will be 20%. | |||
[[Classes#Rangers|Rangers]] lack this penalty as a trait inherent to their class, and thus do not need (nor can they equip) this unit. | [[Classes#Rangers|Rangers]] lack this penalty as a trait inherent to their class, and thus do not need (nor can they equip) this unit. | ||
The following table shows common penalties at max ranges of certain weapon types. | |||
{| class="wikitable" | {| class="wikitable" | ||
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| 210 ([[Rifles|Rifle]] range) || style="text-align:center" |69% | | 210 ([[Rifles|Rifle]] range) || style="text-align:center" |69% | ||
|} | |} | ||
==Availability== | ==Availability== | ||
===Enemy Drops=== | ===Enemy Drops=== | ||
Latest revision as of 23:55, 18 June 2026
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Smartlink is a rare unit that removes the accuracy penalty that Hunters and Forces incur when using ranged attacks (which includes Slicers and Cards). Contrary to its description, it does not increase the ATA stat.
This unit is considered a staple for all Hunters and Forces who use any ranged weapon, as without this unit, their chance to hit when using ranged weapons is significantly worse.
Details
The ranged accuracy penalty that Hunters and Forces without this unit are subject to is equal to distance * 0.33. This value is directly subtracted from a character's chance to hit at the very end of the accuracy formula, making it one of the most significant factors. For example, if a player's chance to hit is 50%, and the ranged accuracy penalty is calculated at 30%, the final chance to hit will be 20%.
Rangers lack this penalty as a trait inherent to their class, and thus do not need (nor can they equip) this unit.
The following table shows common penalties at max ranges of certain weapon types.
| Distance (in Units) | Penalty |
|---|---|
| 85 (Mechgun range) | 28% |
| 95 (Slicer range) | 31% |
| 115 ( |
38% |
| 150 (Card range) | 50% |
| 170 (Handgun range) | 56% |
| 210 (Rifle range) | 69% |
Availability
Enemy Drops
| Section ID | Difficulty | Enemy | Drop Rate |
|---|---|---|---|
| Ultimate | Gulgus (E2) | 1/1241 | |
| Ultimate | Zu | 1/1280 | |
| Ultimate | Zu | 1/1280 | |
| Ultimate | Hildelt (E1) | 1/1205 |
Black Paper's Dangerous Deal
- Main article:
Black Paper's Dangerous Deal,
Black Paper's Dangerous Deal 2
Note that all rates are the chance of getting an item per Photon Crystal, not per roll.
| Quest | Difficulty | Rate |
|---|---|---|
| Zu Route | Ultimate | 1/5.64 |
| Black Paper's Deal 2 | Normal | 1/9 |
| Hard | 1/16 | |
| Very Hard | 1/8.76 | |
| Ultimate | 1/8.76 |
Wandering Tekker
- Main article: Coren
| Day | Meseta | Rate |
|---|---|---|
| Tuesday | 100,000 | 1/412.5 |