Shots: Difference between revisions

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{{WeaponTableRowRanged|Power Maser    |11|  270  |37|20|160 ATA|special=        |notes=Can hit up to 10 targets; cannot combo;<br>fires Gizonde instead of normal bullets|class=000011110000}}
{{WeaponTableRowRanged|Power Maser    |11|  270  |37|20|160 ATA|special=        |notes=Can hit up to 10 targets; cannot combo;<br>fires Gizonde instead of normal bullets|class=000011110000}}
{{WeaponTableRowRanged|Dark Meteor    |11|150-280|45|25|190 ATA|special=See Notes|notes=Cannot combo; increased range (+20); special fires a<br>piercing shot in front of you that has lasting properties|class=000011110000}}
{{WeaponTableRowRanged|Dark Meteor    |11|150-280|45|25|190 ATA|special=See Notes|notes=Cannot combo; increased range (+20); special fires a<br>piercing shot in front of you that has lasting properties|class=000011110000}}
{{WeaponTableRowRanged|TypeSH/Shot    |12|10|40|60|90 ATA|special=|notes=TypeM Weapon|class=000011110000}}
{{WeaponTableRowRanged|TypeSH/Shot    |12|10|40|60|90 ATA|special=|notes=[[TypeM weapons|TypeM weapon]]|class=000011110000}}
{{WeaponTableRowRanged|ES Shot        |12|10|40|125|180 ATA|special=Varies|notes=Obtained from Challenge Mode|class=000011110000|ES}}
{{WeaponTableRowRanged|ES Shot        |12|10|40|125|180 ATA|special=Varies|notes=Obtained from Challenge Mode|class=000011110000|ES}}
{{WeaponTableRowRanged|ES Bazooka    |12|10|40|250|180 ATA|special=Varies|notes=Obtained from Challenge Mode|class=000011110000|ES}}
{{WeaponTableRowRanged|ES Bazooka    |12|10|40|250|180 ATA|special=Varies|notes=Obtained from Challenge Mode|class=000011110000|ES}}

Revision as of 18:00, 27 January 2024

The most basic Shot.

Shots are a Ranger weapon type. Although they are less powerful and less accurate than the Rifle, they make up for it by targeting multiple targets in a wide arc in front of the character.

Basic Shot Information

  • Number of targets: 5
  • Number of hits: 1-1-1
  • Horizontal Distance: 130
  • Vertical Distance: 30
  • Horizontal Angle: 45°
  • Vertical Angle: 36°

List of Shots

Weapon Name Rarity ATP ATA Grind Total ATP Special Req. Classes Notes
HUmr HUnl HUct HUcl RAmr RAml RAct RAcl FOmr FOml FOnm FOnl

Gun icon.pngShot 1★ 20-25 27 20 85 ATA {{{7}}} × × × × × × × × −10 EVP
Gun icon.pngSpread 2★ 30-50 28 20 90 ATA {{{7}}} × × × × × × × × −10 EVP
Gun icon.pngCannon 3★ 40-80 30 15 102 ATA {{{7}}} × × × × × × × × −20 EVP
Gun icon.pngLauncher 4★ 50-110 31 15 112 ATA {{{7}}} × × × × × × × × −20 EVP
Gun icon.pngArms 5★ 60-140 33 10 120 ATA {{{7}}} × × × × × × × × −20 EVP
Gun icon.pngCrush Bullet 9★ 85-133 34 25 122 ATA Fill
(Reduced)
{{{7}}} × × × × × × × × −30 EVP
Gun icon.pngMeteor Smash 9★ 80-160 36 25 125 ATA Soul
(Reduced)
{{{7}}} × × × × × × × × −30 EVP
Gun icon.pngFinal Impact 9★ 95-170 36 30 125 ATA Lord's
(Reduced)
{{{7}}} × × × × × × × × −30 EVP, +10 LCK
Gun icon.pngInferno Bazooka 10★ 230-410 41 9 142 ATA Devil's {{{7}}} −20 EVP; can hit up to 1 target; increased range (+40)
Gun icon.pngL&K38 Combat 10★ 150-250 40 25 145 ATA Burning {{{7}}} −30 EVP; cannot combo; increased range (+40);
Can hit up to 1 target; fires 5 shots per attack
Gun icon.pngMaser Beam 10★ 230 37 20 160 ATA {{{7}}} × × × × × × × × Can hit up to 1 target; fires Gizonde instead of normal bullets
Gun icon.pngFlame Visit 10★ 300-450 40 9 164 ATA Havoc {{{7}}} × × × × × × × × Can hit up to 1 target; increased range (+60)
Gun icon.pngRambling May 10★ 360-450 45 0 170 ATA Chaos {{{7}}} × × × × × × Can hit up to 1 target; increased range (+40); fires 2 shots per attack;
Bullets have infinite vertical range; +30 ATA with Safety Heart equipped
Gun icon.pngPanzer Faust 10★ 350-500 42 9 181 ATA Chaos {{{7}}} × × × × × × × × × × Can hit up to 1 target
Gun icon.pngIron Faust 10★ 500-580 42 18 181 ATA Chaos {{{7}}} × × × × × × × × × × Can hit up to 1 target; cannot combo; projectile
explodes on impact, causing splash damage
Gun icon.pngBaranz Launcher 10★ 230-240 40 30 181 ATA Charge {{{7}}} × × × × × × × × 4 targets; slow projectile
Gun icon.pngBelra Cannon 10★ 400-500 45 20 187 ATA See Notes {{{7}}} × × × × × × × × Can hit up to 1 target; cannot combo
Gun icon.pngBurning Visit 11★ 340-540 40 18 164 ATA Havoc {{{7}}} × × × × × × × × Can hit up to 1 target; increased range (+60)
Gun icon.pngPower Maser 11★ 270 37 20 160 ATA {{{7}}} × × × × × × × × Can hit up to 10 targets; cannot combo;
fires Gizonde instead of normal bullets
Gun icon.pngDark Meteor 11★ 150-280 45 25 190 ATA See Notes {{{7}}} × × × × × × × × Cannot combo; increased range (+20); special fires a
piercing shot in front of you that has lasting properties
Gun icon.pngTypeSH/Shot 12★ 10 40 60 90 ATA {{{7}}} × × × × × × × × TypeM weapon
Gun icon.pngES Shot 12★ 10 40 125 180 ATA Varies ES × × × × × × × × Obtained from Challenge Mode
Gun icon.pngES Bazooka 12★ 10 40 250 180 ATA Varies ES × × × × × × × × Obtained from Challenge Mode

Availability

In Normal difficulty, shot-type weapons will not drop:

Otherwise, any common weapon drop has a chance to be a shot-type weapon based on the party's section ID:

Section ID Shot Rate
Viridia 11%
Greenill 4%
Skyly 4%
Bluefull 4%
Purplenum 5%
Pinkal 4%
Redria 8%
Oran 4%
Yellowboze 5%
Whitill 1%