Cure/Paralysis: Difference between revisions

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{{CorenTableRow|meseta=10,000|1/125}}
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{{CorenTableRow|meseta=100,000|1/93.75|divider=true}}
{{CorenTableRow|meseta=100,000|1/93.75|divider=true}}
{{CorenTableRow|day=Tuesday|dayspan=3|meseta=1,000|1/150}}
{{CorenTableRow|day=Tuesday|dayspan=3|meseta=1,000|1/125}}
{{CorenTableRow|meseta=10,000|1/75}}
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{{CorenTableRow|meseta=100,000|1/50|divider=true}}
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{{CorenTableRow|day=Friday|dayspan=3|meseta=1,000|1/200}}
{{CorenTableRow|day=Friday|dayspan=3|meseta=1,000|1/187.5}}
{{CorenTableRow|meseta=10,000|1/100}}
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Revision as of 11:24, 28 May 2024

Unit icon.pngCure/Paralysis
キュア/パラライズ


Star normal.pngStar normal.pngStar normal.pngStar normal.pngStar normal.pngStar normal.pngStar normal.pngStar normal.pngStar normal.pngStar empty.png
Type
:
Unit
HUmr HUnl HUct HUcl
RAmr RAml RAct RAcl
FOmr FOml FOnm FOnl
Hex
:
010343
When equipped, this medical unit will instantly cure Paralysis.
- In-game description

Cure/Paralysis provides immunity to the paralyzed status effect.

Availability

Enemy Drops

Section ID Difficulty Enemy Drop Rate
Greenill Very Hard Pouilly Slime (Rare) 7/8
Zu 1/233
Ultimate Bulclaw 1/1138
Gulgus-gue (E2) 1/1707
Skyly Ultimate Dolmolm 1/1707
Redria Very Hard Dubchic (E1) 1/213
Merissa AA (Rare) 1/2
Ultimate Merillia 1/1707

Black Paper's Dangerous Deal

Main article: Quest icon.pngBlack Paper's Dangerous Deal

Note that all rates are the chance of getting an item per Photon Crystal, not per roll.

Quest Difficulty Rate
Rappy Route Hard 1/10.3

Wandering Tekker

Main article: Coren
Day Meseta Rate
Sunday 1,000 1/187.5
10,000 1/125
100,000 1/93.75
Tuesday 1,000 1/125
10,000 1/83.33
100,000 1/62.50
Friday 1,000 1/187.5
10,000 1/125
100,000 1/93.75
Saturday 1,000 1/168.75
10,000 1/112.5
100,000 1/84.38