Anomalous Ordeal 1: Difference between revisions
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==Information== | ==Information== | ||
This quest uses the random spawns mechanism used in Episode 1 Challenge. There are some fixed enemies in each area with designated waves. These enemies will always spawn if the client generates a spawn for their wave number. | This quest uses the random spawns mechanism used in Episode 1 [[Challenge]]. There are some fixed enemies in each area with designated waves. These enemies will always spawn if the client generates a spawn for their wave number. | ||
==Fixed Enemy Counts== | ==Fixed Enemy Counts== | ||
Line 69: | Line 69: | ||
|- | |- | ||
|[[Box]] | |[[Box]] | ||
| | |42 | ||
|- | |- | ||
|[[Box|Box (Sol Atomizer)]] | |[[Box|Box (Sol Atomizer)]] | ||
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|11/102 | |11/102 | ||
|} | |} | ||
{| class="wikitable | {| class="wikitable" style="display:inline-table;vertical-align:top;" | ||
! colspan="2" |[[Ruins|Ruins 2]] | ! colspan="2" |[[Ruins|Ruins 2]] | ||
|- | |- | ||
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|7/100 | |7/100 | ||
|} | |} | ||
==Quest Maps== | |||
<gallery mode="nolines" heights="300" widths="300"> | |||
Anomalous Ordeal 1 (Forest 1).png | Forest 1 | |||
Anomalous Ordeal 1 (Ruins 2).png | Ruins 2 | |||
</gallery> | |||
{{Episode1Quests}} | |||
[[Category:Quests]] | [[Category:Quests]] | ||
[[Category:Episode 1 Quests]] | [[Category:Episode 1 Quests]] | ||
[[Category:Extermination Quests]] | [[Category:Extermination Quests]] |
Latest revision as of 03:34, 20 August 2025
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Episode 1 | |||||||||||||||||
Category: | ![]() |
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Client: | Scientist | ||||||||||||||||
Info: | Clear the Forest and Ruins of all monsters! Be careful! The monsters change every run! | ||||||||||||||||
Description: | The monsters are relentless and appearing without formation. | ||||||||||||||||
Reward: | Normal: 2000 Hard: 4000 Very Hard: 6000 Ultimate: 8000 |
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Author: | Ender | ||||||||||||||||
Languages: | English, Japanese | ||||||||||||||||
Total XP | |||||||||||||||||
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Information
This quest uses the random spawns mechanism used in Episode 1 Challenge. There are some fixed enemies in each area with designated waves. These enemies will always spawn if the client generates a spawn for their wave number.
Fixed Enemy Counts
Forest 1 | |
---|---|
Enemy | Count |
Monest | 1 |
Ruins 2 | |
---|---|
Enemy | Count |
Delsaber | 2 |
Dark Gunner | 15 |
Death Gunner | 6 |
Chaos Bringer | 1 |
Boxes | |
---|---|
Box Type | Count |
Forest 1 | |
Box | 43 |
Box (Armor) | 1 |
Box (Weapon) | 1 |
Ruins 2 | |
Box | 42 |
Box (Sol Atomizer) | 1 |
Box (Weapon) | 1 |
Random Enemy Spawn Chances
Forest 1 | |
---|---|
Enemy | Chance |
Booma | 21/102 |
Gobooma | 19/102 |
Gigobooma | 17/102 |
Savage Wolf | 12/102 |
Barbarous Wolf | 9/102 |
Monest | 3/102 |
Rag Rappy | 10/102 |
Hildebear | 11/102 |
Ruins 2 | |
---|---|
Enemy | Chance |
Dimenian | 22/100 |
La Dimenian | 18/100 |
So Dimenian | 15/100 |
Bulclaw | 10/100 |
Claw | 18/100 |
Delsaber | 11/100 |
Chaos Bringer | 7/100 |