Anomalous Ordeal 1: Difference between revisions

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|-
|-
|[[Box]]
|[[Box]]
|38
|42
|-
|-
|[[Box|Box (Sol Atomizer)]]
|[[Box|Box (Sol Atomizer)]]
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|-
|-
|[[Booma]]
|[[Booma]]
|21%
|21/102
|-
|-
|[[Gobooma]]
|[[Gobooma]]
|19%
|19/102
|-
|-
|[[Gigobooma]]
|[[Gigobooma]]
|17%
|17/102
|-
|-
|[[Savage Wolf]]
|[[Savage Wolf]]
|12%
|12/102
|-
|-
|[[Barbarous Wolf]]
|[[Barbarous Wolf]]
| 9%
| 9/102
|-
|-
|[[Monest]]
|[[Monest]]
|3%
|3/102
|-
|-
|[[Rag Rappy]]
|[[Rag Rappy]]
|10%
|10/102
|-
|-
|[[Hildebear]]
|[[Hildebear]]
|11%
|11/102
|}
|}
{| class="wikitable questTable" style="display:inline-table;vertical-align:top;"
{| class="wikitable" style="display:inline-table;vertical-align:top;"
! colspan="2" |[[Ruins|Ruins 2]]
! colspan="2" |[[Ruins|Ruins 2]]
|-
|-
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|-
|-
|[[Dimenian]]
|[[Dimenian]]
|22%
|22/100
|-
|-
|[[La Dimenian]]
|[[La Dimenian]]
|18%
|18/100
|-
|-
|[[So Dimenian]]
|[[So Dimenian]]
|15%
|15/100
|-
|-
|[[Bulclaw]]
|[[Bulclaw]]
|10%
|10/100
|-
|-
|[[Claw]]
|[[Claw]]
|18%
|18/100
|-
|-
|[[Delsaber]]
|[[Delsaber]]
|11%
|11/100
|-
|-
|[[Chaos Bringer]]
|[[Chaos Bringer]]
|7%
|7/100
|}
|}
==Quest Maps==
<gallery mode="nolines" heights="300" widths="300">
Anomalous Ordeal 1 (Forest 1).png | Forest 1
Anomalous Ordeal 1 (Ruins 2).png | Ruins 2
</gallery>
{{Episode1Quests}}
{{Episode1Quests}}
[[Category:Quests]]
[[Category:Quests]]
[[Category:Episode 1 Quests]]
[[Category:Episode 1 Quests]]
[[Category:Extermination Quests]]
[[Category:Extermination Quests]]

Latest revision as of 03:34, 20 August 2025

Quest icon.pngAnomalous Ordeal #1
Episode 1
Category: Quest category icon.pngExtermination
Client: Scientist
Info: Clear the Forest and Ruins of all monsters! Be careful! The monsters change every run!
Description: The monsters are relentless and appearing without formation.
Reward: Normal: 2000
Hard: 4000
Very Hard: 6000
Ultimate: 8000
Author: Ender
Languages: English, Japanese
Total XP

N H VH U
??? ??? ??? ???

N H VH U
??? ??? ??? ???

Information

This quest uses the random spawns mechanism used in Episode 1 Challenge. There are some fixed enemies in each area with designated waves. These enemies will always spawn if the client generates a spawn for their wave number.

Fixed Enemy Counts

Forest 1
Enemy Count
Monest 1
Ruins 2
Enemy Count
Delsaber 2
Dark Gunner 15
Death Gunner 6
Chaos Bringer 1
Boxes
Box Type Count
Forest 1
Box 43
Box (Armor) 1
Box (Weapon) 1
Ruins 2
Box 42
Box (Sol Atomizer) 1
Box (Weapon) 1

Random Enemy Spawn Chances

Forest 1
Enemy Chance
Booma 21/102
Gobooma 19/102
Gigobooma 17/102
Savage Wolf 12/102
Barbarous Wolf 9/102
Monest 3/102
Rag Rappy 10/102
Hildebear 11/102
Ruins 2
Enemy Chance
Dimenian 22/100
La Dimenian 18/100
So Dimenian 15/100
Bulclaw 10/100
Claw 18/100
Delsaber 11/100
Chaos Bringer 7/100

Quest Maps