Gi Gue: Difference between revisions

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(→‎Hunting: PS6 Slight Gi Gue nerf. -1 Gi Gue.)
 
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{{Enemy|name=Gi Gue}}
{{Enemy|name=Gi Gue}}
==Behavior/Mechanics==
Gi Gue is a [[Monsters#Minibosses|miniboss]] enemy, and does not take increased damage from [[Weapon attributes|weapon attributes]]. Other enemies that share this trait are [[Mericarol]], [[Merikle]], [[Mericus]], [[Gibbles]], [[Olga Flow|Olga Flow (Form 2)]] and [[Girtablulu]].


[[Category:Enemies]]
When Gi Gue flies up in the air from a position to another, it cannot be {{frozen}}.
[[Category:Central Control Area Enemies]]
 
[[Category:Control Tower Enemies]]
{{TechBoostIgnored}}
 
===Fixed Damage===
{|
|
{{#tag:tabber|
Normal=
<tabber>
Normal=
{| class="wikitable" style="text-align:center"
! Attack
! Damage
|-
| Fire Ball || 50
|-
| Gi Gue Bomb || 100
|-
| {{Jellen}}<br>{{Zalure}} || Level 5
|-
|}
|-|
One Person=
{| class="wikitable" style="text-align:center"
! Attack
! Damage
|-
| Fire Ball || 36
|-
| Gi Gue Bomb || 79
|-
| {{Jellen}}<br>{{Zalure}} || Level 4
|-
|}
</tabber>
{{!}}-{{!}}
Hard=
<tabber>
Normal=
{| class="wikitable" style="text-align:center"
! Attack
! Damage
|-
| Fire Ball || 80
|-
| Gi Gue Bomb || 250
|-
| {{Jellen}}<br>{{Zalure}} || Level 10
|-
|}
|-|
One Person=
{| class="wikitable" style="text-align:center"
! Attack
! Damage
|-
| Fire Ball || 66
|-
| Gi Gue Bomb || 144
|-
| {{Jellen}}<br>{{Zalure}} || Level 8
|-
|}
</tabber>
{{!}}-{{!}}
Very Hard=
<tabber>
Normal=
{| class="wikitable" style="text-align:center"
! Attack
! Damage
|-
| Fire Ball || 120
|-
| Gi Gue Bomb || 300
|-
| {{Jellen}}<br>{{Zalure}} || Level 15
|-
|}
|-|
One Person=
{| class="wikitable" style="text-align:center"
! Attack
! Damage
|-
| Fire Ball || 100
|-
| Gi Gue Bomb || 224
|-
| {{Jellen}}<br>{{Zalure}} || Level 11
|-
|}
</tabber>
{{!}}-{{!}}
Ultimate=
<tabber>
Normal=
{| class="wikitable" style="text-align:center"
! Attack
! Damage
|-
| Fire Ball || 300
|-
| Gi Gue Bomb || 900
|-
| {{Jellen}}<br>{{Zalure}} || Level 20
|-
|}
|-|
One Person=
{| class="wikitable" style="text-align:center"
! Attack
! Damage
|-
| Fire Ball || 250
|-
| Gi Gue Bomb || 662
|-
| {{Jellen}}<br>{{Zalure}} || Level 14
|-
|}
</tabber>
}}
|-
|}


==Hunting==
==Hunting==
The following quests are recommended for hunting this enemy:
The following quests are recommended for hunting this enemy:
* [Extermination] [[Phantasmal World 4|Phantasmal World #4]]: Clear 2F (5)
{{HuntingTableHead}}
*[Extermination] [[Penumbral Surge 6|Penumbral Surge #6]]: Clear East (11) / Clear Quest (29)
{{HuntingTableRow2|category=Extermination|catspan=|quest=Phantasmal World 4{{!}}Phantasmal World #4|questspan=|details=Clear 2F|count=5}}
* [Retrieval] [[Lost CHARGE VULCAN]]: Clear Quest (21)
{{HuntingTableRow2|category=Solo Only|catspan=2|quest=Knight of Coral Advent|details=Clear CCA first spawn|count=3}}
* [Tower] [[The Military Strikes Back]]: Clear Seaside (10)
{{HuntingTableRow2|category=|catspan=|quest=A New Hope|questspan=|details=Clear Seaside|count=10}}
* [Solo Only] [[A New Hope]]: Clear Seaside (10)
{{HuntingTableRow2|category=Tower|catspan=|quest=The Military Strikes Back|questspan=|details=Clear Seaside|count=10}}
*[Tower] [[Twilight Sanctuary]]: Clear Quest (40)
{{HuntingTableRow2|category=Extermination|catspan=5|quest=Phantasmal World 1{{!}}Phantasmal World #1|questspan=2|details=Clear up to last room; after warp|count=5}}
* [Tower] [[Raid on Central Tower]]: Clear 9F (15) / Clear 11F (18) / Clear 17F (25) / Clear Quest (31)
{{HuntingTableRow2|category=|catspan=|quest=|questspan=|details=Clear Seaside|count=12}}
* [Extermination] [[Phantasmal World 1|Phantasmal World #1]]: Clear Seaside (12)
{{HuntingTableRow2|category=|catspan=|quest=Penumbral Surge 6{{!}}Penumbral Surge #6|questspan=2|details=Clear first tower|count=11}}
* [Extermination] [[Sweep-up Operation 9|Sweep-up Operation #9]]: Clear Quest (9)
{{HuntingTableRow2|category=|catspan=|quest=|questspan=|details=Clear quest|count=29}}
{{HuntingTableRow2|category=|catspan=|quest=Sweep-up Operation 9{{!}}Sweep-up Operation #9|questspan=|details=Clear quest|count=9}}
{{HuntingTableRow2|category=Retrieval|catspan=|quest=Lost CHARGE VULCAN|questspan=|details=Clear quest|count=22}}
{{HuntingTableRow2|category=Tower|catspan=|quest=Twilight Sanctuary|questspan=|details=Clear quest|count=40}}
|}


==Mechanics==
==Rare Drops==
Like other CCA Minibosses, Gi Gue do not take increased damage from weapons with Native attributes.
{{EnemyDropTable|Gi Gue}}
 
While in the air, Gi Gue cannot be frozen.


{{Episode2Enemies}}
{{Episode2Enemies}}
[[Category:Enemies]]
[[Category:Central Control Area Enemies]]
[[Category:Control Tower Enemies]]

Latest revision as of 00:40, 18 June 2025

Gi Gue
ギ・グー
Gi Gue.png
Attribute:
Native
Location: Central Control Area, Control Tower

HP XP DAR Set Drop Weakness
1250 66 80 Shield icon.png BartaZondeGrants
ATPDFPMSTATAEVPLCK
45518001501205
EFREICETHEDKELTESP
80303010020100

Behavior/Mechanics

Gi Gue is a miniboss enemy, and does not take increased damage from weapon attributes. Other enemies that share this trait are Mericarol, Merikle, Mericus, Gibbles, Olga Flow (Form 2) and Girtablulu.

When Gi Gue flies up in the air from a position to another, it cannot be Freeze.pngFrozen.

Technique damage

Gi Gue is one of the few monsters that does not take increased damage from technique boosts.

Monsters that ignore technique boosts:
Area Monster
Cave Pofuilly Slime
Pouilly Slime
Mine Vol Opt (2nd phase)
CCA Gi Gue
Sinow Berill
Sinow Spigell
Seabed Sinow Zoa
Sinow Zele
Olga Flow (2nd phase)

Fixed Damage

Attack Damage
Fire Ball 50
Gi Gue Bomb 100
Jellen.pngJellen
Zalure.pngZalure
Level 5

Hunting

The following quests are recommended for hunting this enemy:

Category Quest Details Count
Quest category icon.pngExtermination Quest icon.pngPhantasmal World #4 Clear 2F 5
Quest category icon.pngSolo Only Quest icon.pngKnight of Coral Advent Clear CCA first spawn 3
Quest icon.pngA New Hope Clear Seaside 10
Quest category icon.pngTower Quest icon.pngThe Military Strikes Back Clear Seaside 10
Quest category icon.pngExtermination Quest icon.pngPhantasmal World #1 Clear up to last room; after warp 5
Clear Seaside 12
Quest icon.pngPenumbral Surge #6 Clear first tower 11
Clear quest 29
Quest icon.pngSweep-up Operation #9 Clear quest 9
Quest category icon.pngRetrieval Quest icon.pngLost CHARGE VULCAN Clear quest 22
Quest category icon.pngTower Quest icon.pngTwilight Sanctuary Clear quest 40

Rare Drops