CAL's Clock Challenge: Difference between revisions
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== | ==Quest details== | ||
CAL has created a VR simulation for him and Elly to watch on their honeymoon. | CAL has created a VR simulation for him and Elly to watch on their honeymoon. Characters are on a strict time limit to complete it. When each wave is cleared, additional time is added to the clock, allowing the party to progress further. The amount of time added is determined by the current area (see table below). CAL will reward hunters on how many waves they can compete. | ||
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!colspan=2|[[ | !colspan=2|[[Control Tower]] | ||
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|[[Merikle]] | |[[Merikle]] | ||
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Meseta = (30 * (difficulty + 1) * number_of_players * cleared_waves) | Meseta = (30 * (difficulty + 1) * number_of_players * cleared_waves) | ||
''*Rewards were modified for Ephinea, and differ from other servers.'' | |||
{{Episode2Quests}} | |||
[[Category:Quests]] | |||
''*Rewards were modified for Ephinea | [[Category:Episode 2 Quests]] | ||
[[Category:Quests]][[Category:Episode 2 Quests]] |
Latest revision as of 01:08, 23 February 2024
CAL's Clock Challenge | |
---|---|
Episode 2 | |
Category: | Extermination |
Info: | CAL has issued a challenge to all hunters. Can you beat it? |
Reward: | Nothing much |
Author: | Lemon |
Languages: | English |
- CAL has issued a challenge to all hunters. Earn more time after every wave. Don't mess up!
- - Quest description
Quest details[edit | edit source]
CAL has created a VR simulation for him and Elly to watch on their honeymoon. Characters are on a strict time limit to complete it. When each wave is cleared, additional time is added to the clock, allowing the party to progress further. The amount of time added is determined by the current area (see table below). CAL will reward hunters on how many waves they can compete.
Times | |
---|---|
Area | Time (sec) |
Start | 40 |
Temple | 10 |
Spaceship | 8 |
Jungle | 7 |
Seabed | 8 |
Tower | 14 |
Enemy Counts[edit | edit source]
VR Temple Alpha | |
---|---|
Enemy | Count |
Dimenian | 10 |
La Dimenian | 9 |
So Dimenian | 15 |
Rag Rappy | 12 |
Poison Lily | 30 |
Hildebear | 8 |
Monest | 1 |
Grass Assassin | 7 |
Dark Belra | 16 |
VR Spaceship Beta | |
---|---|
Enemy | Count |
Gillchic | 40 |
Dubchic | 24 |
Savage Wolf | 18 |
Barbarous Wolf | 6 |
Delsaber | 29 |
Pan Arms | 10 |
Chaos Sorcerer | 15 |
Central Control Area | |
---|---|
Enemy | Count |
Merillia | 12 |
Meriltas | 3 |
Ul Gibbon | 8 |
Gee | 16 |
Sinow Berill | 3 |
Sinow Spigell | 7 |
Mericarol | 3 |
Mericus | 1 |
Merikle | 3 |
Gibbles | 6 |
Gi Gue | 7 |
Seabed Upper | |
---|---|
Enemy | Count |
Dolmdarl | 8 |
Dolmolm | 25 |
Recobox | 11 |
Morfos | 14 |
Deldepth | 11 |
Sinow Zele | 1 |
Sinow Zoa | 7 |
Delbiter | 8 |
Control Tower | |
---|---|
Enemy | Count |
Recobox | 20 |
Mericarol | 6 |
Mericus | 5 |
Merikle | 4 |
Gibbles | 9 |
Gi Gue | 8 |
Delbiter | 6 |
Del Lily | 23 |
Ill Gill | 18 |
Epsilon | 8 |
Total | |||||||||
---|---|---|---|---|---|---|---|---|---|
Enemy | Count | Enemy | Count | Enemy | Count | Enemy | Count | Enemy | Count |
Dimenian | 10 | Gillchic | 40 | Merillia | 12 | Dolmdarl | 8 | Mericarol | 9 |
La Dimenian | 9 | Dubchic | 24 | Meriltas | 3 | Dolmolm | 25 | Mericus | 6 |
So Dimenian | 15 | Savage Wolf | 18 | Ul Gibbon | 8 | Recobox | 31 | Merikle | 7 |
Rag Rappy | 12 | Barbarous Wolf | 6 | Gee | 16 | Morfos | 14 | Gibbles | 15 |
Poison Lily | 30 | Delsaber | 29 | Sinow Berill | 3 | Deldepth | 11 | Gi Gue | 15 |
Hildebear | 8 | Pan Arms | 10 | Sinow Spigell | 7 | Sinow Zele | 1 | Delbiter | 14 |
Monest | 1 | Chaos Sorcerer | 15 | Sinow Zoa | 7 | Del Lily | 23 | ||
Grass Assassin | 7 | Ill Gill | 18 | ||||||
Dark Belra | 16 | Epsilon | 8 |
Rewards[edit | edit source]
Rewards are given based on multiple factors. Meseta is rewarded at the end of the quest based on the formula below (where difficulty ranges from 0 to 3).
Meseta = (30 * (difficulty + 1) * number_of_players * cleared_waves)
*Rewards were modified for Ephinea, and differ from other servers.