Snow Queen/Guide: Difference between revisions

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(Adding a note regarding higher freeze chances in multiplayer)
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Default sorting is by "EVP" (descending), but clicking "Monster," "Episode," "Mode," or "Area" will sort by that instead. Use <code>Shift + Click</code> to sort by a second header (e.g. click "Episode," then <code>Shift + Click</code> "Monster" to sort enemies by Episode first, then Name).
Default sorting is by "EVP" (descending), but clicking "Monster," "Episode," "Mode," or "Area" will sort by that instead. Use <code>Shift + Click</code> to sort by a second header (e.g. click "Episode," then <code>Shift + Click</code> "Monster" to sort enemies by Episode first, then Name).


: ''Note: In multiplayer, the chance to freeze an enemy on hit is multiplied by the number of players in the party. The beam projectile’s trajectory is visible to all players and can freeze any enemy it intersects—provided it passes the accuracy check. If the enemy appears in the same position for all players, it’s effectively as if each player strikes simultaneously (with the same stats as the Snow Queen user). However, if enemy positions are desynchronized between clients, the beam may still intersect an enemy on another player’s screen and apply the freeze effect—even if the original Snow Queen user didn’t directly target that enemy. As a result, the likelihood of freezing enemies increases significantly in a full party of four.
: ''Note: In multiplayer, there are usually multiple chances for any Frozen Shooter or Snow Queen projectile to freeze a monster. The projectile handles the collision and accuracy checks locally in each client. If the accuracy check passes on any client, the enemy will be frozen for all players. Because the projectile is handled entirely in the client, it's also possible for these attacks to freeze more enemies or enemies that are out of range depending on where other players see the enemies. As a result, the likelihood of freezing enemies increases significantly in a full party of four.


==Chart==
==Chart==

Latest revision as of 19:53, 7 November 2025

< Return to Snow Queen
< Return to Frozen Shooter

This page shows a reference chart for Hit % values required to guarantee S1 hits on various monsters with Gun icon.pngSnow Queen. Because Gun icon.pngFrozen Shooter, the base weapon for Snow Queen, has the same ATA, it may also be applied to S1 with Frozen Shooter as well.

This chart assumes the following:

  • The difficulty is set to Ultimate;
  • The character's ATA is at the class's maximum value;
  • The character has the +20 ATA bonus from either Shield icon.pngRanger Wall or Shield icon.pngRed Ring

The value presented in each cell is the accuracy percentage. A checkmark (✔) represents 100% chance to land S1 on that monster at the given Hit % values.

Default sorting is by "EVP" (descending), but clicking "Monster," "Episode," "Mode," or "Area" will sort by that instead. Use Shift + Click to sort by a second header (e.g. click "Episode," then Shift + Click "Monster" to sort enemies by Episode first, then Name).

Note: In multiplayer, there are usually multiple chances for any Frozen Shooter or Snow Queen projectile to freeze a monster. The projectile handles the collision and accuracy checks locally in each client. If the accuracy check passes on any client, the enemy will be frozen for all players. Because the projectile is handled entirely in the client, it's also possible for these attacks to freeze more enemies or enemies that are out of range depending on where other players see the enemies. As a result, the likelihood of freezing enemies increases significantly in a full party of four.

Chart