S-Berill's Hands No. 0

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Sword icon.pngS-Berill's Hands #0
ベリルナックルType0
S-Berill's Hands #0
Sinow Berill's hand, now a weapon.
Some say there is room for further improvement, but...
Star normal.pngStar normal.pngStar normal.pngStar normal.pngStar normal.pngStar normal.pngStar normal.pngStar normal.pngStar normal.pngStar rare.png
Type
:
Dagger
Requirement
:
450 ATP
Max Grind
:
35
Special
:
Havoc
Targets
:
1
ATPATA
158-19730
HUmr HUnl HUct HUcl
RAmr RAml RAct RAcl
FOmr FOml FOnm FOnl
H. Dist
:
14
H. Angle
:
30°
V. Dist
:
18
V. Angle
:
26°
Hex
:
008E00

Sword icon.pngS-Berill's Hands #0 are a rare dagger (notably not fists) that are the result of converting the enemy parts Tool icon.pngSinow Berill's Arms.

Hit can be added to this weapon by exchanging Tool icon.pngPhoton Crystals with Dr. Montague in the quest Quest icon.pngClaire's Deal 5 (after completing a sidequest in Quest icon.png9-5:The Chosen (1/2)), to a maximum of 50.

Combination[edit | edit source]

This weapon becomes Sword icon.pngS-Berill's Hands #1 if used with a Tool icon.pngBerill Photon. The attributes from the S-Berill's Hands #0 will transfer to the resulting S-Berill's Hands #1.

This combination must be performed on a Hunter with at least 600 ATP.

Availability[edit | edit source]

Enemy Parts[edit | edit source]

S-Berill's Hands #0 is obtainable by giving Montague Tool icon.pngSinow Berill's Arms in the quest Quest icon.pngDr. Osto's Research or Quest icon.pngUnsealed Door after completing Quest icon.pngDoc's Secret Plan.