Lost Son Jim: Difference between revisions

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|desc=The Senior General's son has gone missing! It's been reported that he frequents the Forests of Ragol. Find him immediately!
|desc=The Senior General's son has gone missing! It's been reported that he frequents the Forests of Ragol. Find him immediately!
|info=My son has gone missing! Please find him!
|info=My son has gone missing! Please find him!
|client=Sue
|client=Principle Tyrell
|reward=Normal: 2000+<br/>Hard: 5000+<br/>Very Hard: 7500+<br/>Ultimate: 15000+
|reward=Normal: 2000+<br/>Hard: 5000+<br/>Very Hard: 7500+<br/>Ultimate: 15000+
|author=Esther
|author=Esther
Line 19: Line 19:
}}
}}


'''Lost Son Jim (LSJ)''' is a Retrieval Quest found in Episode 1, and does not follow the traditional ''Lost Series'' gimmick of finding the lost item upon clearing final enemy. Players can still complete the quest by clearing the enemies, but will be rewarded extra Meseta if they find The Missing Son. Note that the standard quest completion flag is read by ''all'' clients. Anything else is client side only (''Example:'' Player 1 does not get bonus Meseta, but Player 2 does for finding The Missing Son).
This quest is currently '''NOT''' in the [[Ragol_Boost_Road]] rotation
 
'''Lost Son Jim (LSJ)''' is a Retrieval Quest found in Episode 1, and does not follow the traditional "''Lost''" quest series pattern of finding the lost item upon defeating the final monster. Players can complete the quest by clearing the monsters, but will be rewarded extra {{Meseta}} if they find Jim.
 
Note that the ''standard'' quest completion flag is read by ''all'' clients, while anything else is individual per client (''E.g.'' Player 1 does not get bonus Meseta, but Player 2 does for finding The Missing Son).
 
This quest is very long with many hidden secrets. If you are unable to unlock the eastern door in [[Cave 3]], it may be necessary to return to previous rooms for delayed monster spawns.
 
==Scanner==
There is a hidden scanner in [[Forest 2]]. Continue past the teleporter and use an area-of-effect attack to destroy an [[item box]] behind the door, which triggers a [[Hildebear]] to spawn at the starting area. Kill it and it will unlock the locked door. When interacted with, a glowing ball there will add the scanner to the quest board.


==Enemy Counts==
==Enemy Counts==
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|[[Nano Dragon]]
|[[Nano Dragon]]
|17
|17
|-
|[[Poison Lily]]
|27
|-
|-
|[[Pofuilly Slime]]
|[[Pofuilly Slime]]
Line 69: Line 81:
|[[Nano Dragon]]
|[[Nano Dragon]]
|29
|29
|-
|[[Poison Lily]]
|55
|-
|-
|[[Pofuilly Slime]]
|[[Pofuilly Slime]]
Line 96: Line 111:
|[[Nano Dragon]]
|[[Nano Dragon]]
|46
|46
|-
|[[Poison Lily]]
|82
|-
|-
|[[Pofuilly Slime]]
|[[Pofuilly Slime]]

Latest revision as of 00:52, 13 May 2026

Quest icon.pngLost Son Jim
Episode 1
Category: Quest category icon.pngRetrieval
Client: Principle Tyrell
Info: My son has gone missing! Please find him!
Description: The Senior General's son has gone missing! It's been reported that he frequents the Forests of Ragol. Find him immediately!
Reward: Normal: 2000+
Hard: 5000+
Very Hard: 7500+
Ultimate: 15000+
Author: Esther
Languages: English, Japanese
Total XP

N H VH U
??? ??? ??? ???

N H VH U
??? ??? ??? ???

This quest is currently NOT in the Ragol_Boost_Road rotation

Lost Son Jim (LSJ) is a Retrieval Quest found in Episode 1, and does not follow the traditional "Lost" quest series pattern of finding the lost item upon defeating the final monster. Players can complete the quest by clearing the monsters, but will be rewarded extra Meseta icon.pngMeseta if they find Jim.

Note that the standard quest completion flag is read by all clients, while anything else is individual per client (E.g. Player 1 does not get bonus Meseta, but Player 2 does for finding The Missing Son).

This quest is very long with many hidden secrets. If you are unable to unlock the eastern door in Cave 3, it may be necessary to return to previous rooms for delayed monster spawns.

Scanner

There is a hidden scanner in Forest 2. Continue past the teleporter and use an area-of-effect attack to destroy an item box behind the door, which triggers a Hildebear to spawn at the starting area. Kill it and it will unlock the locked door. When interacted with, a glowing ball there will add the scanner to the quest board.

Enemy Counts

Cave 2
Enemy Count
Evil Shark 70
Pal Shark 28
Guil Shark 26
Grass Assassin 13
Nano Dragon 17
Poison Lily 27
Pofuilly Slime 4
Pan Arms 5
Cave 3
Enemy Count
Evil Shark 119
Pal Shark 58
Guil Shark 62
Grass Assassin 30
Nano Dragon 29
Poison Lily 55
Pofuilly Slime 9
Pan Arms 9
Total
Enemy Count
Evil Shark 189
Pal Shark 86
Guil Shark 88
Grass Assassin 43
Nano Dragon 46
Poison Lily 82
Pofuilly Slime 13
Pan Arms 14