Anti: Difference between revisions
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==Details== | ==Details== | ||
===Boosting Equipment=== | |||
The following items, when equipped, will increase Anti's range. | |||
====Weapons==== | |||
{{BoostTechHead}} | |||
{{BoostTechRow|[[Tyrell's Parasol]]|+100% Range|Resta|Shifta|Deband}} | |||
{{BoostTechRow|[[Madam's Parasol]]|+100% Range|Resta||}} | |||
{{BoostTechRow|[[Marina's Bag]]|+100% Range|Resta||}} | |||
|} | |||
====Barriers==== | |||
{{BoostTechHead}} | |||
{{BoostTechRow|[[Anti Merge]]|+100% Range|None||}} | |||
|} | |||
===Level Progression=== | ===Level Progression=== |
Revision as of 03:50, 6 June 2020
Anti is a healing Technique that removes status ailments. It cures additional ailments based on its level; unlike other healing and support Techniques, Anti only has 7 levels, with each level curing additional ailments.
From level 2 onward, it can also cure other players.
At level 7, Anti is as effective as a Sol Atomizer, capable of removing any status ailment. Unlike a Sol Atomizer, Anti cannot be used while shocked or paralyzed.
Details
Boosting Equipment
The following items, when equipped, will increase Anti's range.
Weapons
Item Name | Boost | Also Boosts |
---|---|---|
{{Tyrell's Parasol|rare|+100% Range}} | Resta | ![]() ![]() |
{{Madam's Parasol|rare|+100% Range}} | Resta | |
{{Marina's Bag|rare|+100% Range}} | Resta |
Barriers
Item Name | Boost | Also Boosts |
---|---|---|
{{Anti Merge|rare|+100% Range}} | None |
Level Progression
Lv | Tech Power | TP Cost | Targeting Range | Targeting Angle | ||
---|---|---|---|---|---|---|
Horizontal | Vertical | Horizontal | Vertical | |||
1 | ? | ? | ? | ? | ? | ? |
2 | ? | ? | ? | ? | ? | ? |
3 | ? | ? | ? | ? | ? | ? |
4 | ? | ? | ? | ? | ? | ? |
5 | ? | ? | ? | ? | ? | ? |
6 | ? | ? | ? | ? | ? | ? |
7 | ? | ? | ? | ? | ? | ? |