Anomalous Ordeal 3: Difference between revisions

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==Random Enemy Spawn Chances==
==Random Enemy Spawn Chances==
{| class="wikitable questTable" style="display:inline-table;vertical-align:top;"
{| class="wikitable questTable" style="display:inline-table;vertical-align:top;"
! colspan="2" |[[Temple Beta]]
! colspan="2" |[[VR Temple Beta]]
|-
|-
!Enemy
!Enemy
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|-
|-
|[[Dimenian]]
|[[Dimenian]]
|22/100
|22%
|-
|-
|[[La Dimenian]]
|[[La Dimenian]]
|18/100
|18%
|-
|-
|[[So Dimenian]]
|[[So Dimenian]]
|14/100
|14%
|-
|-
|[[Rag Rappy]]
|[[Rag Rappy]]
|8/100
|8%
|-
|-
|[[Poison Lily]]
|[[Poison Lily]]
|11/100
|11%
|-
|-
|[[Hildebear]]
|[[Hildebear]]
|10/100
|10%
|-
|-
|[[Monest]]
|[[Monest]]
|3/100
|3%
|-
|-
|[[Grass Assassin]]
|[[Grass Assassin]]
|7/100
|7%
|-
|-
|[[Dark Belra]]
|[[Dark Belra]]
|7/100
|7%
|}
|}
{| class="wikitable questTable" style="display:inline-table;vertical-align:top;"
{| class="wikitable questTable" style="display:inline-table;vertical-align:top;"
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|-
|-
|[[Merillia]]
|[[Merillia]]
|16/100
|16%
|-
|-
|[[Meriltas]]
|[[Meriltas]]
|13/100
|13%
|-
|-
|[[Ul Gibbon]]
|[[Ul Gibbon]]
|18/100
|18%
|-
|-
|[[Zol Gibbon]]
|[[Zol Gibbon]]
|11/100
|11%
|-
|-
|[[Gee]]
|[[Gee]]
|10/100
|10%
|-
|-
|[[Sinow Berill]]
|[[Sinow Berill]]
|11/100
|11%
|-
|-
|[[Sinow Spigell]]
|[[Sinow Spigell]]
|8/100
|8%
|-
|-
|[[Mericarol]]
|[[Mericarol]]
|5/100
|5%
|-
|-
|[[Merikle]]
|[[Merikle]]
|1/100
|1%
|-
|-
|[[Mericus]]
|[[Mericus]]
|1/100
|1%
|-
|-
|[[Gibbles]]
|[[Gibbles]]
|4/100
|4%
|-
|-
|[[Gi Gue]]
|[[Gi Gue]]
|4/100
|4%
|}
|}



Latest revision as of 00:44, 23 February 2024

Quest icon.pngAnomalous Ordeal #3
Episode 2
Category: Extermination
Client: Natasha
Info: Clear the VR Temple and Mountain areas of all monsters! Be careful! The monsters change every run!
Reward: Normal: 2000
Hard: 4000
Very Hard: 6000
Ultimate: 8000
Author: Ender
Languages: English, Japanese
Total XP

N H VH U
??? ??? ??? ???

N H VH U
??? ??? ??? ???

The monsters are relentless and appearing without formation.
- Quest description

Information[edit | edit source]

This quest uses Episode 1 Challenge's random spawns mechanism with improvements and extended functionality. There are some fixed enemies with designated waves. These enemies will always spawn if the client generates a spawn for their wave number.

Fixed Enemy Counts[edit | edit source]

VR Temple Beta
Enemy Count
Dark Belra 3
Mountain
Enemy Count
Sinow Berill 2
Gibbles 1
Boxes
Box Type Count
VR Temple Beta
Box 24
Box (Armor) 2
Mountain
Box 24

Random Enemy Spawn Chances[edit | edit source]

VR Temple Beta
Enemy Chance
Dimenian 22%
La Dimenian 18%
So Dimenian 14%
Rag Rappy 8%
Poison Lily 11%
Hildebear 10%
Monest 3%
Grass Assassin 7%
Dark Belra 7%
Mountain
Enemy Chance
Merillia 16%
Meriltas 13%
Ul Gibbon 18%
Zol Gibbon 11%
Gee 10%
Sinow Berill 11%
Sinow Spigell 8%
Mericarol 5%
Merikle 1%
Mericus 1%
Gibbles 4%
Gi Gue 4%