Three Seals: Difference between revisions
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'''Three Seals''' is a rare barrier only equippable by Forces. It provides a great amount of resistances along with a Razonde boost, making it a popular shield to carry around for defense and offense. While this barrier is equipped, HP is drained while moving at a rate of 1 HP every 6 seconds. | '''Three Seals''' is a rare barrier only equippable by Forces. It provides a great amount of resistances along with a Razonde boost, making it a popular shield to carry around for defense and offense. While this barrier is equipped, HP is drained while moving at a rate of 1 HP every 6 seconds. | ||
Three Seals is able to rarely negate an instance of physical damage if the player's DFP and EVP aren't enough to block said damage. This effect has a 3% chance of occurring when a physical attack hits the player. A successful negation is indicated with | Three Seals is able to rarely negate an instance of physical damage if the player's DFP and EVP aren't enough to block said damage. This effect has a 3% chance of occurring when a physical attack hits the player. A successful negation is indicated with cyan "<span style="color: #0ff">RESIST</span>" text near the player. The negation does not work against techniques, nor does it restore TP, despite other sources claiming otherwise. | ||
[[File:Three Seals.gif|thumb|Three Seals aesthetic effect|243x243px|border]] | [[File:Three Seals.gif|thumb|Three Seals aesthetic effect|243x243px|border]] | ||
Revision as of 09:47, 4 June 2023
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Three Seals is a rare barrier only equippable by Forces. It provides a great amount of resistances along with a Razonde boost, making it a popular shield to carry around for defense and offense. While this barrier is equipped, HP is drained while moving at a rate of 1 HP every 6 seconds.
Three Seals is able to rarely negate an instance of physical damage if the player's DFP and EVP aren't enough to block said damage. This effect has a 3% chance of occurring when a physical attack hits the player. A successful negation is indicated with cyan "RESIST" text near the player. The negation does not work against techniques, nor does it restore TP, despite other sources claiming otherwise.
Technique Boost
Technique | Boost |
---|---|
+30% Damage |
Availability
Wandering Tekker
Day | Meseta | Rate |
---|---|---|
Monday | 1,000 | 1/200 |
10,000 | 1/100 | |
100,000 | 1/66.7 | |
Saturday | 1,000 | 1/200 |
10,000 | 1/100 | |
100,000 | 1/66.7 |