Lost HELL PALLASCH: Difference between revisions
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{{Quest link|Lost HELL PALLASCH}} is a retrieval quest in [[Game modes#Episode 1|episode 1]]. This quest spans the entire [[Ruins]] area, and splits the party up into two groups by default. This separation can by bypassed in each area through the use of {{Tool|Telepipe|Telepipes}}, however, as their usage is not restricted. | {{Quest link|Lost HELL PALLASCH}} is a retrieval quest in [[Game modes#Episode 1|episode 1]]. This quest spans the entire [[Ruins]] area, and splits the party up into two groups by default. This separation can by bypassed in each area through the use of {{Tool|Telepipe|Telepipes}}, however, as their usage is not restricted. | ||
If the party proceeds while split up, the two routes will converge toward the end of [[Ruins#Ruins 3|Ruins 3]]. | |||
Fully clearing the quest of all monsters listed in the monster counts below will require at least two players and for both routes to be cleared, and is not possible [[Game modes#One Person|solo]]. | Fully clearing the quest of all monsters listed in the monster counts below will require at least two players and for both routes to be cleared, and is not possible [[Game modes#One Person|solo]]. | ||
Revision as of 23:15, 5 June 2026
| Episode 1 | |||||||||||||||||
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| Category: | |||||||||||||||||
| Client: | Hopkins, Force | ||||||||||||||||
| Info: | Will this be the final request from Hopkins? Retrieve a weapon from an enemy!!! | ||||||||||||||||
| Description: | My weapon was taken from me when I was fighting in the Ruins. I want to get it back! | ||||||||||||||||
| Reward: | Normal: 2000 Hard: 4000 Very Hard: 6000 Ultimate: 8000 |
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| Author: | Sonic Team | ||||||||||||||||
| Languages: | English, Japanese | ||||||||||||||||
| Total XP | |||||||||||||||||
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Lost HELL PALLASCH is a retrieval quest in episode 1. This quest spans the entire Ruins area, and splits the party up into two groups by default. This separation can by bypassed in each area through the use of
Telepipes, however, as their usage is not restricted.
If the party proceeds while split up, the two routes will converge toward the end of Ruins 3.
Fully clearing the quest of all monsters listed in the monster counts below will require at least two players and for both routes to be cleared, and is not possible solo.
Enemy Counts
| Ruins 1 | |||
|---|---|---|---|
| Enemy | RG | YB | Total |
| Dimenian | 11 | 11 | 22 |
| La Dimenian | 4 | 7 | 11 |
| So Dimenian | 1 | 7 | 8 |
| Claw | 23 | 8 | 31 |
| Bulclaw | 19 | 9 | 28 |
| Delsaber | 12 | 19 | 31 |
| Dark Belra | 11 | 15 | 26 |
| Chaos Sorcerer | 9 | 18 | 27 |
| Ruins 2 | |||
|---|---|---|---|
| Enemy | RG | YB | Total |
| Dimenian | 8 | 4 | 12 |
| La Dimenian | 6 | 3 | 9 |
| So Dimenian | 4 | 2 | 6 |
| Claw | 12 | 17 | 29 |
| Bulclaw | 11 | 6 | 17 |
| Delsaber | 18 | 13 | 31 |
| Dark Gunner | 14 | 7 | 21 |
| Chaos Bringer | 6 | 2 | 8 |
| Ruins 3 | |||
|---|---|---|---|
| Enemy | RG | YB | Total |
| Dimenian | 4 | 9 | +7 [20] |
| So Dimenian | 3 | 3 | +6 [12] |
| Claw | 5 | 15 | +7 [27] |
| Bulclaw | 1 | 1 | +8 [10] |
| Dark Belra | 3 | 3 | +8 [14] |
| Dark Gunner | 6 | 11 | +7 [24] |
| Chaos Sorcerer | 7 | 14 | +13 [34] |
| Chaos Bringer | 0 | 4 | +3 [7] |
| Bosses | |
|---|---|
| Enemy | Count |
| Dark Falz | 1 |
| Total | |
|---|---|
| Enemy | (Solo) Count |
| Dimenian | (30) 54 |
| La Dimenian | (10) 20 |
| So Dimenian | (14) 26 |
| Claw | (50) 87 |
| Bulclaw | (39) 55 |
| Delsaber | (30) 62 |
| Dark Belra | (24) 40 |
| Dark Gunner | (28) 45 |
| Chaos Sorcerer | (31) 61 |
| Chaos Bringer | (9) 15 |
| Dark Falz | (1) 1 |
| Boxes | |
|---|---|
| Box Type | Count |
| Ruins 1 (RG/YB) | |
| Box | (6/5) [11] |
| Ruins 2 (RY/GB) | |
| Box | (7/6) [13] |
| Ruins 3 | |
| Box | 4 |