Cave: Difference between revisions

From Ephinea PSO Wiki
(Created page with "placeholderrrrrrr ===Cave 1=== ===Cave 2=== ===Cave 3=== {{Areas}}")
 
(alright well we'll need <Area>EnemyTable templates for every area other than forest which is a lot but probably simple)
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{| style="clear:right; float:right;" class="psoBackground psoStyle"
!colspan="3" class="psoHeader psoStyle"|{{PAGENAME}}
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|colspan="3" style="text-align: center;" |<tabber>
Cave 1=[[File:{{#replace:{{{1|{{PAGENAME}} 1}}}||}}.png|link=|230px]]
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Cave 2=[[File:{{#replace:{{{1|{{PAGENAME}} 2}}}||}}.png|link=|230px]]
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Cave 3=[[File:{{#replace:{{{1|{{PAGENAME}} 3}}}||}}.png|link=|230px]]
</tabber>
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!style="text-align: left;"|<div style="display: inline;" align="left">Attributes</div><div style="float: right;">:</div>
|style="text-align: right;"|{{attributes|Cave}}
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[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of ''PSO''. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.
__TOC__
==Map and layouts==
===Cave 1===
===Cave 1===
{{AreaLayouts|layouts=5|AreaSubName=1}}
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of ''PSO''. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.


===Cave 2===
===Cave 2===
{{AreaLayouts|layouts=5|AreaSubName=2}}
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of ''PSO''. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of ''PSO''. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of ''PSO''. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.


===Cave 3===
===Cave 3===
{{AreaLayouts|layouts=5|AreaSubName=3}}
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of ''PSO''. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of ''PSO''. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of ''PSO''. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.
==Monsters==
{{CavesEnemyTable}}
==Rare Drops==
{{CaveDropTable}}


{{Areas}}
{{Areas}}

Revision as of 18:06, 31 January 2024

This page is a mega work-in-progress - Sundark :>
Cave
Attributes
:
A.Beast

Forest 1 is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of PSO. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.

Map and layouts

Cave 1

Cave 1 Layouts


Forest 1 is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of PSO. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.

Cave 2

Cave 2 Layouts


Forest 1 is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of PSO. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.

Forest 1 is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of PSO. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.

Forest 1 is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of PSO. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.

Cave 3

Cave 3 Layouts


Forest 1 is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of PSO. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.

Forest 1 is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of PSO. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.

Forest 1 is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of PSO. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.

Monsters

Template:CavesEnemyTable

Rare Drops

Viridia Greenill Skyly Bluefull Purplenum Pinkal Redria Oran Yellowboze Whitill
Evil Shark Blue Barrier Assist Barrier Blue Barrier
1/6502 1/6502 1/6502
Pal Shark Blue Barrier Blue Barrier
1/5689 1/5689
Guil Shark Sol Atomizer Sol Atomizer Monogrinder Sol Atomizer Trimate Sol Atomizer Sol Atomizer Sol Atomizer Sol Atomizer Sol Atomizer
1/11.9 1/11.9 1/2101 1/11.9 1/11.9 1/11.9 1/11.9 1/11.9 1/11.9 1/11.9
Nar Lily General/Mind General/Mind General/Mind Dragon/HP General/Legs Angel/Mind Angel/Mind Dragon/HP Dragon/HP Angel/Mind
7/8 7/8 7/8 7/8 7/8 7/8 7/8 7/8 7/8 7/8
Nano Dragon Sol Atomizer Trimate Trimate Sol Atomizer Sol Atomizer Trimate Sol Atomizer Sol Atomizer Sol Atomizer Trimate
1/3.56 1/3.56 1/3.56 1/3.56 1/3.56 1/3.56 1/3.56 1/3.56 1/3.56 1/3.56
Pan Arms Trimate Trimate Trimate Trimate Trimate Trimate Trimate Trimate Trimate Trimate
81/160 81/160 81/160 81/160 81/160 81/160 81/160 81/160 81/160 81/160
Hidoom Sol Atomizer Sol Atomizer Sol Atomizer Sol Atomizer Sol Atomizer Sol Atomizer Sol Atomizer Sol Atomizer Sol Atomizer Sol Atomizer
1/4.44 1/4.44 1/4.44 1/4.44 1/4.44 1/4.44 1/4.44 1/4.44 1/4.44 1/4.44
Migium Sol Atomizer Sol Atomizer Sol Atomizer Sol Atomizer Sol Atomizer Sol Atomizer Sol Atomizer Sol Atomizer Sol Atomizer Sol Atomizer
1/4.44 1/4.44 1/4.44 1/4.44 1/4.44 1/4.44 1/4.44 1/4.44 1/4.44 1/4.44
Grass Assassin Grass Assassin's Arms Grass Assassin's Arms Grass Assassin's Arms Grass Assassin's Arms Grass Assassin's Arms Grass Assassin's Arms Grass Assassin's Arms Grass Assassin's Arms Grass Assassin's Arms Grass Assassin's Arms
1/10082 1/10082 1/10082 1/10082 1/10082 1/10082 1/10082 1/10082 1/10082 1/10082
Pofuilly Slime Evade Material HP Material Def Material Evade Material HP Material Def Material Def Material Evade Material Def Material Def Material
1/1084 1/1084 1/1084 1/1084 1/1084 1/1084 1/1084 1/1084 1/1084 1/1084
Pouilly Slime Resist/Freeze Resist/Flame Resist/Thunder Resist/Thunder Resist/Flame Resist/Light Master/Ability Resist/Thunder Resist/Thunder Resist/Light
7/8 7/8 7/8 7/8 7/8 7/8 7/8 7/8 7/8 7/8
De Rol Le Star Atomizer Star Atomizer Star Atomizer Star Atomizer Star Atomizer Star Atomizer Star Atomizer Star Atomizer Star Atomizer Star Atomizer
7/8 7/8 7/8 7/8 7/8 7/8 7/8 7/8 7/8 7/8