Rag Rappy: Difference between revisions

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[[Category:VR Temple Enemies]]
[[Category:VR Temple Enemies]]
'''Rag Rappy''' is an enemy native to the [[Forest]], and also appears in Episode 2's [[VR Temple]].
'''Rag Rappy''' is an enemy native to the [[Forest]], and also appears in Episode 2's [[VR Temple]].
==Overview==
Rag Rappies will remain stationary until a player is in its nearby vicinity. It will then approach the player directly and attempt to attack the player with a short-ranged strike.
Rag Rappies are unique in that they can never be defeated. When their HP is depleted to 0, they will grant the player EXP and play dead on the ground. After a set amount of time, or if there are no players in the nearby vicinity, the Rag Rappy will get up and run off the play field. If struck again while it is running, it will drop at item.
If attacked from far away, the Rag Rappy will immediately begin running and grant no EXP. The Rag Rappy can be struck during this run for a drop as if it had been defeated.
===Attack Damage===
All attacks by this enemy are based off its ATP.
===Elemental Weakness===
[To Be Completed]
===Strategy===
Rag Rappies are best dealt with any long-ranged attack to make them run away immediately, followed up with another attack to make them drop items.
Rag Rappies do not have any invincibility frames upon spawning in, so they are susceptible to lingering attacks such as [[Gifoie]].
==Location / Hunting==
==Location / Hunting==
===Episode 1===
===Episode 1===
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* [Government] [[5-2:Test/VR Temple 2]]: Clear to Bridge in Beta (12)
* [Government] [[5-2:Test/VR Temple 2]]: Clear to Bridge in Beta (12)
* [VR] [[Respective Tomorrow]]: Clear Temple (10)
* [VR] [[Respective Tomorrow]]: Clear Temple (10)
==Strategy==
===Mechanics===
Rappies are unique as the only enemy in the game that never dies. When reduced to 0HP, rappies fall to the ground and play dead. After a long enough while (or if the player characters move far enough away), they'll jump up and run off the play field. If they're struck while running away, they are guaranteed to drop loot.
===Hunters===
Rappies are some of the weakest and most basic enemies in the game. If they are not defeated in a single combo, they will get a counterattack when the combo finishes.
===Rangers===
Stay out of range and pew pew. If struck from outside their aggro radius, they'll flee as if they'd been killed; shoot them again and they'll drop loot, but won't grant experience.
===Forces===
Rappies are weakest to [[Foie]] and less weak to [[Megid]] in Ep.1, until Ultimate where they are weak to [[Barta]] and less weak to [[Foie]]. In Ep.2 they are weakest to [[Megid]] and less weak to [[Foie]] and [[Barta]] in every difficulty except V.Hard, where they are weakest to [[Megid]] and less weak to [[Zonde]].
Of note, one can pull the same trick as Rangers with a long enough range spell.
==Rare Spawns==
==Rare Spawns==
In Episode 1, a Rag Rappy has a {{RareEnemyRate}} chance of spawning as an [[Al Rappy]]. In Episode 2, a Rag Rappy can spawn as a [[Love Rappy]] with the same probability.
In Episode 1, a Rag Rappy has a {{RareEnemyRate}} chance of spawning as an [[Al Rappy]]. In Episode 2, a Rag Rappy can spawn as a [[Love Rappy]] with the same probability.

Revision as of 09:21, 1 August 2021

Rag Rappy (E1)
ラグ・ラッピー (E1)
Rag Rappy (E1).png
Attribute:
Native
Location: Forest

HP XP DAR Set Drop Weakness
56 4 100 Frame icon.png Foie
ATPDFPMSTATAEVPLCK
88100708510
EFREICETHEDKELTESP
0306010450

Rag Rappy (E2)
ラグ・ラッピー (E2)
Rag Rappy (E2).png
Attribute:
Native
Location: VR Temple

HP XP DAR Set Drop Weakness
56 5 100 Frame icon.png FoieBarta
ATPDFPMSTATAEVPLCK
921507010015
EFREICETHEDKELTESP
101040102015

Rag Rappy is an enemy native to the Forest, and also appears in Episode 2's VR Temple.

Overview

Rag Rappies will remain stationary until a player is in its nearby vicinity. It will then approach the player directly and attempt to attack the player with a short-ranged strike.

Rag Rappies are unique in that they can never be defeated. When their HP is depleted to 0, they will grant the player EXP and play dead on the ground. After a set amount of time, or if there are no players in the nearby vicinity, the Rag Rappy will get up and run off the play field. If struck again while it is running, it will drop at item.

If attacked from far away, the Rag Rappy will immediately begin running and grant no EXP. The Rag Rappy can be struck during this run for a drop as if it had been defeated.

Attack Damage

All attacks by this enemy are based off its ATP.

Elemental Weakness

[To Be Completed]

Strategy

Rag Rappies are best dealt with any long-ranged attack to make them run away immediately, followed up with another attack to make them drop items.

Rag Rappies do not have any invincibility frames upon spawning in, so they are susceptible to lingering attacks such as Gifoie.

Location / Hunting

Episode 1

The following quests are recommended for hunting this enemy in Episode 1:

Episode 2

The following quests are recommended for hunting this enemy in Episode 2:

Rare Spawns

In Episode 1, a Rag Rappy has a 1/500 chance of spawning as an Al Rappy. In Episode 2, a Rag Rappy can spawn as a Love Rappy with the same probability.

Rare Drops

Episode 1

Episode 2