S-Berill's Hands No. 1: Difference between revisions
From Ephinea PSO Wiki
mNo edit summary |
No edit summary |
||
(4 intermediate revisions by 2 users not shown) | |||
Line 20: | Line 20: | ||
|vangle = 26 | |vangle = 26 | ||
|hex = 008E01 | |hex = 008E01 | ||
|desc = Sinow Berill's knuckle with Photon camouflage. | |||
}} | }} | ||
{{Sword|rare|S-Berill's Hands No. 1|S-Berill's Hands #1}} are a rare [[Daggers|dagger]] (notably ''not'' [[Fists|fists]]) that is the upgrade to {{Sword|rare|S-Berill's Hands No. 0|S-Berill's Hands #0}}. | |||
{{EnemyWeaponHit}} | {{EnemyWeaponHit}} | ||
==The Forge== | ==The Forge== | ||
Two ''individual | Two ''individual'' S-Berrill's Hands #1 is one of ten trade components for the {{Shield|rare|Red Ring}} [[Tools#Ring_platings|plating]] {{Tool|rare|Epsilon Plating}} in the quest {{Quest link|The Forge}}. | ||
==Availability== | ==Availability== | ||
===Combination=== | ===Combination=== | ||
S-Berill's Hands #1 can be created from using the [[Tools#Combination items|combination item]] {{Tool|rare|Berill Photon}} with {{Sword|rare|S-Berill's Hands No. 0|S-Berill's Hands #0}} equipped. The S-Berill's Hands #0 equipped at the time of use will have its attributes transferred to the resulting S-Berill's Hands #1. | |||
This combination must be performed on a [[Hunter]] with at least 600 [[ATP]]. | |||
{{Daggers}} | {{Daggers}} |
Latest revision as of 17:36, 11 September 2024
|
S-Berill's Hands #1 are a rare dagger (notably not fists) that is the upgrade to S-Berill's Hands #0.
Hit can be added to this weapon by exchanging Photon Crystals with Dr. Montague in the quest Claire's Deal 5 (after completing a sidequest in 9-5:The Chosen (1/2)), to a maximum of 50.
The Forge[edit | edit source]
Two individual S-Berrill's Hands #1 is one of ten trade components for the Red Ring plating Epsilon Plating in the quest The Forge.
Availability[edit | edit source]
Combination[edit | edit source]
S-Berill's Hands #1 can be created from using the combination item Berill Photon with S-Berill's Hands #0 equipped. The S-Berill's Hands #0 equipped at the time of use will have its attributes transferred to the resulting S-Berill's Hands #1.
This combination must be performed on a Hunter with at least 600 ATP.
Daggers | |
---|---|
Common | Dagger • Knife • Blade • Edge • Ripper |
9★ | Blade Dance • Bloody Art • Cross Scar • Wok of Akiko's Shop |
10★ | Flapjack Flapper • P-Arms' Blade • Red Dagger • S-Beat's Blade • S-Berill's Hands #0 • S-Red's Blade • Twin Chakram • Zero Divide |
11★ | S-Berill's Hands #1 |
12★ | Daylight Scar • Lavis Blade • Two Kamui |
Other | ES Blade • TypeBL/Blade |