Scarlet Realm 3: Difference between revisions
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==Bonus Spawns== | |||
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<div style="font-weight:bold;line-height:1.6;">Bonus Spawns</div> | |||
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The bonus spawns are 3 Sinow Beats, 10 Sinow Golds and 1 Garanz.<br>The quest must be completed before they can be spawned. | |||
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SR3 telepipe.png|While running through the quest, set a {{Tool|Telepipe}} in the second healing ring room of Mine 1. | |||
SR3 switch1.png|Once the quest is complete, go back to pioneer 2 with the teleporter and return to the healing ring room with your {{Tool|Telepipe}}.<br>A switch appeared, activate it, set a new pipe and go back to P2. | |||
SR3 Talking box 1.png|Go back to the beginning of Mine 1 via the Pioneer 2 teleporter, head North West and enter a newly opened room with a friendly box inside. | |||
SR3 talking box 2.png|Touch the box, touch every corner of the room starting North West, clockwise, then touch the box again.<br>Regular boxes will spawn : <br>Break them and go back to P2 via the teleporter nearby. | |||
SR3 sinows 1.png|Go back to the healing ring room thanks to the {{Tool|Telepipe}}.<br>Head South, walk over an invisible teleporter slot then come back.<br>New enemies should spawn in the large room situated South of the healing ring. | |||
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'''Scarlet Realm #3 (SR3)''' is the third installment of the Scarlet Realm series. The full enemy count in this quest is slightly less when ran in 1P, and affected enemies will be marked with an * below. | '''Scarlet Realm #3 (SR3)''' is the third installment of the Scarlet Realm series. The full enemy count in this quest is slightly less when ran in 1P, and affected enemies will be marked with an * below. | ||
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Revision as of 10:41, 2 November 2025
| Episode 1 | |||||||||||||||||
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| Category: | |||||||||||||||||
| Client: | Sue | ||||||||||||||||
| Info: | The SRC needs your help. Monsters are everywhere! | ||||||||||||||||
| Description: | An investigation called The Scarlet Realm Case (SRC) has launched. The strange phenomenon it casts has attracted too many monsters for us to handle in the Mine. We need your help! | ||||||||||||||||
| Reward: | Normal: 3000 Hard: 6000 Very Hard: 9000 Ultimate: 12000 |
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| Author: | Esther | ||||||||||||||||
| Languages: | English, Japanese | ||||||||||||||||
| Total XP | |||||||||||||||||
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Bonus Spawns
The bonus spawns are 3 Sinow Beats, 10 Sinow Golds and 1 Garanz.
The quest must be completed before they can be spawned.
While running through the quest, set a
Telepipe in the second healing ring room of Mine 1.
Once the quest is complete, go back to pioneer 2 with the teleporter and return to the healing ring room with your
Telepipe.
A switch appeared, activate it, set a new pipe and go back to P2.Go back to the healing ring room thanks to the
Telepipe.
Head South, walk over an invisible teleporter slot then come back.
New enemies should spawn in the large room situated South of the healing ring.
Scarlet Realm #3 (SR3) is the third installment of the Scarlet Realm series. The full enemy count in this quest is slightly less when ran in 1P, and affected enemies will be marked with an * below.
Enemy Counts
| Mine 1 | |
|---|---|
| Enemy | Count |
| Gillchic | 66* |
| Canadine | 73* |
| Canane | 4* |
| Sinow Beat | 26* |
| Sinow Gold | 22 |
| Garanz | 7 |
| Mine 2 | |
|---|---|
| Enemy | Count |
| Gillchic | 57 |
| Dubchic | 33 |
| Canadine | 69 |
| Canane | 3 |
| Sinow Beat | 39 |
| Sinow Gold | 40 |
| Garanz | 22 |
| Total | |
|---|---|
| Enemy | Count |
| Gillchic | 123* |
| Dubchic | 33 |
| Canadine | 142* |
| Canane | 7* |
| Sinow Beat | 65* (+3) |
| Sinow Gold | 62 (+10) |
| Garanz | 29 (+1) |
| Boxes | |
|---|---|
| Box Type | Count |
| Mine 1 | |
| Box | 81 |
| Mine 2 | |
| Box | 36 |
Quest Maps