PB/Increase: Difference between revisions
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* Seize [[Launcher]] | * Seize [[Launcher]] | ||
==Notes== | |||
* Identically to {{Unit|PB/Generate}}, {{Unit|PB/Amplifier}}, and {{Unit|rare|PB/Create}}, PB/Increase's timer will reset upon any change of equipped {{PSO icon|Sword}}{{PSO icon|Gun}}{{PSO icon|Cane}}[[Weapons|weapon]], {{PSO icon|Unit}}[[Units|unit]], {{PSO icon|Shield}}[[Barriers|barrier]], or {{PSO icon|Mag}}[[Mags|mag]]. This leads to less effectiveness than expected. | |||
* In contrast, {{Shield|rare|Gods Shield "Kouryu"}}'s timer does ''not'' reset upon change in equipped weapon, units or mag. However, the timer will reset if the barrier itself is unequipped or re-equipped. | |||
* All timer-based PB-generating equipment start their timer the moment the item is equipped, or if it is already equipped upon joining a party, the moment the player bursts into a party. The timer will count down while on Pioneer 2 and is preserved through quest load, floor transition teleporters, and [[Telepipe|telepipes]]. | |||
* If the player is on Pioneer 2 - where PB cannot be generated or stored - when the timer hits 0, no PB will be generated and the timer will reset. | |||
** If a player joins a party, waits 13 seconds on Pioneer 2, then teleports into [[Forest]] 1, the next PB generated with this unit will be in 5 seconds. | |||
** If a player joins a party, waits 23 seconds on Pioneer 2, then teleports into Forest 1, the next PB generated with this unit will be in 13 seconds. | |||
{{Units}} | {{Units}} | ||
[[Category:Units]] | [[Category:Units]] |
Revision as of 17:44, 13 November 2024
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PB/Increase is a rare unit. While equipped, it generates Photon Blast meter at a rate of 1 point every 18 seconds.
Availability
Claire's Deal 5
PB/Increase can only be obtained by trading the following items to Claire in the quest Claire's Deal 5:
- PB/Amplifier
- PB/Generate
- PB/Create
- Shadow Sniper
- Charge Vulcan
- Seize Launcher
Notes
- Identically to PB/Generate, PB/Amplifier, and PB/Create, PB/Increase's timer will reset upon any change of equipped weapon, unit, barrier, or mag. This leads to less effectiveness than expected.
- In contrast, Gods Shield "Kouryu"'s timer does not reset upon change in equipped weapon, units or mag. However, the timer will reset if the barrier itself is unequipped or re-equipped.
- All timer-based PB-generating equipment start their timer the moment the item is equipped, or if it is already equipped upon joining a party, the moment the player bursts into a party. The timer will count down while on Pioneer 2 and is preserved through quest load, floor transition teleporters, and telepipes.
- If the player is on Pioneer 2 - where PB cannot be generated or stored - when the timer hits 0, no PB will be generated and the timer will reset.
- If a player joins a party, waits 13 seconds on Pioneer 2, then teleports into Forest 1, the next PB generated with this unit will be in 5 seconds.
- If a player joins a party, waits 23 seconds on Pioneer 2, then teleports into Forest 1, the next PB generated with this unit will be in 13 seconds.