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| [[Ryuker]] is a [[Support]] [[Technique]] that creates portals back to [[Pioneer 2]]. | | {{Item |
| | |title = Ryuker |
| | |jp = リューカー |
| | |romaji = Ryūkā |
| | |icon = Disk |
| | |image = Ryuker.png |
| | |imagealt = Ryuker |
| | |type = Support |
| | |class = VVVVVVVV |
| | |desc = Opens a teleport gate to the city until the creator returns through it. |
| | }} |
| | [[File:Ryuker.png|16px|link=]] [[Ryuker]] is a support [[Technique]] that creates a portal back to [[Pioneer 2]]. It creates a [[Telepipe]] gate that leads back to Pioneer 2. Like a normal Telepipe, it only lasts until its user returns through it. |
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| *[[File:Ryuker.png|30px]] '''[[Ryuker]] Creates a [[Telepipe]] that allows the user to teleport to Pioneer 2, and return back to the spot it was cast once.'''
| | Unlike most other Techniques, it has only a single level. Ryuker cannot be used in certain areas, such as area warps, boss rooms and during certain quests. |
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| Unlike most other [[Techniques]], it has only a single level.
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| Cannot be used in many areas, such as in boss portals, boss rooms and certain quests.
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| ==Details==
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| === Classification ===
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| {| class="wikitable" style="font-weight:bold; text-align:center;"
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| |-
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| ! Category
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| ! colspan="4" | Role
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| |- style="font-weight:normal;"
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| | [[Support]]
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| | colspan="4" | Return To Town
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| |}
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| ===Usable By:===
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| {| class="wikitable" style="font-weight:bold; text-align:center;"
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| |-
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| ! colspan="4" style="font-size:medium;" | Hunters
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| ! colspan="4" style="font-size:medium;" | Rangers
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| ! colspan="4" style="font-size:medium;" | Forces
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| |- style="font-size:small;"
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| | HUmar
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| | HUcast
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| | HUnewerl
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| | HUcaseal
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| | RAmar
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| | RAcast
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| | RAmarl
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| | RAcasel
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| | FOmar
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| | FOmarl
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| | FOnewm
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| | FOnewerl
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| |- style="font-size:small; background-color:#90ff00;"
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| | Lv15
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| | style="background-color:#ff8d8a;" | No
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| | Lv20
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| | style="background-color:#ff8d8a;" | No
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| | Lv15
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| | style="background-color:#ff8d8a;" | No
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| | Lv20
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| | style="background-color:#ff8d8a;" | No
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| | Lv30
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| | Lv30
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| | Lv30
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| | Lv30
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| |}
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| ===Level Progression===
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| {| class="wikitable"
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| |-
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| ! rowspan="2" | Lv
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| ! rowspan="2" | Tech Power
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| ! rowspan="2" | TP Cost
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| ! colspan="2" | Targeting Range
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| ! colspan="2" | Targeting Angle
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| |-
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| | Horizontal
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| | Vertical
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| | Horizontal
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| | Vertical
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| |-
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| | 1
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| |}
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| {{Techs}} | | {{Techs}} |