HUcaseal: Difference between revisions

From Ephinea PSO Wiki
No edit summary
(Links)
 
(2 intermediate revisions by one other user not shown)
Line 13: Line 13:
|desc=Close-combat expert with excellent reflexes that give her high accuracy and evasion. Unable to use techniques, but can use traps.
|desc=Close-combat expert with excellent reflexes that give her high accuracy and evasion. Unable to use techniques, but can use traps.
}}
}}
[[HUcaseal]] is one of the four hunter classes. She has a significantly higher ATA stat than all the other hunters, allowing her to use specials more effectively. Combined with her increase to status specials and access to traps, this makes her effective at crowd control.
[[HUcaseal]] is one of the four [[Classes#Hunters|hunter]] [[classes]]. She has a significantly higher [[ATA]] stat than all the other hunters, allowing her to use [[specials]] more effectively. Combined with her increase to [[status]] specials and access to [[traps]], this makes her effective at crowd control.


HUcaseal has unique animations for Dagger, Double Saber, Fist and Claw.
HUcaseal has unique animations for {{Sword|Daggers|Dagger}}, {{Sword|Double Sabers|Double Saber}}, {{Sword|Fists|Fist}} and {{Sword|Claws|Claw}}.


HUcaseal is recommended for players who wish to play an accurate hunter who can assist the party with powerful crowd control.
HUcaseal is recommended for players who wish to play an accurate hunter who can assist the party with powerful crowd control.
Line 76: Line 76:
|}
|}


* Has access to traps (see sidebar)
* Has access to [[traps]] (see sidebar)
* Can use up to 150 materials (Power, Def, Mind, Evade, Luck)
* Can use up to 150 [[materials]] (Power, Def, Mind, Evade, Luck)
* Regenerates HP when inactive
* Regenerates [[Stats#HP|HP]] when inactive
* Innate Trap Vision
* Innate Trap Vision
* Immune to Poison and Paralysis
* Immune to {{Poison}} and {{Paralysis}}
===Special Modification===
===Special Modification===
The below special attack modifiers are only applicable in '''Ultimate Difficulty'''.
The below special attack modifiers are only applicable in '''Ultimate Difficulty'''.
Line 112: Line 112:
===Head===
===Head===
<gallery mode=nolines>
<gallery mode=nolines>
HUcaseal_Head_01.png|Front
HUcaseal_Head_01.png|Head 1 (Front)
HUcaseal_Head_01_02.png|Side
HUcaseal_Head_01_02.png|Head 1 (Side)
HUcaseal_Head_02.png
HUcaseal_Head_02.png|Head 2
HUcaseal_Head_03.png|Front
HUcaseal_Head_03.png|Head 3 (Front)
HUcaseal_Head_03_02.png|Back
HUcaseal_Head_03_02.png|Head 3 (Back)
HUcaseal_Head_04.png
HUcaseal_Head_04.png|Head 4
HUcaseal_Head_05.png
HUcaseal_Head_05.png|Head 5
</gallery>
</gallery>
===Body===
===Body===
<gallery mode=nolines perrow=9>
<gallery mode=nolines perrow=9>
HUcaseal_Body_01-01.png
HUcaseal_Body_01-01.png|Body 1-1
HUcaseal_Body_01-02.png
HUcaseal_Body_01-02.png|Body 1-2
HUcaseal_Body_01-03.png
HUcaseal_Body_01-03.png|Body 1-3
HUcaseal_Body_01-04.png
HUcaseal_Body_01-04.png|Body 1-4
HUcaseal_Body_01-05.png
HUcaseal_Body_01-05.png|Body 1-5
HUcaseal_Body_01-06.png
HUcaseal_Body_01-06.png|Body 1-6
HUcaseal_Body_01-07.png
HUcaseal_Body_01-07.png|Body 1-7
HUcaseal_Body_01-08.png
HUcaseal_Body_01-08.png|Body 1-8
HUcaseal_Body_01-09.png
HUcaseal_Body_01-09.png|Body 1-9
HUcaseal_Body_02-01.png
HUcaseal_Body_02-01.png|Body 2-1
HUcaseal_Body_02-02.png
HUcaseal_Body_02-02.png|Body 2-2
HUcaseal_Body_02-03.png
HUcaseal_Body_02-03.png|Body 2-3
HUcaseal_Body_02-04.png
HUcaseal_Body_02-04.png|Body 2-4
HUcaseal_Body_02-05.png
HUcaseal_Body_02-05.png|Body 2-5
HUcaseal_Body_02-06.png
HUcaseal_Body_02-06.png|Body 2-6
HUcaseal_Body_02-07.png
HUcaseal_Body_02-07.png|Body 2-7
HUcaseal_Body_02-08.png
HUcaseal_Body_02-08.png|Body 2-8
HUcaseal_Body_02-09.png
HUcaseal_Body_02-09.png|Body 2-9
HUcaseal_Body_03-01.png
HUcaseal_Body_03-01.png|Body 3-1
HUcaseal_Body_03-02.png
HUcaseal_Body_03-02.png|Body 3-2
HUcaseal_Body_03-03.png
HUcaseal_Body_03-03.png|Body 3-3
HUcaseal_Body_03-04.png
HUcaseal_Body_03-04.png|Body 3-4
HUcaseal_Body_03-05.png
HUcaseal_Body_03-05.png|Body 3-5
HUcaseal_Body_03-06.png
HUcaseal_Body_03-06.png|Body 3-6
HUcaseal_Body_03-07.png
HUcaseal_Body_03-07.png|Body 3-7
</gallery>
</gallery>


{{Classes}}
{{Classes}}
[[Category:Classes]]
[[Category:Classes]]

Latest revision as of 14:17, 4 November 2024

HUcast icon.png This article has a strategy guide.
Material plans, equipment progression and other information can be found on this page.
Sword icon.png HUcaseal
HUcaseal.png
Close-combat expert with excellent reflexes that give her high accuracy and evasion. Unable to use techniques, but can use traps.
Class: Hunter
Race: Android
Gender: Female
HUcaseal stats.png
Trap Count:
DamageFreeze
2 + (Level / 9)2 + (Level / 10)
Confuse
2 + (Level / 10)

HUcaseal is one of the four hunter classes. She has a significantly higher ATA stat than all the other hunters, allowing her to use specials more effectively. Combined with her increase to status specials and access to traps, this makes her effective at crowd control.

HUcaseal has unique animations for Sword icon.pngDagger, Sword icon.pngDouble Saber, Sword icon.pngFist and Sword icon.pngClaw.

HUcaseal is recommended for players who wish to play an accurate hunter who can assist the party with powerful crowd control.

Stats[edit | edit source]

See also: Stats Comparison
Level 1 Level 20 Level 40 Level 80 Level 150 Level 200 Maximum
HP 44 180 302 524 1030 1380 1630
ATP 45 160 279 501 734 901 1301
DFP 18 43 69 121 262 399 525
ATA 71.5 86.2 102 129.5 168.1 184.9 218
EVP 35 150 244 371 606 777 877
  • Has access to traps (see sidebar)
  • Can use up to 150 materials (Power, Def, Mind, Evade, Luck)
  • Regenerates HP when inactive
  • Innate Trap Vision
  • Immune to Poison.pngPoison and Paralysis.pngParalysis

Special Modification[edit | edit source]

The below special attack modifiers are only applicable in Ultimate Difficulty.

Special Type Modification
Confusion +30% base rate
Freeze +30% base rate
Paralysis +30% base rate
HP drain +30% base rate
EXP steal +30% stolen
Devil's 25% HP Cut
Demon's 45% HP Cut

Customization[edit | edit source]

Head[edit | edit source]

Body[edit | edit source]