HUcaseal: Difference between revisions

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{{Guide link
| link = HUcaseal/Guide
| Material plans, equipment progression and other information can be found on this page.
}}
{{Class
{{Class
|icon=sword
|icon=sword
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|desc=Close-combat expert with excellent reflexes that give her high accuracy and evasion. Unable to use techniques, but can use traps.
|desc=Close-combat expert with excellent reflexes that give her high accuracy and evasion. Unable to use techniques, but can use traps.
}}
}}
[[HUcaseal]] is one of the four [[Classes#Hunters|hunter]] [[classes]]. She has a significantly higher [[ATA]] stat than all the other hunters, allowing her to use [[specials]] more effectively. Combined with her increase to [[status]] specials and access to [[traps]], this makes her effective at crowd control.
HUcaseal has unique animations for {{Sword|Daggers|Dagger}}, {{Sword|Double Sabers|Double Saber}}, {{Sword|Fists|Fist}} and {{Sword|Claws|Claw}}.
HUcaseal is recommended for players who wish to play an accurate hunter who can assist the party with powerful crowd control.
==Stats==
==Stats==
: ''See also: [[Stats Comparison]]
{|class="wikitable" style="text-align: center;"
{|class="wikitable" style="text-align: center;"
!
!
!Level 1
!Level 20
!Level 40
!Level 80
!Level 150
!Level 200
!Level 200
!Maximum
!Maximum
|-
|-
!HP
!HP
|44
|180
|302
|524
|1030
|1380
|1380
|1630
|{{Note|Maximum HP is calculated from level 200 HP, plus 125 HP Materials. There is no cap on maximum HP, so it may still be increased through other sources.|1630}}
|-
|-
!ATP
!ATP
|45
|160
|279
|501
|734
|901
|901
|1301
|1301
|-
|-
!DFP
!DFP
|18
|43
|69
|121
|262
|399
|399
|525
|525
|-
|-
!ATA
!ATA
|184
|71.5
|86.2
|102
|129.5
|168.1
|184.9
|218
|218
|-
|-
!EVP
!EVP
|35
|150
|244
|371
|606
|777
|777
|877
|877
|}
|}
==Material Plans==
'''Important Stats Only'''
Maxes important stats as early as possible. Stats considered "important" vary from character to character, but for most classes, these plans focus on ATP, ATA, and LCK. Important Stat plans are useful for having the strongest character possible at earlier levels, but limits end game character growth. Forcing players to reset their character's material usage sometime after level 180 if they wish to take advantage of their character's full potential.
'''Min-Max'''
Maxes as many characters specific stats as possible by level 200 using the minimum number of slot units. Min-Max plans often lead to having weaker characters at earlier levels, but efficient well rounded characters later in the game. They do not require resetting a character's material usage at later levels. Min-Max suggestions are versatile and can be customized to mitigate early level character limitations.
'''Max Stats'''
Attempts to max all stats at level 200. Ignores any sort of equipment efficiency. Max Stat plans are not recommended, as sacrificing all available unit slots for max stats will put characters at a severe disadvantage by not allowing the use of [[V501]], [[V502]], [[V801]], [[Smartlink]], and Cure units.


===With V101===
* Has access to [[traps]] (see sidebar)
* Can use up to 150 [[materials]] (Power, Def, Mind, Evade, Luck)
* Regenerates [[Stats#HP|HP]] when inactive
* Innate Trap Vision
* Immune to {{Poison}} and {{Paralysis}}
===Special Modification===
The below special attack modifiers are only applicable in '''Ultimate Difficulty'''.
{|class="wikitable" style="text-align: center;"
{|class="wikitable" style="text-align: center;"
|rowspan="2"|
!Special Type
!rowspan="2"|Mag
!Modification
!rowspan="2"|Units
!rowspan="2"|Shield
!colspan="6"|Materials
|-
!Power
!Def
!Mind
!Evade
!Luck
!Unused
|-
|-
|Important Stats Only
|[[Weapons#Confusion|Confusion]]
|rowspan="2"|5/131/64/0
| +30% base rate
|rowspan="2"|[[V101]]
|rowspan="3"|[[Red Ring]]
|122
| -
|rowspan="3"| -
| -
|28
| -
|-
|-
|Min-Max
|[[Weapons#Freezing|Freeze]]
|62
| +30% base rate
|53
|7
|28
| -
|-
|-
|Max Stats
|[[Weapons#Paralysis|Paralysis]]
|5/137/58/0
| +30% base rate
|[[V101]], [[Centurion/Ability]]
|41
|38
|28
|13
|30
|}
 
===Without V101===
{|class="wikitable" style="text-align: center;"
|rowspan="2"|
!rowspan="2"|Mag
!rowspan="2"|Units
!rowspan="2"|Shield
!colspan="6"|Materials
|-
|-
!Power
|[[Weapons#HP drain|HP drain]]
!Def
| +30% base rate
!Mind
!Evade
!Luck
!Unused
|-
|-
|Important Stats Only
|[[Weapons#EXP steal|EXP steal]]
|rowspan="2"|5/133/67/0
| +30% stolen
|rowspan="2"| -
|rowspan="3"|[[Red Ring]]
|115
| -
|rowspan="3"| -
| -
|35
|rowspan="3"| -
|-
|-
|Min-Max
|[[Devil's]]
|67
|25% HP Cut
|48
| -
|35
|-
|-
|Max Stats
|[[Demon's]]
|5/139/61/0
|45% HP Cut
|[[Centurion/Ability]]
|46
|48
|35
|20
|}
|}


==Recommended Equipment==
==Customization==
'''Melee'''
===Head===
*10 Targets: [[Vjaya]], [[Yunchang]], [[Tsumikiri J-Sword]], [[Red Sword]], [[Dark Flow]] (No Combo)
<gallery mode=nolines>
 
HUcaseal_Head_01.png|Head 1 (Front)
*3 Targets: [[Excalibur]]
HUcaseal_Head_01_02.png|Head 1 (Side)
 
HUcaseal_Head_02.png|Head 2
*1 Target Multi-Hit: [[Black King Bar]], [[Daylight Scar]], [[Jizai]], [[Vivienne]], [[Double Cannon]], [[Musashi]]
HUcaseal_Head_03.png|Head 3 (Front)
 
HUcaseal_Head_03_02.png|Head 3 (Back)
'''Ranged'''
HUcaseal_Head_04.png|Head 4
*4 Targets: [[Diska of Braveman]], [[Diska]] (Charge)
HUcaseal_Head_05.png|Head 5
 
</gallery>
*1 Target: [[Raygun]] (Charge, Berserk)
 
*1 Target Multi-Hit: [[Vulcan]] (Charge, Berserk), [[M&A60 Vise]], [[Last Swan]], [[Rambling May]], [[Dual Bird]]
 
'''Specials'''
*10 Targets: [[ES Scythe]] (Hell)
 
*4 Targets: [[ES Slicer]]/[[ES J-Cutter]] (Arrest, Hell)
 
*3 Targets: [[Slicer of Fanatic]]
 
*1 Target: [[Raygun]] (Arrest, Hell) [[ES Gun]] (Zalure)
 
*1 Target Multi-Hit: [[ES Mechgun]] (Hell, Demons)
 
'''Special Purpose'''
*[[Lavis Blade]], [[Girasole]]
 
*[[Kunai]], [[Syringe]]
 
*[[S-Red's Blade]]
 
*[[Tsumikiri J-Sword]], [[Berdysh]]
 
*[[Twin Blaze]]
 
'''Armors'''
*[[Thirteen]], [[D-Parts ver1.01]], [[Sweetheart]], [[Blue Odoshi Violet Nimaidou]], [[Stealth Suit]]
 
'''Shields'''
*[[S-Parts ver2.01]], [[Red Ring]], [[Anti-Dark Ring]], [[God's Shield "Kouryu"]]


'''Units'''
===Body===
*[[V101]], [[V502]], [[Smartlink]], [[Proof of Sword-Saint]]
<gallery mode=nolines perrow=9>
HUcaseal_Body_01-01.png|Body 1-1
HUcaseal_Body_01-02.png|Body 1-2
HUcaseal_Body_01-03.png|Body 1-3
HUcaseal_Body_01-04.png|Body 1-4
HUcaseal_Body_01-05.png|Body 1-5
HUcaseal_Body_01-06.png|Body 1-6
HUcaseal_Body_01-07.png|Body 1-7
HUcaseal_Body_01-08.png|Body 1-8
HUcaseal_Body_01-09.png|Body 1-9
HUcaseal_Body_02-01.png|Body 2-1
HUcaseal_Body_02-02.png|Body 2-2
HUcaseal_Body_02-03.png|Body 2-3
HUcaseal_Body_02-04.png|Body 2-4
HUcaseal_Body_02-05.png|Body 2-5
HUcaseal_Body_02-06.png|Body 2-6
HUcaseal_Body_02-07.png|Body 2-7
HUcaseal_Body_02-08.png|Body 2-8
HUcaseal_Body_02-09.png|Body 2-9
HUcaseal_Body_03-01.png|Body 3-1
HUcaseal_Body_03-02.png|Body 3-2
HUcaseal_Body_03-03.png|Body 3-3
HUcaseal_Body_03-04.png|Body 3-4
HUcaseal_Body_03-05.png|Body 3-5
HUcaseal_Body_03-06.png|Body 3-6
HUcaseal_Body_03-07.png|Body 3-7
</gallery>


{{Classes}}
{{Classes}}
[[Category:Classes]]
[[Category:Classes]]

Latest revision as of 14:17, 4 November 2024

HUcast icon.png This article has a strategy guide.
Material plans, equipment progression and other information can be found on this page.
Sword icon.png HUcaseal
HUcaseal.png
Close-combat expert with excellent reflexes that give her high accuracy and evasion. Unable to use techniques, but can use traps.
Class: Hunter
Race: Android
Gender: Female
HUcaseal stats.png
Trap Count:
DamageFreeze
2 + (Level / 9)2 + (Level / 10)
Confuse
2 + (Level / 10)

HUcaseal is one of the four hunter classes. She has a significantly higher ATA stat than all the other hunters, allowing her to use specials more effectively. Combined with her increase to status specials and access to traps, this makes her effective at crowd control.

HUcaseal has unique animations for Sword icon.pngDagger, Sword icon.pngDouble Saber, Sword icon.pngFist and Sword icon.pngClaw.

HUcaseal is recommended for players who wish to play an accurate hunter who can assist the party with powerful crowd control.

Stats[edit | edit source]

See also: Stats Comparison
Level 1 Level 20 Level 40 Level 80 Level 150 Level 200 Maximum
HP 44 180 302 524 1030 1380 1630
ATP 45 160 279 501 734 901 1301
DFP 18 43 69 121 262 399 525
ATA 71.5 86.2 102 129.5 168.1 184.9 218
EVP 35 150 244 371 606 777 877
  • Has access to traps (see sidebar)
  • Can use up to 150 materials (Power, Def, Mind, Evade, Luck)
  • Regenerates HP when inactive
  • Innate Trap Vision
  • Immune to Poison.pngPoison and Paralysis.pngParalysis

Special Modification[edit | edit source]

The below special attack modifiers are only applicable in Ultimate Difficulty.

Special Type Modification
Confusion +30% base rate
Freeze +30% base rate
Paralysis +30% base rate
HP drain +30% base rate
EXP steal +30% stolen
Devil's 25% HP Cut
Demon's 45% HP Cut

Customization[edit | edit source]

Head[edit | edit source]

Body[edit | edit source]