Mothmant: Difference between revisions

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{{Enemy|name=Mothmant (E1)}}
{{Enemy|name=Mothmant (E1)}}
{{Enemy|name=Mothmant (E2)}}
{{Enemy|name=Mothmant (E2)}}
[[Category:Enemies]]
==Behavior/Mechanics==
[[Category:Forest Enemies]]
While in the air, Mothmants cannot be {{frozen}}.
[[Category:VR Temple Enemies]]
[[Category:Inflicts Poison]]


See: [[Monest]]
In Ultimate difficulty, Mothverts have a 5% chance to inflict {{poison}} if their attack will damage or push back a player.
==Special activation==
===Episode 1===
{{EnemySpecial|Mothmant (E1)}}
===Episode 2===
{{EnemySpecial|Mothmant (E2)}}


==Hunting==
==Hunting==
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The following quests are recommended for hunting [[Monest]]s in Episode 1:
The following quests are recommended for hunting [[Monest]]s in Episode 1:
* [VR] [[Tyrell's Ego]]: First Room (3) / First 2 Rooms (6) and side room (7) / Clear Forest (16)
* [VR] [[Tyrell's Ego]]: First Room (3) / First 2 Rooms (6) and side room (7) / Clear Forest (16)
* [Government] [[1-3:Subterranean Den]]: Clear quest (10)
* [Government] [[1-3:Subterranean Den]]: Clear quest (3)
===Episode 2===
===Episode 2===
The following quests are recommended for hunting [[Monest]]s in Episode 2:
The following quests are recommended for hunting [[Monest]]s in Episode 2:
* [Retrieval] [[Revisiting Darkness]]: Clear Quest (22)
* [Retrieval] [[Revisiting Darkness]]: Clear Temple Beta (4)


==Rare Drops==
==Rare Drops==
===Episode 1===
===Episode 1===
{{DropEnemyHead}}
{{EnemyDropTable|Mothmant (E1)|N=1|H=1|VH=1}}
{{DropEnemyDiff|Normal}}
{{DropEnemyRow||||||||||}}
{{DropEnemyRate||||||||||}}
{{DropEnemyDiff|Hard}}
{{DropEnemyRow||||||||||}}
{{DropEnemyRate||||||||||}}
{{DropEnemyDiff|Very Hard}}
{{DropEnemyRow||||||||||}}
{{DropEnemyRate||||||||||}}
{{DropEnemyDiff|Ultimate}}
{{DropEnemyRow|Gae Bolg|Mahu|Dragon Slayer|Gae Bolg|Cross Scar|Storm Wand: Indra|Mahu|Cross Scar|Dragon Slayer|Diska of Braveman}}
{{DropEnemyRate|1/1260|1/1260|1/1260|1/1260|1/1260|1/1260|1/1260|1/1260|1/1260|1/1260}}
|}
===Episode 2===
===Episode 2===
{{DropEnemyHead}}
{{EnemyDropTable|Mothmant (E2)|N=1|H=1|VH=1}}
{{DropEnemyDiff|Normal}}
 
{{DropEnemyRow||||||||Power Material||Evade Material}}
{{Episode1Enemies}}
{{DropEnemyRate||||||||1/23405||1/23405}}
{{Episode2Enemies}}
{{DropEnemyDiff|Hard}}
[[Category:Enemies]]
{{DropEnemyRow||||||||||}}
[[Category:Forest Enemies]]
{{DropEnemyRate||||||||||}}
[[Category:VR Temple Enemies]]
{{DropEnemyDiff|Very Hard}}
[[Category:Inflicts Poison]]
{{DropEnemyRow||||||||||}}
{{DropEnemyRate||||||||||}}
{{DropEnemyDiff|Ultimate}}
{{DropEnemyRow|Final Impact|Justy-23ST|Justy-23ST|Gae Bolg|L&K14 Combat|Storm Wand: Indra|Diska of Braveman|Cross Scar|Bravace|L&K14 Combat}}
{{DropEnemyRate|1/1575|1/1575|1/1575|1/1575|1/1575|1/1575|1/1575|1/1575|1/1575|1/1575}}
|}
{{Episode1Enemies}}{{Episode2Enemies}}

Latest revision as of 20:29, 7 February 2025

Mothmant (E1)
モスマント (E1)
Mothmant (E1).png
Attribute:
Native
Location: Forest

HP XP DAR Set Drop Weakness
8 1 25 Sword icon.png FoieZonde
ATPDFPMSTATAEVPLCK
5300753020
EFREICETHEDKELTESP
040010200

Mothmant (E2)
モスマント (E2)
Mothmant (E2).png
Attribute:
Native
Location: VR Temple

HP XP DAR Set Drop Weakness
8 1 20 Sword icon.png BartaGrants
ATPDFPMSTATAEVPLCK
8700755020
EFREICETHEDKELTESP
305401000

Behavior/Mechanics

While in the air, Mothmants cannot be Freeze.pngFrozen.

In Ultimate difficulty, Mothverts have a 5% chance to inflict Poison.pngPoison if their attack will damage or push back a player.

Special activation

Episode 1

Special Base Rate With Unit icon.pngV501 With Unit icon.pngV502
Paralysis & Freezing
Ice, Bind 32% 48%
Frost, Hold 48% 72%
Freeze, Seize 64% 96%
Blizzard, Arrest 80% 120%
Confusion
Panic 28% 42%
Riot 44% 66%
Havoc 60% 90%
Chaos 76% 114%
Instant kill
Dim 38% 57% 76%
Shadow 56% 84% 112%
Dark 68% 102% 136%
Hell 83% 124.5% 166%

Episode 2

Special Base Rate With Unit icon.pngV501 With Unit icon.pngV502
Paralysis & Freezing
Ice, Bind 32% 48%
Frost, Hold 48% 72%
Freeze, Seize 64% 96%
Blizzard, Arrest 80% 120%
Confusion
Panic 28% 42%
Riot 44% 66%
Havoc 60% 90%
Chaos 76% 114%
Instant kill
Dim 38% 57% 76%
Shadow 56% 84% 112%
Dark 68% 102% 136%
Hell 83% 124.5% 166%

Hunting

Episode 1

The following quests are recommended for hunting Monests in Episode 1:

Episode 2

The following quests are recommended for hunting Monests in Episode 2:

Rare Drops

Episode 1

Viridia Greenill Skyly Bluefull Purplenum Pinkal Redria Oran Yellowboze Whitill
Ultimate
Gae Bolg Mahu Dragon Slayer Gae Bolg Cross Scar Storm Wand: Indra Mahu Cross Scar Dragon Slayer Diska of Braveman
1/1260 1/1260 1/1260 1/1260 1/1260 1/1260 1/1260 1/1260 1/1260 1/1260

Episode 2

Viridia Greenill Skyly Bluefull Purplenum Pinkal Redria Oran Yellowboze Whitill
Ultimate
Final Impact Justy-23ST Justy-23ST Gae Bolg L&K14 Combat Storm Wand: Indra Diska of Braveman Cross Scar Bravace L&K14 Combat
1/1575 1/1575 1/1575 1/1575 1/1575 1/1575 1/1575 1/1575 1/1575 1/1575