Endless: Episode 2: Difference between revisions

From Ephinea PSO Wiki
No edit summary
No edit summary
 
(11 intermediate revisions by 4 users not shown)
Line 29: Line 29:
Time and points added per area is based on the number of penalties the party receives for the current objective.  
Time and points added per area is based on the number of penalties the party receives for the current objective.  


Additionally, areas 5 and 10 each have a '''bonus objective''' on top of their typical objective, which is a task that awards additional points if completed successfully.
Additionally, areas 5 and 15 each have a '''bonus objective''' on top of their typical objective, which is a task that awards additional points if completed successfully.


Boss rooms each have their own static objective, which are the following:
Boss rooms each have their own static objective, which are the following:
Line 37: Line 37:
* Olga Flow: Avoid death.
* Olga Flow: Avoid death.


A lap ends after 20 total areas, or 21 if Olga is reached (mentioned in the [https://wiki.pioneer2.net/index.php?title=Endless:_Episode_2#Additional_Area Additional Area] section.)
A lap ends after 20 total areas, or 21 if Olga is reached. ([https://wiki.pioneer2.net/index.php?title=Endless:_Episode_2#Additional_Area Additional Area])
 
==Lap Completion==
==Lap Completion==
After completion of a lap, one rank of a quest-wide penalty is applied for the rest of the run. These are applied in the following order:
After completion of a lap, one rank of a quest-wide penalty is applied for the rest of the run. These are applied in the following order:
Line 51: Line 52:
* Check the current lap number.
* Check the current lap number.
==Invincibility Blessing==
==Invincibility Blessing==
Each non-boss room has a small chance of granting invincibility to the party for a variable amount of time. The duration of this is based on how fast the previous room was cleared.
Each non-boss room has a 15% base chance (reduced by 3% per rank of the [https://wiki.pioneer2.net/w/Endless:_Episode_2#Lap_Completion lap penalty]) of granting invincibility to the party for a variable amount of time. The duration of this is based on how fast the previous room was cleared.
==Additional Area==
==Additional Area==
If the party manages to reach the end of a lap with a low amount of overall penalties (the exact amount is based on the number of party members), Olga Flow (with the "Avoid death" objective) is given as an additional area. This area does not subtract from the timer, and gives a higher than usual amount of points for completion.
If the party manages to reach the end of a lap with a low amount of overall penalties (the exact limit is three times the number of party members), Olga Flow is given as an additional area. This area does not subtract from the timer, and gives a higher than usual amount of points for completion.
==Gemstone Side Quest==
==Gemstone Side Quest==
A side quest that awards additional points and meseta can be completed once per lap. A video with the necessary steps can be found [https://www.youtube.com/watch?v=MK8Dh5OgYmk&t=117s here.]
A side quest that awards additional points and meseta can be completed once per lap. A video with the necessary steps can be found [https://www.youtube.com/watch?v=MK8Dh5OgYmk&t=117s here.]
==Enemy Counts==
==Enemy Counts==
{|class="wikitable" style="display:inline-table;vertical-align:top;"
{|class="wikitable questTable" style="display:inline-table;vertical-align:top;"
!colspan=2|VR Temple Alpha
!colspan=2|[[VR Temple Alpha]]
|-
|-
!Enemy
!Enemy
Line 92: Line 93:
|-
|-
|}
|}
{|class="wikitable" style="display:inline-table;vertical-align:top;"
{|class="wikitable questTable" style="display:inline-table;vertical-align:top;"
!colspan=2|VR Temple Beta
!colspan=2|[[VR Temple Beta]]
|-
|-
!Enemy
!Enemy
Line 127: Line 128:
|-
|-
|}
|}
{|class="wikitable" style="display:inline-table;vertical-align:top;"
{|class="wikitable questTable" style="display:inline-table;vertical-align:top;"
!colspan=2|VR Spaceship Alpha
!colspan=2|[[VR Spaceship Alpha]]
|-
|-
!Enemy
!Enemy
Line 159: Line 160:
|-
|-
|}
|}
{|class="wikitable" style="display:inline-table;vertical-align:top;"
{|class="wikitable questTable" style="display:inline-table;vertical-align:top;"
!colspan=2|VR Spaceship Beta
!colspan=2|[[VR Spaceship Beta]]
|-
|-
!Enemy
!Enemy
Line 191: Line 192:
|-
|-
|}
|}
{|class="wikitable" style="display:inline-table;vertical-align:top;"
{|class="wikitable questTable" style="display:inline-table;vertical-align:top;"
!colspan=2|Central Control Area
!colspan=2|[[Central Control Area]]
|-
|-
!Enemy
!Enemy
Line 235: Line 236:
|-
|-
|}
|}
{|class="wikitable" style="display:inline-table;vertical-align:top;"
{|class="wikitable questTable" style="display:inline-table;vertical-align:top;"
!colspan=2|Jungle North
!colspan=2|[[Jungle North]]
|-
|-
!Enemy
!Enemy
Line 273: Line 274:
|-
|-
|}
|}
{|class="wikitable" style="display:inline-table;vertical-align:top;"
{|class="wikitable questTable" style="display:inline-table;vertical-align:top;"
!colspan=2|Jungle East
!colspan=2|[[Jungle East]]
|-
|-
!Enemy
!Enemy
Line 317: Line 318:
|-
|-
|}
|}
{|class="wikitable" style="display:inline-table;vertical-align:top;"
{|class="wikitable questTable" style="display:inline-table;vertical-align:top;"
!colspan=2|Mountain
!colspan=2|[[Mountain]]
|-
|-
!Enemy
!Enemy
Line 349: Line 350:
|-
|-
|}
|}
{|class="wikitable" style="display:inline-table;vertical-align:top;"
<br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/>
!colspan=2|Seaside
{|class="wikitable questTable" style="display:inline-table;vertical-align:top;"
!colspan=2|[[Seaside]]
|-
|-
!Enemy
!Enemy
Line 381: Line 383:
|-
|-
|}
|}
{|class="wikitable" style="display:inline-table;vertical-align:top;"
{|class="wikitable questTable" style="display:inline-table;vertical-align:top;"
!colspan=2|Seabed Upper
!colspan=2|[[Seabed Upper]]
|-
|-
!Enemy
!Enemy
Line 416: Line 418:
|-
|-
|}
|}
{|class="wikitable" style="display:inline-table;vertical-align:top;"
{|class="wikitable questTable" style="display:inline-table;vertical-align:top;"
!colspan=2|Seabed Lower
!colspan=2|[[Seabed Lower]]
|-
|-
!Enemy
!Enemy
Line 451: Line 453:
|-
|-
|}
|}
{|class="wikitable" style="display:inline-table;vertical-align:top;"
{|class="wikitable questTable" style="display:inline-table;vertical-align:top;"
!colspan=2|Control Tower
!colspan=2|[[Control Tower]]
|-
|-
!Enemy
!Enemy
Line 489: Line 491:
|-
|-
|}
|}
{|class="wikitable" style="display:inline-table;vertical-align:top;"
{|class="wikitable questTable" style="display:inline-table;vertical-align:top;"
!colspan=2|VR Temple Final
!colspan=2|[[VR Temple Final]]
|-
|-
!Enemy
!Enemy
Line 499: Line 501:
|1
|1
|-
|-
!colspan=2|VR Spaceship Final
!colspan=2|[[VR Spaceship Final]]
|-
|-
!Enemy
!Enemy
Line 508: Line 510:
|1
|1
|-
|-
!colspan=2|Cliffs of Gal Da Val
!colspan=2|[[Cliffs of Gal Da Val]]
|-
|-
!Enemy
!Enemy
Line 517: Line 519:
|1
|1
|-
|-
!colspan=2|Test Subject Disposal Area
!colspan=2|[[Test Subject Disposal Area]]
|-
|-
!Enemy
!Enemy
Line 527: Line 529:
|-
|-
|}
|}
{|class="wikitable" style="display:inline-table;vertical-align:top;"
{|class="wikitable questTable" style="display:inline-table;vertical-align:top;"
!colspan=4|Total
!colspan=4|Total
|-
|-
Line 653: Line 655:
|-
|-
|}
|}
{|class="wikitable" style="display:inline-table;vertical-align:top;"
{|class="wikitable questTable" style="display:inline-table;vertical-align:top;"
!colspan=2|Bosses
|-
!Enemy
!Count
|-
|-
|[[Barba Ray]]
|1
|-
|-
|[[Gol Dragon]]
|1
|-
|-
|[[Gal Gryphon]]
|1
|-
|-
|[[Olga Flow]]
|1
|-
|}
{|class="wikitable questTable" style="display:inline-table;vertical-align:top;"
!colspan=12|Boxes
!colspan=12|Boxes
|-
|-
Line 740: Line 765:
!colspan=2|[[Subject Disposal Area]]
!colspan=2|[[Subject Disposal Area]]
|-
|-
|[[Box (Weapon)|Box (Weapon)]]
|[[Box|Box (Weapon)]]
|7
|7
|[[Box (Weapon)|Box (Weapon)]]
|[[Box|Box (Weapon)]]
|12
|12
|[[Box (Weapon)|Box (Weapon)]]
|[[Box|Box (Weapon)]]
|8
|8
|[[Box (Weapon)|Box (Weapon)]]
|[[Box|Box (Weapon)]]
|10
|10
|-
|-
|[[Box (Armor)|Box (Armor)]]
|[[Box|Box (Armor)]]
|7
|7
|[[Box (Armor)|Box (Armor)]]
|[[Box|Box (Armor)]]
|12
|12
|[[Box (Armor)|Box (Armor)]]
|[[Box|Box (Armor)]]
|4
|4
|[[Box (Armor)|Box (Armor)]]
|[[Box|Box (Armor)]]
|10
|10
|-
|-
|}
|}
{{Episode2Quests}}

Latest revision as of 01:18, 23 February 2024

Quest icon.pngEndless: Episode 2
Episode 2
Category: VR
Info: A VR simulation designed to test a team's limits!
Reward: ??? Meseta
Author: Alisaryn
Languages: English
Total XP

N H VH U
??? ??? ??? ???

N H VH U
??? ??? ??? ???

Test the simulator to see how high you can get your score!
- Quest description

Rare enemies are disabled in this quest.

Room Objectives[edit | edit source]

Each room of the quest has one of five objectives, chosen randomly for non-boss areas:

  • Avoid taking damage.
  • Avoid healing.
  • Avoid death.
  • Avoid losing meseta.
  • Avoid using Hell or Megid.

Time and points added per area is based on the number of penalties the party receives for the current objective.

Additionally, areas 5 and 15 each have a bonus objective on top of their typical objective, which is a task that awards additional points if completed successfully.

Boss rooms each have their own static objective, which are the following:

  • Barba Ray: Avoid healing.
  • Gol Dragon: Avoid taking damage.
  • Gal Gryphon: Avoid losing meseta.
  • Olga Flow: Avoid death.

A lap ends after 20 total areas, or 21 if Olga is reached. (Additional Area)

Lap Completion[edit | edit source]

After completion of a lap, one rank of a quest-wide penalty is applied for the rest of the run. These are applied in the following order:

  • Reduced invincibility (blessing) chance. (Max: 5 ranks)
  • Room clear time decrease. (Max: 5 ranks)
  • Stricter penalties (Penalties reduce the room clear time award by additional amounts.) (Max: 4 ranks)
  • Extra time deduction per penalty (x additional seconds are deducted from the timer per penalty, x being the current lap number.) (Max: Infinite ranks)

Quest Board[edit | edit source]

The Quest Board (Item Pack -> Quest Board) has some optional uses in this quest, allowing the player to:

  • Check their current points.
  • Check the current room's objective.
  • Check the number of objective penalties for the current room.
  • Check the current lap number.

Invincibility Blessing[edit | edit source]

Each non-boss room has a 15% base chance (reduced by 3% per rank of the lap penalty) of granting invincibility to the party for a variable amount of time. The duration of this is based on how fast the previous room was cleared.

Additional Area[edit | edit source]

If the party manages to reach the end of a lap with a low amount of overall penalties (the exact limit is three times the number of party members), Olga Flow is given as an additional area. This area does not subtract from the timer, and gives a higher than usual amount of points for completion.

Gemstone Side Quest[edit | edit source]

A side quest that awards additional points and meseta can be completed once per lap. A video with the necessary steps can be found here.

Enemy Counts[edit | edit source]

VR Temple Alpha
Enemy Count
Dimenian 4
La Dimenian 8
So Dimenian 5
Rag Rappy 6
Poison Lily 13
Hildebear 8
Grass Assassin 6
Dark Belra 5
Monest 1
VR Temple Beta
Enemy Count
Dimenian 8
La Dimenian 7
So Dimenian 6
Rag Rappy 11
Poison Lily 12
Hildebear 6
Grass Assassin 6
Dark Belra 5
Monest 3
VR Spaceship Alpha
Enemy Count
Gillchic 10
Dubchic 5
Dubwitch 2
Savage Wolf 11
Barbarous Wolf 5
Delsaber 12
Pan Arms 4
Garanz 10
VR Spaceship Beta
Enemy Count
Gillchic 11
Dubchic 8
Dubwitch 2
Savage Wolf 8
Barbarous Wolf 3
Delsaber 12
Pan Arms 3
Chaos Sorcerer 14
Central Control Area
Enemy Count
Merillia 7
Meriltas 7
Ul Gibbon 3
Zol Gibbon 6
Gee 12
Sinow Berill 5
Sinow Spigell 2
Merikle 2
Mericus 2
Mericarol 1
Gibbles 2
Gi Gue 7
Jungle North
Enemy Count
Merillia 5
Meriltas 5
Ul Gibbon 8
Zol Gibbon 7
Gee 11
Sinow Berill 4
Sinow Spigell 2
Mericarol 3
Gibbles 8
Gi Gue 2
Jungle East
Enemy Count
Merillia 2
Meriltas 4
Ul Gibbon 6
Zol Gibbon 6
Gee 17
Sinow Berill 6
Sinow Spigell 7
Mericarol 4
Merikle 1
Mericus 1
Gibbles 1
Gi Gue 2
Mountain
Enemy Count
Merillia 4
Meriltas 5
Ul Gibbon 7
Zol Gibbon 10
Gee 13
Sinow Berill 6
Sinow Spigell 6
Gibbles 5



















Seaside
Enemy Count
Merillia 8
Meriltas 6
Ul Gibbon 7
Zol Gibbon 5
Gee 17
Sinow Berill 5
Sinow Spigell 7
Gi Gue 7
Seabed Upper
Enemy Count
Dolmolm 9
Dolmdarl 9
Sinow Zoa 9
Sinow Zele 6
Morfos 9
Deldepth 5
Delbiter 4
Recobox 4
Recon 20
Seabed Lower
Enemy Count
Dolmolm 4
Dolmdarl 4
Sinow Zoa 6
Sinow Zele 7
Morfos 10
Deldepth 6
Delbiter 6
Recobox 8
Recon 40
Control Tower
Enemy Count
Ill Gill 10
Del Lily 6
Mericarol 3
Merikle 1
Mericus 1
Gibbles 7
Gi Gue 3
Delbiter 2
Recobox 5
Recon 25
VR Temple Final
Enemy Count
Barba Ray 1
VR Spaceship Final
Enemy Count
Gol Dragon 1
Cliffs of Gal Da Val
Enemy Count
Gal Gryphon 1
Test Subject Disposal Area
Enemy Count
Olga Flow 1
Total
Enemy Count Enemy Count
Dimenian 12 La Dimenian 15
So Dimenian 11 Rag Rappy 17
Poison Lily 25 Hildebear 14
Grass Assassin 12 Dark Belra 10
Monest 4
Gillchic 21 Dubchic 13
Dubwitch 4 Savage Wolf 19
Barbarous Wolf 8 Delsaber 24
Pan Arms 7 Garanz 10
Chaos Sorcerer 14
Merillia 26 Meriltas 27
Ul Gibbon 31 Zol Gibbon 34
Gee 70 Sinow Berill 26
Sinow Spigell 24 Gi Gue 21
Merikle 4 Mericus 4
Mericarol 7 Gibbles 23
Dolmolm 13 Dolmdarl 13
Sinow Zoa 15 Sinow Zele 13
Morfos 19 Deldepth 11
Delbiter 12 Recobox 17
Recon 85
Ill Gill 10 Del Lily 6
Bosses
Enemy Count
Barba Ray 1
Gol Dragon 1
Gal Gryphon 1
Olga Flow 1
Boxes
Box Type Count Box Type Count Box Type Count Box Type Count Box Type Count Box Type Count
VR Temple Alpha VR Temple Beta VR Spaceship Alpha VR Spaceship Beta Central Control Area Jungle East
Box 0 Box 6 Box 10 Box 4 Box 4 Box 7
Box Type Count Box Type Count Box Type Count Box Type Count Box Type Count Box Type Count
Jungle North Mountain Seaside Seabed Upper Seabed Lower Control Tower
Box 2 Box 4 Box 8 Box 0 Box 0 Box 6
Boxes
Box Type Count Box Type Count Box Type Count Box Type Count
VR Temple Final VR Spaceship FInal Cliffs of Gal Da Val Subject Disposal Area
Box (Weapon) 7 Box (Weapon) 12 Box (Weapon) 8 Box (Weapon) 10
Box (Armor) 7 Box (Armor) 12 Box (Armor) 4 Box (Armor) 10