Endless: Episode 2: Difference between revisions

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Rare enemies are disabled in this quest.
Rare enemies are rolled again when starting a new lap in this quest.


==Room Objectives==
==Room Objectives==
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* Avoid healing.
* Avoid healing.
* Avoid death.
* Avoid death.
* Avoid losing meseta.
* Avoid losing {{Meseta}}.
* Avoid using Hell or Megid.
* Avoid using [[Hell]] or {{Megid}}.
Time and points added per area is based on the number of penalties the party receives for the current objective.  
Time and points added per area is based on the number of penalties the party receives for the current objective.  


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Boss rooms each have their own static objective, which are the following:
Boss rooms each have their own static objective, which are the following:
* Barba Ray: Avoid healing.
* [[Barba Ray]]: Avoid healing.
* Gol Dragon: Avoid taking damage.
* [[Gol Dragon]]: Avoid taking damage.
* Gal Gryphon: Avoid losing meseta.
* [[Gal Gryphon]]: Avoid losing meseta.
* Olga Flow: Avoid death.
* [[Olga Flow]]: Avoid death.


A lap ends after 20 total areas, or 21 if Olga is reached. ([https://wiki.pioneer2.net/index.php?title=Endless:_Episode_2#Additional_Area Additional Area])
A lap ends after 20 total areas (or 21 if Olga Flow is reached; see [[Endless:_Episode 2#Additional Area|Additional Area]] below).


==Lap Completion==
==Lap Completion==
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* Check the current lap number.
* Check the current lap number.
==Invincibility Blessing==
==Invincibility Blessing==
Each non-boss room has a 15% base chance (reduced by 3% per rank of the [https://wiki.pioneer2.net/w/Endless:_Episode_2#Lap_Completion lap penalty]) of granting invincibility to the party for a variable amount of time. The duration of this is based on how fast the previous room was cleared.
Each non-boss room has a 15% base chance (reduced by 3% per rank of the [[Endless: Episode 2#Lap Completion|lap penalty]]) of granting invincibility to the party for a variable amount of time. The duration of this is based on how fast the previous room was cleared.
==Additional Area==
==Additional Area==
If the party manages to reach the end of a lap with a low amount of overall penalties (the exact limit is three times the number of party members), Olga Flow (with the "Avoid death" objective) is given as an additional area. This area does not subtract from the timer, and gives a higher than usual amount of points for completion.
If the party manages to reach the end of a lap with a low amount of overall penalties (the exact limit is five times the number of party members, or three when solo), Olga Flow is given as an additional area. This area does not subtract from the timer, and gives a higher than usual amount of points for completion.
==Gemstone Side Quest==
==Gemstone Side Quest==
A side quest that awards additional points and meseta can be completed once per lap. A video with the necessary steps can be found [https://www.youtube.com/watch?v=MK8Dh5OgYmk&t=117s here.]
A side quest that awards additional points and meseta can be completed once per lap. A video with the necessary steps can be found [https://www.youtube.com/watch?v=MK8Dh5OgYmk&t=117s here].
==Enemy Counts==
==Enemy Counts==
{|class="wikitable" style="display:inline-table;vertical-align:top;"
{|class="wikitable questTable" style="display:inline-table;vertical-align:top;"
!colspan=2|VR Temple Alpha
!colspan=2|[[VR Temple Alpha]]
|-
|-
!Enemy
!Enemy
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|-
|-
|}
|}
{|class="wikitable" style="display:inline-table;vertical-align:top;"
{|class="wikitable questTable" style="display:inline-table;vertical-align:top;"
!colspan=2|VR Temple Beta
!colspan=2|[[VR Temple Beta]]
|-
|-
!Enemy
!Enemy
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|-
|-
|}
|}
{|class="wikitable" style="display:inline-table;vertical-align:top;"
{|class="wikitable questTable" style="display:inline-table;vertical-align:top;"
!colspan=2|VR Spaceship Alpha
!colspan=2|[[VR Spaceship Alpha]]
|-
|-
!Enemy
!Enemy
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|-
|-
|}
|}
{|class="wikitable" style="display:inline-table;vertical-align:top;"
{|class="wikitable questTable" style="display:inline-table;vertical-align:top;"
!colspan=2|VR Spaceship Beta
!colspan=2|[[VR Spaceship Beta]]
|-
|-
!Enemy
!Enemy
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|-
|-
|}
|}
{|class="wikitable" style="display:inline-table;vertical-align:top;"
{|class="wikitable questTable" style="display:inline-table;vertical-align:top;"
!colspan=2|Central Control Area
!colspan=2|[[Central Control Area]]
|-
|-
!Enemy
!Enemy
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|-
|-
|}
|}
{|class="wikitable" style="display:inline-table;vertical-align:top;"
{|class="wikitable questTable" style="display:inline-table;vertical-align:top;"
!colspan=2|Jungle North
!colspan=2|[[Jungle North]]
|-
|-
!Enemy
!Enemy
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|-
|-
|}
|}
{|class="wikitable" style="display:inline-table;vertical-align:top;"
{|class="wikitable questTable" style="display:inline-table;vertical-align:top;"
!colspan=2|Jungle East
!colspan=2|[[Jungle East]]
|-
|-
!Enemy
!Enemy
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|[[Gi Gue]]
|[[Gi Gue]]
|2
|2
|-
|}
|}
{|class="wikitable" style="display:inline-table;vertical-align:top;"
 
!colspan=2|Mountain
{|class="wikitable questTable" style="display:inline-table;vertical-align:top;"
!colspan=2|[[Mountain]]
|-
|-
!Enemy
!Enemy
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|[[Gibbles]]
|[[Gibbles]]
|5
|5
|-
|}
|}
{|class="wikitable" style="display:inline-table;vertical-align:top;"
 
!colspan=2|Seaside
{|class="wikitable questTable" style="display:inline-table;vertical-align:top;"
!colspan=2|[[Seaside]]
|-
|-
!Enemy
!Enemy
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|[[Gi Gue]]
|[[Gi Gue]]
|7
|7
|-
 
|}
|}
{|class="wikitable" style="display:inline-table;vertical-align:top;"
{|class="wikitable questTable" style="display:inline-table;vertical-align:top;"
!colspan=2|Seabed Upper
!colspan=2|[[Seabed Upper]]
|-
|-
!Enemy
!Enemy
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|-
|-
|}
|}
{|class="wikitable" style="display:inline-table;vertical-align:top;"
{|class="wikitable questTable" style="display:inline-table;vertical-align:top;"
!colspan=2|Seabed Lower
!colspan=2|[[Seabed Lower]]
|-
|-
!Enemy
!Enemy
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|-
|-
|}
|}
{|class="wikitable" style="display:inline-table;vertical-align:top;"
{|class="wikitable questTable" style="display:inline-table;vertical-align:top;"
!colspan=2|Control Tower
!colspan=2|[[Control Tower]]
|-
|-
!Enemy
!Enemy
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|-
|-
|}
|}
{|class="wikitable" style="display:inline-table;vertical-align:top;"
{|class="wikitable questTable" style="display:inline-table;vertical-align:top;"
!colspan=2|VR Temple Final
!colspan=2|[[VR Temple Final]]
|-
|-
!Enemy
!Enemy
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|1
|1
|-
|-
!colspan=2|VR Spaceship Final
!colspan=2|[[VR Spaceship Final]]
|-
|-
!Enemy
!Enemy
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|1
|1
|-
|-
!colspan=2|Cliffs of Gal Da Val
!colspan=2|[[Cliffs of Gal Da Val]]
|-
|-
!Enemy
!Enemy
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|1
|1
|-
|-
!colspan=2|Test Subject Disposal Area
!colspan=2|[[Test Subject Disposal Area]]
|-
|-
!Enemy
!Enemy
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|-
|-
|}
|}
{|class="wikitable" style="display:inline-table;vertical-align:top;"
{|class="wikitable questTable" style="display:inline-table;vertical-align:top;"
!colspan=4|Total
!colspan=4|Total
|-
|-
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|-
|-
|}
|}
{|class="wikitable" style="display:inline-table;vertical-align:top;"
{|class="wikitable questTable" style="display:inline-table;vertical-align:top;"
!colspan=2|Bosses
|-
!Enemy
!Count
|-
|-
|[[Barba Ray]]
|1
|-
|-
|[[Gol Dragon]]
|1
|-
|-
|[[Gal Gryphon]]
|1
|-
|-
|[[Olga Flow]]
|1
|-
|}
{|class="wikitable questTable" style="display:inline-table;vertical-align:top;"
!colspan=12|Boxes
!colspan=12|Boxes
|-
|-
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|-
|-
!colspan=2|[[VR Temple Final]]
!colspan=2|[[VR Temple Final]]
!colspan=2|[[VR Spaceship FInal]]
!colspan=2|[[VR Spaceship Final]]
!colspan=2|[[Cliffs of Gal Da Val]]
!colspan=2|[[Cliffs of Gal Da Val]]
!colspan=2|[[Subject Disposal Area]]
!colspan=2|[[Test Subject Disposal Area]]
|-
|-
|[[Box (Weapon)|Box (Weapon)]]
|[[Box|Box (Weapon)]]
|7
|7
|[[Box (Weapon)|Box (Weapon)]]
|[[Box|Box (Weapon)]]
|12
|12
|[[Box (Weapon)|Box (Weapon)]]
|[[Box|Box (Weapon)]]
|8
|8
|[[Box (Weapon)|Box (Weapon)]]
|[[Box|Box (Weapon)]]
|10
|10
|-
|-
|[[Box (Armor)|Box (Armor)]]
|[[Box|Box (Armor)]]
|7
|7
|[[Box (Armor)|Box (Armor)]]
|[[Box|Box (Armor)]]
|12
|12
|[[Box (Armor)|Box (Armor)]]
|[[Box|Box (Armor)]]
|4
|4
|[[Box (Armor)|Box (Armor)]]
|[[Box|Box (Armor)]]
|10
|10
|-
|-
|}
|}
{{Episode2Quests}}

Latest revision as of 01:12, 25 June 2025

Quest icon.pngEndless: Episode 2
Episode 2
Category: Quest category icon.pngVR
Info: A VR simulation designed to test a team's limits!
Reward: ??? Meseta
Author: Alisaryn
Languages: English
Total XP

N H VH U
??? ??? ??? ???

Test the simulator to see how high you can get your score!
- Quest description

Rare enemies are rolled again when starting a new lap in this quest.

Room Objectives

Each room of the quest has one of five objectives, chosen randomly for non-boss areas:

  • Avoid taking damage.
  • Avoid healing.
  • Avoid death.
  • Avoid losing Meseta icon.pngMeseta.
  • Avoid using Hell or Megid.pngMegid.

Time and points added per area is based on the number of penalties the party receives for the current objective.

Additionally, areas 5 and 15 each have a bonus objective on top of their typical objective, which is a task that awards additional points if completed successfully.

Boss rooms each have their own static objective, which are the following:

A lap ends after 20 total areas (or 21 if Olga Flow is reached; see Additional Area below).

Lap Completion

After completion of a lap, one rank of a quest-wide penalty is applied for the rest of the run. These are applied in the following order:

  • Reduced invincibility (blessing) chance. (Max: 5 ranks)
  • Room clear time decrease. (Max: 5 ranks)
  • Stricter penalties (Penalties reduce the room clear time award by additional amounts.) (Max: 4 ranks)
  • Extra time deduction per penalty (x additional seconds are deducted from the timer per penalty, x being the current lap number.) (Max: Infinite ranks)

Quest Board

The Quest Board (Item Pack -> Quest Board) has some optional uses in this quest, allowing the player to:

  • Check their current points.
  • Check the current room's objective.
  • Check the number of objective penalties for the current room.
  • Check the current lap number.

Invincibility Blessing

Each non-boss room has a 15% base chance (reduced by 3% per rank of the lap penalty) of granting invincibility to the party for a variable amount of time. The duration of this is based on how fast the previous room was cleared.

Additional Area

If the party manages to reach the end of a lap with a low amount of overall penalties (the exact limit is five times the number of party members, or three when solo), Olga Flow is given as an additional area. This area does not subtract from the timer, and gives a higher than usual amount of points for completion.

Gemstone Side Quest

A side quest that awards additional points and meseta can be completed once per lap. A video with the necessary steps can be found here.

Enemy Counts

Bosses
Enemy Count
Barba Ray 1
Gol Dragon 1
Gal Gryphon 1
Olga Flow 1
Boxes
Box Type Count Box Type Count Box Type Count Box Type Count Box Type Count Box Type Count
VR Temple Alpha VR Temple Beta VR Spaceship Alpha VR Spaceship Beta Central Control Area Jungle East
Box 0 Box 6 Box 10 Box 4 Box 4 Box 7
Box Type Count Box Type Count Box Type Count Box Type Count Box Type Count Box Type Count
Jungle North Mountain Seaside Seabed Upper Seabed Lower Control Tower
Box 2 Box 4 Box 8 Box 0 Box 0 Box 6