Mothmant: Difference between revisions
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{{Enemy|name=Mothmant (E1)}} | {{Enemy|name=Mothmant (E1)}} | ||
{{Enemy|name=Mothmant (E2)}} | {{Enemy|name=Mothmant (E2)}} | ||
==Behavior/Mechanics== | |||
While in the air, Mothmants cannot be {{frozen}}. | |||
In Ultimate difficulty, Mothverts have a 5% chance to inflict {{poison}} if their attack will damage or push back a player. | |||
==Special activation== | |||
===Episode 1=== | |||
{{EnemySpecial|Mothmant (E1)}} | |||
===Episode 2=== | |||
{{EnemySpecial|Mothmant (E2)}} | |||
== | ==Hunting== | ||
===Episode 1=== | ===Episode 1=== | ||
The following quests are recommended for hunting [[Monest]]s in Episode 1: | |||
{{ | {{HuntingTableHead}} | ||
{{ | {{HuntingTableRow|category=VR|catspan=4|quest=Tyrell's Ego|questspan=4|details=Clear first room|count=3}} | ||
{{ | {{HuntingTableRow|category=|catspan=|quest=|questspan=|details=Clear first two rooms|count=6}} | ||
{{ | {{HuntingTableRow|category=|catspan=|quest=|questspan=|details=Above, plus side room|count=+1}} | ||
{{HuntingTableRow|category=|catspan=|quest=|questspan=|details=Clear Forest|count=16}} | |||
{{ | {{HuntingTableRow|category=Government|catspan=|quest=1-3:Subterranean Den|questspan=|details=Clear quest|count=3}} | ||
{{ | |||
|} | |} | ||
===Episode 2=== | ===Episode 2=== | ||
The following quests are recommended for hunting [[Monest]]s in Episode 2: | |||
{{HuntingTableHead}} | |||
{{HuntingTableRow2|category=Retrieval|catspan=|quest=Revisiting Darkness|questspan=|details=Clear Temple Beta|count=4}} | |||
{{ | |||
{{ | |||
|} | |} | ||
{{Episode1Enemies}}{{Episode2Enemies}} | |||
==Rare Drops== | |||
===Episode 1=== | |||
{{EnemyDropTable|Mothmant (E1)|N=1|H=1|VH=1}} | |||
===Episode 2=== | |||
{{EnemyDropTable|Mothmant (E2)|N=1|H=1|VH=1}} | |||
{{Episode1Enemies}} | |||
{{Episode2Enemies}} | |||
[[Category:Enemies]] | |||
[[Category:Forest Enemies]] | |||
[[Category:VR Temple Enemies]] | |||
[[Category:Inflicts Poison]] |
Latest revision as of 23:19, 26 June 2025
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Behavior/Mechanics
While in the air, Mothmants cannot be Frozen.
In Ultimate difficulty, Mothverts have a 5% chance to inflict Poison if their attack will damage or push back a player.
Special activation
Episode 1
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Episode 2
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Hunting
Episode 1
The following quests are recommended for hunting Monests in Episode 1:
Category | Quest | Details | Count |
---|---|---|---|
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Clear first room | 3 |
Clear first two rooms | 6 | ||
Above, plus side room | +1 | ||
Clear Forest | 16 | ||
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Clear quest | 3 |
Episode 2
The following quests are recommended for hunting Monests in Episode 2:
Category | Quest | Details | Count |
---|---|---|---|
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Clear Temple Beta | 4 |
Rare Drops
Episode 1
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Ultimate | |||||||||
Gae Bolg | Mahu | Dragon Slayer | Gae Bolg | Cross Scar | Storm Wand: Indra | Mahu | Cross Scar | Dragon Slayer | Diska of Braveman |
1/1260 | 1/1260 | 1/1260 | 1/1260 | 1/1260 | 1/1260 | 1/1260 | 1/1260 | 1/1260 | 1/1260 |
Episode 2
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Ultimate | |||||||||
Final Impact | Justy-23ST | Justy-23ST | Gae Bolg | L&K14 Combat | Storm Wand: Indra | Diska of Braveman | Cross Scar | Bravace | L&K14 Combat |
1/1575 | 1/1575 | 1/1575 | 1/1575 | 1/1575 | 1/1575 | 1/1575 | 1/1575 | 1/1575 | 1/1575 |
Episode 1 Monsters | |
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Forest | Rag Rappy (Rare: Al Rappy) • Savage Wolf • Barbarous Wolf • Booma • Gobooma • Gigobooma • Monest • Mothmant • Hildebear (Rare: Hildeblue) |
Cave | Evil Shark • Pal Shark • Guil Shark • Poison Lily (Rare: Nar Lily) • Nano Dragon • Pan Arms (Hidoom • Migium) • Grass Assassin • Pofuilly Slime (Rare: Pouilly Slime) |
Mine | Gillchic • Dubchic • Dubwitch • Canadine • Canane • Sinow Beat • Sinow Gold • Garanz |
Ruins | Dimenian • La Dimenian • So Dimenian • Claw • Bulclaw • Delsaber • Chaos Sorcerer • Dark Belra • Dark Gunner • Chaos Bringer |
Bosses | Dragon • De Rol Le • Vol Opt • Dark Falz (Darvant) |
Episode 2 Monsters | |
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VR Temple | Rag Rappy (Rare: Love Rappy • St Rappy • Hallo Rappy • Egg Rappy) • Dimenian • La Dimenian • So Dimenian • Poison Lily (Rare: Nar Lily) • Monest • Mothmant • Grass Assassin • Hildebear (Rare: Hildeblue) • Dark Belra |
VR Spaceship | Savage Wolf • Barbarous Wolf • Pan Arms (Hidoom • Migium) • Gillchic • Dubchic • Dubwitch • Delsaber • Garanz • Chaos Sorcerer |
Central Control Area | Merillia • Meriltas • Gee • Ul Gibbon • Zol Gibbon • Sinow Berill • Sinow Spigell • Gi Gue • Gibbles • Mericarol • Merikle • Mericus |
Seabed | Dolmolm • Dolmdarl • Sinow Zoa • Sinow Zele • Morfos • Deldepth • Recobox • Recon • Delbiter |
Control Tower | Del Lily • Ill Gill • Epsilon |
Bosses | Barba Ray • Gol Dragon • Gal Gryphon • Olga Flow |