Zonde: Difference between revisions
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{{Zonde}} is a simple attack [[technique]] that deals lightning damage. It strikes a single enemy with a bolt of lightning. | {{Zonde}} is a [[Techniques#Simple techniques|simple attack]] [[technique]] that deals lightning damage. It strikes a single enemy with a bolt of lightning. The bolt strikes instantly from directly above the enemy and cannot "miss" its target due to travel time. This makes {{Zonde|n}} the most accurate simple technique. | ||
While {{Zonde|n}} is a lightning technique like {{Gizonde}} and {{Razonde}}, it does not inflict the {{Shock}} condition. | |||
==Damage formula== | ==Damage formula== |
Revision as of 17:57, 9 March 2024
Zonde is a simple attack technique that deals lightning damage. It strikes a single enemy with a bolt of lightning. The bolt strikes instantly from directly above the enemy and cannot "miss" its target due to travel time. This makes
Zonde the most accurate simple technique.
While Zonde is a lightning technique like
Gizonde and
Razonde, it does not inflict the
Shock condition.
Damage formula
All techniques that deal damage can have that damage calculated with this formula:
Damage = round(((TechPower + MST) * 0.2 * (1 + Boosts) * (100 - Resistance) / 100), 1)
Technique boosts
Classes
Class | Technique(s) | Boost |
---|---|---|
FOnewearl | ![]() ![]() ![]() |
+30% damage |
![]() |
Pierces | |
![]() ![]() |
+100% range |
Equipment
The following items, when equipped, will increase Zonde's damage.
Item Name | Boost | Also Boosts |
---|---|---|
Weapons | ||
![]() |
+40% | — |
![]() |
+30% | — |
![]() |
+20% | ![]() ![]() |
![]() |
+30% | ![]() ![]() |
![]() |
+20% | ![]() ![]() |
![]() |
+20% | ![]() ![]() |
Frames | ||
![]() |
+10% | ![]() ![]() |
Barriers | ||
![]() |
+30% | — |
![]() |
+20% | ![]() ![]() |
Level progression
Zonde's statistics improve when its level increases, but the MST required to learn it and TP required to cast it increase as well.
Tech Level |
Tech |
TP Cost |
MST Prerequisite |
Targeting Range | Targeting Angle | ||
---|---|---|---|---|---|---|---|
Horizontal | Vertical | Horizontal | Vertical | ||||
1 | 80 | 6 | 35 | ? | ? | ? | ? |
2 | 130 | 7 | 60 | ? | ? | ? | ? |
3 | 180 | 8 | 85 | ? | ? | ? | ? |
4 | 230 | 9 | 110 | ? | ? | ? | ? |
5 | 280 | 10 | 135 | ? | ? | ? | ? |
6 | 330 | 11 | 160 | ? | ? | ? | ? |
7 | 380 | 12 | 185 | ? | ? | ? | ? |
8 | 430 | 13 | 210 | ? | ? | ? | ? |
9 | 480 | 14 | 235 | ? | ? | ? | ? |
10 | 530 | 15 | 260 | ? | ? | ? | ? |
11 | 580 | 17 | 285 | ? | ? | ? | ? |
12 | 630 | 18 | 310 | ? | ? | ? | ? |
13 | 680 | 19 | 335 | ? | ? | ? | ? |
14 | 730 | 20 | 360 | ? | ? | ? | ? |
15 | 780 | 21 | 385 | ? | ? | ? | ? |
16 | 830 | 22 | 410 | ? | ? | ? | ? |
17 | 885 | 23 | 435 | ? | ? | ? | ? |
18 | 940 | 24 | 460 | ? | ? | ? | ? |
19 | 995 | 25 | 485 | ? | ? | ? | ? |
20 | 1050 | 26 | 510 | ? | ? | ? | ? |
21 | 1105 | 28 | 535 | ? | ? | ? | ? |
22 | 1160 | 29 | 560 | ? | ? | ? | ? |
23 | 1215 | 30 | 585 | ? | ? | ? | ? |
24 | 1270 | 31 | 610 | ? | ? | ? | ? |
25 | 1325 | 32 | 635 | ? | ? | ? | ? |
26 | 1380 | 33 | 660 | ? | ? | ? | ? |
27 | 1435 | 34 | 685 | ? | ? | ? | ? |
28 | 1490 | 35 | 710 | ? | ? | ? | ? |
29 | 1545 | 36 | 735 | ? | ? | ? | ? |
30 | 1600 | 37 | 760 | ? | ? | ? | ? |
Availability
Level 30
Section ID | Difficulty | Area | Drop Rate |
---|---|---|---|
All | Ultimate | Mine 2 | 1/500,000 |
Mountain Area | 1/500,000 | ||
Crater Interior | 1/500,000 |