Nar Lily: Difference between revisions

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==Mechanics==
==Mechanics==
Nar Lillies are stationary enemies that spit projectiles at their target. In Normal, Hard, and Very Hard difficulties, they spit a toxic ball that poisons any Human or Newman it touches. In Ultimate, they spit [[Megid]], requiring 66EDK in E1 and 72EDK in E2 for immunity. At mid-range, they can generate a paralyzing wave that causes [[Paralysis]] in Humans or Newmen in range. At close range they will rapidly snap at targets.
Nar Lillies are stationary enemies that spit projectiles at their target. In Normal, Hard, and Very Hard difficulties, they spit a toxic ball that poisons any Human or Newman it touches. In Ultimate, they spit [[Megid]]. At mid-range, they can generate a paralyzing wave that causes [[Paralysis]] in Humans or Newmen in range. At close range they will rapidly snap at targets.
 
==Notes==
The level of [[Megid]] cast by this monster depends on whether the monster is rare and which map.
<tabber>
Normal=
{| class="wikitable sticky" style="text-align:center;"
|- class="sticky-main"
! Enemy (location)
! Megid level
! EDK for immunity
|-
| Ob Lily (Cave) || 14 || 66
|-
| Mil Lily (Cave) || 28 || 96
|-
| Ob Lily (VR Temple)|| 15 || 69
|-
| Mil Lily (VR Temple) || 28 || 96
|}
|-|
One Person=
{| class="wikitable sticky" style="text-align:center;"
|- class="sticky-main"
! Enemy (location)
! Megid level
! EDK for immunity
|-
| Ob Lily (Cave) || 11 || 57
|-
| Mil Lily (Cave) || 25 || 90
|-
| Ob Lily (VR Temple)|| 11 || 57
|-
| Mil Lily (VR Temple) || 25 || 90
|}
</tabber>
 
==Bugs==
In ultimate difficulty, sometimes an Ob Lily will cast the Mil Lily's level of Megid. This is due to a bug in the client where the level of Megid is shared by all lillies and is set to the value used for the last Lily to spawn. For example, if there is a spawn of only Ob Lily alive and then a delayed spawn with a single rare lily occurs, then all lillies alive at the time will start using the rare lily's Megid level.


{{Episode1Enemies}}{{Episode2Enemies}}
{{Episode1Enemies}}{{Episode2Enemies}}

Revision as of 05:07, 8 October 2022

Nar Lily (E1)
ナルリリー (E1)
Nar Lily (E1).png
Attribute:
A.Beast
Location: Cave

HP XP DAR Set Drop Weakness
214 150 100 Unit icon.png BartaGrants
ATPDFPMSTATAEVPLCK
28635012010020
EFREICETHEDKELTESP
400403505

Nar Lily (E2)
ナルリリー (E2)
File:Nar Lily (E2).png
Attribute:
A.Beast
Location: VR Temple

HP XP DAR Set Drop Weakness
148 195 100 Unit icon.png BartaGrants
ATPDFPMSTATAEVPLCK
23245011015020
EFREICETHEDKELTESP
75557525555

Hunting

Episode 1

The following quests are recommended for hunting Poison Lilies in Episode 1:

Episode 2

The following quests are recommended for hunting Poison Lilies in Episode 2:

Mechanics

Nar Lillies are stationary enemies that spit projectiles at their target. In Normal, Hard, and Very Hard difficulties, they spit a toxic ball that poisons any Human or Newman it touches. In Ultimate, they spit Megid. At mid-range, they can generate a paralyzing wave that causes Paralysis in Humans or Newmen in range. At close range they will rapidly snap at targets.

Notes

The level of Megid cast by this monster depends on whether the monster is rare and which map.

Enemy (location) Megid level EDK for immunity
Ob Lily (Cave) 14 66
Mil Lily (Cave) 28 96
Ob Lily (VR Temple) 15 69
Mil Lily (VR Temple) 28 96

Bugs

In ultimate difficulty, sometimes an Ob Lily will cast the Mil Lily's level of Megid. This is due to a bug in the client where the level of Megid is shared by all lillies and is set to the value used for the last Lily to spawn. For example, if there is a spawn of only Ob Lily alive and then a delayed spawn with a single rare lily occurs, then all lillies alive at the time will start using the rare lily's Megid level.