Random Attack Xrd REV 2: Difference between revisions
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Impossible example: [[VR Spaceship Alpha]], [[Control Tower|Seabed Lower]], [[Seaside|Jungle East]], [[Seaside]] not possible because [[Control Tower|Seabed Lower]] is higher tier area then [[Mountain|Jungle East]] and [[Mountain|Seaside]], so [[Mountain|Jungle East]], [[Mountain]], [[Mountain|Seaside]], and [[Seabed Upper]] are eliminated. The next possible area for this example is [[Control Tower]] | Impossible example: [[VR Spaceship Alpha]], [[Control Tower|Seabed Lower]], [[Seaside|Jungle East]], [[Seaside]] not possible because [[Control Tower|Seabed Lower]] is higher tier area then [[Mountain|Jungle East]] and [[Mountain|Seaside]], so [[Mountain|Jungle East]], [[Mountain]], [[Mountain|Seaside]], and [[Seabed Upper]] are eliminated. The next possible area for this example is [[Control Tower]] | ||
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==Enemy Counts== | ==Enemy Counts== | ||
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Revision as of 06:43, 27 December 2025
| Episode 2 | |||||||||||||||||
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| Category: | |||||||||||||||||
| Info: | Fight off swarms of monsters in various areas. Can you make it to the end? | ||||||||||||||||
| Description: | Venture through a randomized series of maps. | ||||||||||||||||
| Reward: | ??? Meseta | ||||||||||||||||
| Author: | Ender | ||||||||||||||||
| Languages: | English | ||||||||||||||||
| Total XP | |||||||||||||||||
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Routing
This quest randomly picks 4 of 10 possible floors and chains them together. Each floor contains a randomized split, so the player will never fight the full number of enemies that spawn on a given floor. However, Control Tower has no randomized split and the player will therefore fight all the enemies listed below. The last floor of each area that appears has a 1/3 chance of spawning the Boss Teleporter before going to the following area. For example, if the quest gives you Temple Alpha and Temple Beta, then only Temple Beta will perform the random roll for the boss. However if you received only Temple Alpha, then Temple Alpha will perform the random roll for the boss.
Each boss on the selected route provides an additional 10000 Meseta to the base 20000 Meseta reward on Ultimate.
Note: When is comes to randomness on what areas are chosen, it will still keep same difficulty progression from area to area.
Possible example: VR Temple Alpha, VR Spaceship Beta, Seabed Upper, Seabed Lower is a possible seed.
Impossible example: VR Spaceship Alpha, Seabed Lower, Jungle East, Seaside not possible because Seabed Lower is higher tier area then Jungle East and Seaside, so Jungle East, Mountain, Seaside, and Seabed Upper are eliminated. The next possible area for this example is Control Tower
Enemy Counts
| VR Temple Alpha | |
|---|---|
| Enemy | Count |
| Dimenian | 5 + (11/9) [25] |
| La Dimenian | 4 + (11/8) [23] |
| So Dimenian | 0 + (6/5) [11] |
| Rag Rappy | 2 + (6/4) [12] |
| Poison Lily | 2 + (8/17) [27] |
| Hildebear | 1 + (11/4) [16] |
| Grass Assassin | 0 + (4/6) [10] |
| Dark Belra | 2 + (3/5) [10] |
| Monest | 0 + (2/2) [4] |
| VR Temple Beta | |
|---|---|
| Enemy | Count |
| Dimenian | 3 + (5/10) [18] |
| La Dimenian | 1 + (11/8) [20] |
| So Dimenian | 4 + (12/6) [22] |
| Rag Rappy | 4 + (3/9) [16] |
| Poison Lily | 4 + (5/10) [19] |
| Hildebear | 3 + (8/4) [15] |
| Grass Assassin | 2 + (3/5) [10] |
| Dark Belra | 2 + (9/9) [20] |
| Monest | 0 + (0/2) [2] |
| VR Spaceship Alpha | |
|---|---|
| Enemy | Count |
| Gillchic | 3 + (15/25) [43] |
| Dubchic | 2 + (9/11) [22] |
| Savage Wolf | 2 + (6/2) [10] |
| Barbarous Wolf | 2 + (7/5) [14] |
| Delsaber | 1 + (10/9) [20] |
| Pan Arms | 0 + (5/1) [6] |
| Garanz | 1 + (14/5) [20] |
| VR Spaceship Beta | |
|---|---|
| Enemy | Count |
| Gillchic | 11 + (11/4) [28] |
| Dubchic | 3 + (6/12) [21] |
| Savage Wolf | 3 + (15/4) [22] |
| Barbarous Wolf | 2 + (6/6) [14] |
| Delsaber | 4 + (9/9) [22] |
| Pan Arms | 3 + (5/3) [11] |
| Chaos Sorcerer | 4 + (12/5) [21] |
| Jungle East | |
|---|---|
| Enemy | Count |
| Merillia | 13 + (0-8) [21] |
| Meriltas | 11 + (3-11) [25] |
| Ul Gibbon | 8 + (2-10) [20] |
| Zol Gibbon | 3 + (0-5) [8] |
| Gee | 12 + (3-6) [21] |
| Sinow Berill | 7 + (2-7) [16] |
| Sinow Spigell | 2 + (0-4) [6] |
| Mericarol | 2 + (0-2) [4] |
| Merikle | 3 + (0-2) [5] |
| Mericus | 3 + (0-0) [3] |
| Gibbles | 0 + (1) [1] |
| Gi Gue | 0 + (1) [1] |
| Random Mericarol | 3 + (0-0) [3] |
| Mountain | |
|---|---|
| Enemy | Count |
| Merillia | 0 + (8/9) [18] |
| Meriltas | 2 + (4/3) [11] |
| Ul Gibbon | 3 + (18/15) [36] |
| Zol Gibbon | 0 + (10/15) [25] |
| Gee | 6 + (10/27) [37] |
| Sinow Berill | 0 + (8/5) [13] |
| Sinow Spigell | 0 + (4/2) [6] |
| Mericarol | 0 + (1/0) [1] |
| Mericus | 0 + (1/0) [1] |
| Gibbles | 1 + (5/5) [11] |
| Gi Gue | 0 + (1/1) [2] |
| Random Mericarol | 0 + (0/1) [1] |
| Seaside | |
|---|---|
| Enemy | Count |
| Merillia | 0 + (3/7) [10] |
| Meriltas | 3 + (6/2) [11] |
| Ul Gibbon | 0 + (7/7) [14] |
| Zol Gibbon | 3 + (6/3) [12] |
| Gee | 2 + (15/29) [46] |
| Sinow Berill | 1 + (5/7) [13] |
| Sinow Spigell | 0 + (5/4) [9] |
| Mericarol | 0 + (1/0) [1] |
| Merikle | 0 + (0/1) [1] |
| Mericus | 0 + (1/0) [1] |
| Gibbles | 0 + (3/1) [4] |
| Gi Gue | 2 + (7/6) [15] |
| Random Mericarol | 0 + (1/1) [2] |
| Seabed Upper | |
|---|---|
| Enemy | Count |
| Dolmolm | 9 + (11/16) [36] |
| Dolmdarl | 0 + (16/10) [26] |
| Recobox | 4 + (12/13) [29] |
| Recon | 20 + (60/65) [145] |
| Sinow Zoa | 3 + (9/11) [23] |
| Sinow Zele | 0 + (3/6) [9] |
| Morfos | 2 + (3/10) [15] |
| Deldepth | 2 + (2/5) [9] |
| Delbiter | 1 + (7/4) [12] |
| Seabed Lower | |
|---|---|
| Enemy | Count |
| Dolmolm | 4 + (18/14) [36] |
| Dolmdarl | 4 + (7/18) [29] |
| Recobox | 0 + (18/4) [22] |
| Recon | 0 + (??/??) [140] |
| Sinow Zoa | 1 + (14/6) [21] |
| Sinow Zele | 0 + (7/2) [9] |
| Morfos | 2 + (6/8) [16] |
| Deldepth | 4 + (6/5) [15] |
| Delbiter | 1 + (7/8) [16] |
| VR Temple Final | |
|---|---|
| Enemy | Count |
| Barba Ray | 1 |
| VR Spaceship Final | |
| Enemy | Count |
| Gol Dragon | 1 |
| Cliffs of Gal Da Val | |
| Enemy | Count |
| Gal Gryphon | 1 |
| Test Subject Disposal Area | |
| Enemy | Count |
| Olga Flow | 1 |
| Control Tower | |
|---|---|
| Enemy | Count |
| Recobox | 4 |
| Recon | 20 |
| Mericarol | 4 |
| Merikle | 3 |
| Mericus | 3 |
| Gibbles | 7 |
| Gi Gue | 9 |
| Delbiter | 9 |
| Del Lily | 14 |
| Ill Gill | 22 |
| Epsilon | 6 |
| Random Mericarol | 2 |
| Total | Bosses | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Enemy | Count | Enemy | Count | Enemy | Count | Enemy | Count | Enemy | Count | Enemy | Count |
| Dimenian | 0-29 [43] | Gillchic | 0-50 [71] | Merillia | 0-37 [49] | Dolmolm | 0-47 [72] | Mericarol | 0-10 [10] | Barba Ray | 1 |
| La Dimenian | 0-27 [43] | Dubchic | 0-28 [43] | Meriltas | 0-37 [47] | Dolmdarl | 0-38 [55] | Merikle | 0-10 [10] | Gol Dragon | 1 |
| So Dimenian | 0-22 [33] | Savage Wolf | 0-26 [32] | Ul Gibbon | 0-46 [70] | Recobox | 0-35 [55] | Mericus | 0-8 [8] | Gal Gryphon | 1 |
| Rag Rappy | 0-21 [28] | Barbarous Wolf | 0-17 [28] | Zol Gibbon | 0-32 [45] | Recon | 0-??? [305] | Gibbles | 0-17 [24] | Olga Flow | 1 |
| Poison Lily | 0-33 [46] | Delsaber | 0-24 [42] | Gee | 0-82 [104] | Sinow Zoa | 0-29 [44] | Gi Gue | 0-20 [27] | ||
| Hildebear | 0-23 [31] | Pan Arms | 0-13 [17] | Sinow Berill | 0-30 [42] | Sinow Zele | 0-13 [18] | Delbiter | 0-26 [38] | ||
| Grass Assassin | 0-13 [20] | Garanz | 0-15 [20] | Sinow Spigell | 0-15 [21] | Morfos | 0-22 [31] | Del Lily | 0-14 [14] | ||
| Dark Belra | 0-18 [30] | Chaos Sorcerer | 0-16 [21] | Deldepth | 0-17 [24] | Ill Gill | 0-22 [22] | ||||
| Monest | 0-4 [6] | Epsilon | 0-6 [6] | ||||||||
| Random Mericarol | 0-5 [8] | ||||||||||
| Boxes | |
|---|---|
| Box Type | Count |
| VR Temple Alpha | |
| Box | 3 + (7/6) [16] |
| VR Temple Beta | |
| Box | 4 + (7/7) [18] |
| VR Spaceship Alpha | |
| Box | 4 + (8/8) [20] |
| VR Spaceship Beta | |
| Box | 4 + (8/8) [20] |
| Jungle East | |
| Box | 22 |
| Mountain | |
| Box | 2 + (8/13) [23] |
| Seaside | |
| Box | 4 + (9/8) [21] |
| Seabed Upper | |
| Box | 4 + (12/5) [21] |
| Seabed Lower | |
| Box | 4 + (6/6) [16] |
| Control Tower | |
| Box | 17 |
| VR Temple Final | |
| Box (Weapon) | 7 |
| Box (Armor) | 7 |
| VR Spaceship Final | |
| Box (Weapon) | 12 |
| Box (Armor) | 12 |
| Cliffs of Gal Da Val | |
| Box (Weapon) | 8 |
| Box (Armor) | 4 |
| Test Subject Disposal Area | |
| Box (Weapon) | 10 |
| Box (Armor) | 10 |