Respective Tomorrow
Respective Tomorrow | |||||||||||||||||
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Episode 2 | |||||||||||||||||
Category: | VR | ||||||||||||||||
Client: | Lab | ||||||||||||||||
Info: | Test a new prototype simulator! | ||||||||||||||||
Reward: | Normal: 5000 Hard: 10000 Very Hard: 15000 Ultimate: 20000 |
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Author: | Sonic Team | ||||||||||||||||
Languages: | English, Japanese | ||||||||||||||||
Total XP | |||||||||||||||||
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- A prototype creature simulator has just been completed. We would like veteran Hunters to test this out so we can see its performance.
- - Quest description
Green Ring
After defeating Olga Flow, a player may speak with the Lab assistant to the right of the Warp to Pioneer 2 to trade one Accessories (obtained from the Love Check in Towards the Future) for a Green Ring. This trade may be done on any difficulty, but only once per character. Note that only players that participated in the Olga Flow fight will be able to make the Green Ring trade.
SS Rank requirement
- Defeat Olga Flow in under 40 minutes.
- Have no more than 4 deaths in total.
SS Rank rewards
After the quest starts, take the teleporter and go back to Pioneer 2. Talk to the soldier in the alleway next the telepipe area and accept the mission. There are 30 glowing orbs (called WIS) to collect during the mission. 6 of them in each area.
- Temple
- Spaceship
- Seaside
- Seabed
- Tower
After defeating Olga Flow, talk to both Leo Grahart and the counter guy to get you ranking then go talk to the Soldier again on Pioneer 2. If you gathered the 30 WIS and got SS rank, Leo Grahart will reward you with a different prize each time you meet the requirements.
Prizes are as follows
- 1st time: Max stats Custom Barrier ver.OO.
- 2nd time: Max stats Custom Frame ver.OO .
- 3rd time: 50 Hit Custom Ray ver.OO.
- 4th time: Works Guard
*Note: The tower part has to be unlocked via the computer in Seabed (room with Delbiter). In order to access Tower you will also have to open the fence with the switch that is hidden behind the fake wall of the last Seabed room.
Enemy Counts
VR Temple Alpha | |
---|---|
Enemy | Count |
Dimenian | 18 |
La Dimenian | 9 |
Rag Rappy | 10 |
Poison Lily | 19 |
Hildebear | 5 |
Monest | 2 |
Grass Assassin | 3 |
VR Spaceship Alpha | |
---|---|
Enemy | Count |
Gillchic | 1 |
Dubchic | 28 |
Dubwitch | 6 |
Savage Wolf | 1 |
Barbarous Wolf | 1 |
Delsaber | 1 |
Pan Arms | 1 |
Garanz | 1 |
Seaside | |
---|---|
Enemy | Count |
Merillia | 19 |
Meriltas | 2 |
Ul Gibbon | 6 |
Zol Gibbon | 3 |
Gee | 88 |
Sinow Berill | 3 |
Gi Gue | 1 |
Seabed Lower | |
---|---|
Enemy | Count |
Dolmolm | 2 |
Dolmdarl | 4 |
Recobox | 30 |
Recon | 220 |
Morfos | 4 |
Sinow Zoa | 9 |
Sinow Zele | 1 |
Delbiter | 1 |
Control Tower | |
---|---|
Enemy | Count |
Recobox | 32 |
Recon | 231 |
Mericarol | 5 |
Merikle | 1 |
Mericus | 1 |
Gibbles | 4 |
Gi Gue | 4 |
Del Lily | 3 |
Ill Gill | 3 |
Epsilon | 1 |
Random Mericarol | 1 |
Bosses | |
---|---|
Enemy | Count |
Barba Ray | 1 |
Gol Dragon | 1 |
Gal Gryphon | 1 |
Olga Flow | 1 |
Total | |||||||||
---|---|---|---|---|---|---|---|---|---|
Enemy | Count | Enemy | Count | Enemy | Count | Enemy | Count | Enemy | Count |
Dimenian | 18 | Gillchic | 1 | Merillia | 19 | Dolmolm | 2 | Recobox | 62 |
La Dimenian | 9 | Dubchic | 28 | Meriltas | 2 | Dolmdarl | 4 | Recon | 451 |
Rag Rappy | 10 | Dubwitch | 6 | Ul Gibbon | 6 | Morfos | 4 | Mericarol | 5 |
Poison Lily | 19 | Savage Wolf | 1 | Zol Gibbon | 3 | Sinow Zoa | 9 | Merikle | 1 |
Hildebear | 5 | Barbarous Wolf | 1 | Gee | 88 | Sinow Zele | 1 | Mericus | 1 |
Monest | 2 | Delsaber | 1 | Sinow Berill | 3 | Morfos | 4 | Gibbles | 4 |
Grass Assassin | 3 | Pan Arms | 1 | Gal Gryphon | 1 | Olga Flow | 1 | Gi Gue | 4 |
Savage Wolf | 1 | Garanz | 1 | Delbiter | 1 | ||||
Barba Ray | 1 | Gol Dragon | 1 | Del Lily | 3 | ||||
Ill Gill | 3 | ||||||||
Epsilon | 1 | ||||||||
Random Mericarol | 1 |
Boxes | |||
---|---|---|---|
Box Type | Count | Box Type | Count |
VR Temple Alpha | VR Temple Final | ||
Box | 15 | Box (Armor) | 7 |
Box (Armor) | 2 | Box (Weapon) | 7 |
Box (Weapon) | 7 | VR Spaceship Alpha | |
VR Spaceship Final | Box | 15 | |
Box (Armor) | 12 | Box (Weapon) | 4 |
Box (Weapon) | 12 | Seaside | |
Cliffs of Gal Da Val | Box | 30 | |
Box | 4 | Box (Weapon) | 4 |
Box (Armor) | 4 | Seabed Lower | |
Box (Weapon) | 8 | Box | 12 |
Control Tower | Box (Armor) | 2 | |
Box | 9 | Box (General/Body) | 2 |
Box (Armor) | 8 | Box (Weapon) | 4 |
Box (Weapon) | 8 |