Endless: Episode 2

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Revision as of 20:19, 7 June 2026 by Justis (talk | contribs) (Quest Maps Added and enemy count breakdown)
Quest icon.pngEndless: Episode 2
Episode 2
Category: Quest category icon.pngVR
Info: A VR simulation designed to test a team's limits!
Description: Test the simulator to see how high you can get your score!
Reward: ??? Meseta
Author: Alisaryn
Languages: English
Total XP

N H VH U
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N H VH U
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Rare enemies are rolled again when starting a new lap in this quest.

Room Objectives

Each room of the quest has one of five objectives, chosen randomly for non-boss areas:

  • Avoid taking damage.
  • Avoid healing.
  • Avoid death.
  • Avoid losing Meseta icon.png Meseta.
  • Avoid using Hell or Megid.pngMegid.

Time and points added per area is based on the number of penalties the party receives for the current objective.

Additionally, areas 5 and 15 each have a bonus objective on top of their typical objective, which is a task that awards additional points if completed successfully.

Boss rooms each have their own static objective, which are the following:

A lap ends after 20 total areas (or 21 if Olga Flow is reached; see Additional Area below).

Lap Completion

After completion of a lap, one rank of a quest-wide penalty is applied for the rest of the run. These are applied in the following order:

  • Reduced invincibility (blessing) chance. (Max: 5 ranks)
  • Room clear time decrease. (Max: 5 ranks)
  • Stricter penalties (Penalties reduce the room clear time award by additional amounts.) (Max: 4 ranks)
  • Extra time deduction per penalty (x additional seconds are deducted from the timer per penalty, x being the current lap number.) (Max: Infinite ranks)

Quest Board

The Quest Board (Item Pack -> Quest Board) has some optional uses in this quest, allowing the player to:

  • Check their current points.
  • Check the current room's objective.
  • Check the number of objective penalties for the current room.
  • Check the current lap number.

Invincibility Blessing

Each non-boss room has a 15% base chance (reduced by 3% per rank of the lap penalty) of granting invincibility to the party for a variable amount of time. The duration of this is based on how fast the previous room was cleared.

Additional Area

If the party manages to reach the end of a lap with a low amount of overall penalties (the exact limit is five times the number of party members, or three when solo), Olga Flow is given as an additional area. This area does not subtract from the timer, and gives a higher than usual amount of points for completion.

Gemstone Side Quest

A side quest that awards additional points and meseta can be completed once per lap. A video with the necessary steps can be found here.

Enemy Counts

VR Temple Alpha
Enemy R G Y Total
Dimenian 2 2 0 4
La Dimenian 2 3 3 8
So Dimenian 2 0 3 5
Rag Rappy 3 1 2 6
Poison Lily 0 7 6 13
Hildebear 4 2 2 8
Grass Assassin 0 4 2 6
Dark Belra 2 1 2 5
Monest 1 0 0 1
VR Temple Beta
Enemy R G Y Total
Dimenian 4 0 4 8
La Dimenian 3 2 2 7
So Dimenian 2 2 2 6
Rag Rappy 2 6 2 11
Poison Lily 4 6 2 12
Hildebear 0 1 5 6
Grass Assassin 1 3 2 6
Dark Belra 2 2 1 5
Monest 2 0 1 3
VR Spaceship Alpha
Enemy R G Y Total
Gillchic 3 4 3 10
Dubchic 0 2 3 5
Savage Wolf 4 3 4 11
Barbarous Wolf 2 1 2 5
Delsaber 6 6 0 12
Pan Arms 4 0 0 4
Garanz 2 3 5 10
Dubwitch 0 1 1 2
VR Spaceship Beta
Enemy R G Y Total
Gillchic 4 3 4 11
Dubchic 4 4 0 8
Savage Wolf 4 0 4 8
Barbarous Wolf 1 0 2 3
Delsaber 0 10 2 12
Pan Arms 0 2 1 3
Chaos Sorcerer 8 3 3 14
Dubwitch 1 1 0 2
Central Control Area
Enemy R G Y Total
Merillia 0 3 4 7
Meriltas 0 3 4 7
Ul Gibbon 1 2 0 3
Zol Gibbon 4 2 0 6
Gee 0 5 7 12
Sinow Berill 0 2 3 5
Sinow Spigell 0 2 0 2
Mericarol 0 0 1 1
Merikle 1 0 1 2
Mericus 1 0 1 2
Gibbles 0 1 1 2
Gi Gue 5 2 0 7
Jungle North
Enemy R G Y Total
Merillia 1 0 4 5
Meriltas 1 0 4 5
Ul Gibbon 4 2 2 8
Zol Gibbon 4 2 1 7
Gee 4 4 3 11
Sinow Berill 2 2 0 4
Sinow Spigell 0 2 0 2
Mericarol 1 0 2 3
Gibbles 3 4 1 8
Gi Gue 0 1 1 2
Jungle East
Enemy R G Y Total
Merillia 0 0 2 2
Meriltas 2 0 2 4
Ul Gibbon 0 3 3 6
Zol Gibbon 6 0 0 6
Gee 6 8 2 16
Sinow Berill 0 4 2 6
Sinow Spigell 4 1 2 7
Merikle 0 0 1 1
Mericus 1 0 0 1
Gibbles 0 1 0 1
Gi Gue 0 0 2 2
Mountain
Enemy R G Y Total
Merillia 4 0 0 4
Meriltas 3 0 2 5
Ul Gibbon 2 2 3 7
Zol Gibbon 2 5 3 10
Gee 2 9 2 13
Sinow Berill 3 1 2 6
Sinow Spigell 3 1 2 6
Gibbles 2 0 3 5
Seaside
Enemy R G Y Total
Merillia 4 2 2 8
Meriltas 4 2 0 6
Ul Gibbon 4 0 3 7
Zol Gibbon 2 0 3 5
Gee 10 4 3 17
Sinow Berill 0 5 0 5
Sinow Spigell 4 3 0 7
Gi Gue 0 2 5 7
Seabed Upper
Enemy R G Y Total
Dolmolm 1 3 5 9
Dolmdarl 1 4 4 9
Recobox 0 3 1 4
Recon 0 15 5 20
Morfos 2 5 2 9
Deldepth 0 2 3 5
Sinow Zoa 5 2 2 9
Sinow Zele 5 1 0 6
Delbiter 4 0 0 4
Seabed Lower
Enemy R G Y Total
Dolmolm 1 1 2 4
Dolmdarl 1 1 2 4
Recobox 3 1 4 8
Recon 15 5 20 40
Morfos 4 4 2 10
Deldepth 2 2 2 6
Sinow Zoa 2 2 2 6
Sinow Zele 2 3 2 7
Delbiter 0 4 2 6



Control Tower
Enemy R G Y Total
Recobox 1 1 3 5
Recon 5 5 15 25
Delbiter 1 1 0 2
Del Lily 3 0 3 6
Ill Gill 4 4 0 10
Mericarol 0 1 2 3
Merikle 1 0 0 1
Mericus 1 0 0 1
Gibbles 3 2 2 7
Gi Gue 0 1 2 3
Bosses
Enemy Count
VR Temple Final
Barba Ray 1
VR Spaceship Final
Gol Dragon 1
Cliffs of Gal Da Val
Gal Gryphon 1
Test Subject Disposal Area
Olga Flow 1
Total
Enemy Count Enemy Count Enemy Count Enemy Count Enemy Count
Dimenian 12 Gillchic 21 Merillia 26 Dolmolm 13 Del Lily 6
La Dimenian 15 Dubchic 13 Meriltas 27 Dolmdarl 13 Ill Gill 10
So Dimenian 11 Savage Wolf 19 Ul Gibbon 31 Recobox 17 Mericarol 7
Rag Rappy 17 Barbarous Wolf 8 Zol Gibbon 34 Recon 85 Merikle 4
Poison Lily 25 Delsaber 24 Gee 69 Morfos 19 Mericus 4
Hildebear 14 Pan Arms 7 Sinow Berill 26 Deldepth 11 Gibbles 23
Grass Assassin 12 Garanz 10 Sinow Spigell 24 Sinow Zoa 15 Gi Gue 21
Dark Belra 10 Chaos Sorcerer 14 Sinow Zele 13
Monest 4 Dubwitch 4 Delbiter 12


Boxes
Box Type Count Box Type Count Box Type Count Box Type Count
VR Temple Alpha VR Temple Beta VR Spaceship Alpha VR Spaceship Beta
Box 0 Box 6 Box 10 Box 4
Box Type Count Box Type Count Box Type Count Box Type Count
Central Control Area Jungle North Jungle East Mountain
Box 4 Box 2 Box 7 Box 4
Box Type Count Box Type Count Box Type Count Box Type Count
Seaside Seabed Upper Seabed Lower Control Tower
Box 8 Box 0 Box 0 Box 6
Boss Boxes
Box Type Count Box Type Count Box Type Count Box Type Count
VR Temple Final VR Spaceship Final Cliffs of Gal Da Val Test Subject Disposal Area
Box (Weapon) 7 Box (Weapon) 12 Box (Weapon) 8 Box (Weapon) 10
Box (Armor) 7 Box (Armor) 12 Box (Armor) 4 Box (Armor) 10





Quest Maps

Map Legend.png