Hildebear: Difference between revisions

From Ephinea PSO Wiki
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{| class="wikitable sticky"  
{| class="wikitable sticky"  
|- class="sticky-main"
|- class="sticky-main"
! Area
! Attack
! Attack
! Damage
! Damage
|-
|-
| Spawn Damage|| 5
| Forest 2 || rowspan="2"|Spawn Damage || 5
|-
|-
| Jump Attack || 24
| Temple || 5
|-
|-
| {{Foie}} || 22
|  Forest 2 || rowspan="2"|Jump Attack || 24
|-
| Temple || 14
|-
| Forest 2 || rowspan="2"|{{Foie}} || 22
|-
| Temple || 22
|}
|}
|-|
|-|
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{| class="wikitable sticky"
{| class="wikitable sticky"
|- class="sticky-main"
|- class="sticky-main"
! Area
! Attack
! Attack
! Damage
! Damage
|-
|-
| Spawn Damage || 5
| Forest 2 || rowspan="2"|Spawn Damage || 5
|-
| Temple || 5
|-
| Forest 2 || rowspan="2"|Jump Attack || 14
|-
| Temple || 14
|-
|-
| Jump Attack || 14
| Forest 2 || rowspan="2"|{{Foie}} || 22
|-
|-
| {{Foie}} || 22
| Temple || 22
|}
|}
</tabber>
</tabber>
Line 42: Line 56:
{| class="wikitable sticky"
{| class="wikitable sticky"
|- class="sticky-main"
|- class="sticky-main"
! Area
! Attack
! Attack
! Damage
! Damage
|-
|-
| Spawn Damage || 5
| Forest 2 || rowspan="2"|Spawn Damage || 5
|-
| Temple || 5
|-
| Forest 2 || rowspan="2"|Jump Attack || 120
|-
| Temple || 60
|-
|-
| Jump Attack || 120
| Forest 2 || rowspan="2"|{{Foie}} || 22
|-
|-
| {{Foie}} || 22
| Temple || 22
|}
|}
|-|
|-|
Line 55: Line 76:
{| class="wikitable sticky"
{| class="wikitable sticky"
|- class="sticky-main"
|- class="sticky-main"
! Area
! Attack
! Attack
! Damage
! Damage
|-
|-
| Spawn Damage || 5
| Forest 2 || rowspan="2"|Spawn Damage || 5
|-
| Temple  || 5
|-
| Forest 2 || rowspan="2"|Jump Attack || 60
|-
| Temple || 60
|-
|-
| Jump Attack || 60
| Forest 2 || rowspan="2"|{{Foie}} || 22
|-
|-
| {{Foie}} || 22
| Temple || 22
|}
|}
</tabber>
</tabber>
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{| class="wikitable sticky"
{| class="wikitable sticky"
|- class="sticky-main"
|- class="sticky-main"
! Area
! Attack
! Attack
! Damage
! Damage
|-
|-
| Spawn Damage || 5
| Forest 2 || rowspan="2"|Spawn Damage || 5
|-
| Temple || 5
|-
| Forest 2 || rowspan="2"|Jump Attack || 240
|-
| Temple || 140
|-
|-
| Jump Attack || 240
| Forest 2 || rowspan="2"|{{Foie}} || 22
|-
|-
| {{Foie}} || 22
| Temple || 22
|}
|}
|-|
|-|
Line 84: Line 119:
{| class="wikitable sticky"
{| class="wikitable sticky"
|- class="sticky-main"
|- class="sticky-main"
! Area
! Attack
! Attack
! Damage
! Damage
|-
|-
| Spawn Damage || 5
| Forest 2 || rowspan="2"|Spawn Damage || 5
|-
| Temple || 5
|-
| Forest 2 || rowspan="2"|Jump Attack || 140
|-
| Temple || 140
|-
|-
| Jump Attack || 140
| Forest 2 || rowspan="2"|{{Foie}} || 22
|-
|-
| {{Foie}} || 22
| Temple || 22
|}
|}
</tabber>
</tabber>
Line 100: Line 142:
{| class="wikitable sticky"
{| class="wikitable sticky"
|- class="sticky-main"
|- class="sticky-main"
! Area
! Attack
! Attack
! Damage
! Damage
|-
|-
| Spawn Damage|| 5
| Forest 2 || rowspan="2"|Spawn Damage || 5
|-
| Temple || 5
|-
| Forest 2 || rowspan="2"|Jump Attack || 300
|-
| Temple || 300
|-
|-
| Jump Attack || 300
| Forest 2 || rowspan="2"|{{Gizonde}} || 136
|-
|-
| {{Gizonde}} || 136
| Temple || 136
|}
|}
|-|
|-|
Line 113: Line 162:
{| class="wikitable sticky"
{| class="wikitable sticky"
|- class="sticky-main"
|- class="sticky-main"
! Area
! Attack
! Attack
! Damage
! Damage
|-
|-
| Spawn Damage || 5
| Forest 2 || rowspan="2"|Spawn Damage || 5
|-
| Temple || 5
|-
| Forest 2 || rowspan="2"|Jump Attack || 300
|-
| Temple || 220
|-
|-
| Jump Attack || 300
| Forest 2 || rowspan="2"|{{Gizonde}} || 136
|-
|-
| {{Gizonde}} || 136
| Temple || 48
|}
|}
</tabber>
</tabber>

Revision as of 12:39, 12 May 2025

Hildebear (E1)
ヒルデベア (E1)
Hildebear (E1).png
Attribute:
Native
Location: Forest

HP XP DAR Set Drop Weakness
320 13 80 Sword icon.png Barta
ATPDFPMSTATAEVPLCK
210300803010
EFREICETHEDKELTESP
80040285025

Hildebear (E2)
ヒルデベア (E2)
Hildebear (E2).png
Attribute:
Native
Location: VR Temple

HP XP DAR Set Drop Weakness
343 13 80 Sword icon.png Barta
ATPDFPMSTATAEVPLCK
210390807510
EFREICETHEDKELTESP
751550285015

Behavior/Mechanics

Hildebears are quite dangerous and can kill a weaker character in one hit. At range, they will either spit Foie.pngFoie (Gizonde.pngGizonde in Ultimate difficulty) at their targets or leap to them, dealing damage where they land.

Fixed Damage

Area Attack Damage
Forest 2 Spawn Damage 5
Temple 5
Forest 2 Jump Attack 24
Temple 14
Forest 2 Foie.pngFoie 22
Temple 22

Strategy

Hunters

Hildebears have worse coverage on their right, so try to attack them from that side. Their punches seem to have better coverage on their left, so it's inadvisable to attack from that side. At range, they'll spit fireballs, but those are relatively easy to dodge and don't do as much damage.

Rangers

Once the Hildebear has closed the gap, attacking from its right is a good idea. If range can be maintained, Mechguns are a good option for quick damage.

Forces

Hildebears in Ep. 1 are weak to Barta until Ultimate, where they are weak to Grants. In Ep.2, they are weak to Barta and Megid in all difficulties.

Rare Spawns

A Hildebear has a 1/500 chance of spawning as a Hildeblue.

Hunting

Episode 1

The following quests are recommended for hunting this enemy in Episode 1:

Episode 2

The following quests are recommended for hunting this enemy in Episode 2:

Rare Drops

Episode 1

Viridia Greenill Skyly Bluefull Purplenum Pinkal Redria Oran Yellowboze Whitill
Normal
Trimate Trimate Trimate Trimate Trimate Trimate Trimate Trimate Trimate Trimate
1/2.22 1/2.22 1/2.22 1/2.22 1/2.22 1/2.22 1/2.22 1/2.22 1/2.22 1/2.22
Hard
Crush Bullet Visk-235W Flowen's Sword Brionac M&A60 Vise Fire Scepter: Agni Slicer of Assassin Flowen's Sword Flowen's Sword Slicer of Assassin
1/45.7 1/45.7 1/45.7 1/45.7 1/45.7 1/45.7 1/45.7 1/45.7 1/45.7 1/45.7
Very Hard
Hildebear's Head Hildebear's Head Dragon Slayer Hildebear's Head Hildebear's Head Hildebear's Head Custom Frame ver.OO Hildebear's Head Hildebear's Head Varista
1/43 1/43 1/43 1/43 1/43 1/43 1/43 1/43 1/43 1/43
Ultimate
Star Amplifier Star Amplifier Flowen's Sword (3064) Elysion Elysion Smartlink Heavenly/Battle Elysion Luminous Field Red Saber
1/371 1/371 1/75.3 1/371 1/371 1/1205 1/371 1/371 1/1205 1/371

Episode 2

Viridia Greenill Skyly Bluefull Purplenum Pinkal Redria Oran Yellowboze Whitill
Normal
Trimate Trimate Trimate Trimate Trimate Trimate Trimate Trimate Trimate Trimate
1/2.22 1/2.22 1/2.22 1/2.22 1/2.22 1/2.22 1/2.22 1/2.22 1/2.22 1/2.22
Hard
Meteor Smash Wals-MK2 Last Survivor Vjaya H&S25 Justice Ice Staff: Dagon Diska of Liberator Bloody Art Ice Staff: Dagon Diska of Liberator
1/45.7 1/45.7 1/45.7 1/45.7 1/45.7 1/45.7 1/45.7 1/45.7 1/45.7 1/45.7
Very Hard
Crush Bullet Magic Rock "Moola" Dragon Slayer Vjaya H&S25 Justice Ice Staff: Dagon Diska of Liberator Cross Scar Last Survivor Diska of Liberator
1/45.7 1/45.7 1/45.7 1/45.7 1/45.7 1/45.7 1/45.7 1/45.7 1/45.7 1/45.7
Ultimate
Asuka Flowen's Sword (3060) Ancient Saber Flowen's Sword (3067) Ancient Saber Technical Crozier Flowen's Sword (3082) Ancient Saber Agito (1977) Victor Axe
1/394 1/80 1/394 1/80 1/394 1/394 1/80 1/394 1/394 1/80